Player Matchup

Medusa
Medusa
Silver II
 
Medusa
Silver II
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver II
 
Sobek
Silver II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Silver III
Ayothos
Persephone
Silver III
Level 106
God Stats
1W - 1L
1,330 SR
Queue Stats
59W - 66L
1,046 MMR
Solo
Da Ji
Da Ji
Silver III
Cliquel
Da Ji
Silver III
Level 82
God Stats
3W - 1L
1,328 SR
Queue Stats
149W - 158L
1,098 MMR
Solo
Chronos
Chronos
Silver II
samoilaaaaa
Chronos
Silver II
Level 60
God Stats
41W - 26L
1,677 SR
Queue Stats
87W - 100L
980 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,467 SR
1,225 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 96
1,599 SR
1,154 MMR
Ares
Ares
Silver IV
 
Ares
Silver IV
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Silver II
JAKALOU
Rama
Silver II
Level 48
God Stats
6W - 4L
1,736 SR
Queue Stats
49W - 72L
1,006 MMR
Party 1
Set
Set
Silver III
TuRnErrrr
Set
Silver III
Level 129
God Stats
0W - 1L
1,519 SR
Queue Stats
44W - 59L
967 MMR
Solo
Xing Tian
Xing Tian
Silver I
Zar04
Xing Tian
Silver I
Level 100
God Stats
11W - 20L
1,544 SR
Queue Stats
288W - 286L
1,132 MMR
Solo
Eset
Eset
Silver I
国服号没转业过来
Eset
Silver I
Level 140
God Stats
9W - 9L
1,697 SR
Queue Stats
1,044W - 1,052L
1,166 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
6 / 0 / 1
6,886
689
7,666
4,289
1,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
 
Sobek
9
2 / 0 / 8
5,697
570
2,946
6,834
4,342
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Persephone
Ayothos
Persephone
10
1 / 3 / 2
6,265
627
2,797
4,239
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Cliquel
Da Ji
11
8 / 3 / 1
6,948
695
7,306
7,446
2,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
samoilaaaaa
Chronos
11
1 / 2 / 1
6,473
647
6,317
5,418
1,738
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AthenaTsukuyomiTiamatArachneApollo

VS

Bans
KaliUllrGilgameshSkadiJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
0 / 5 / 2
5,077
508
1,610
8,433
3,048
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
JAKALOU
Rama
7
0 / 2 / 0
4,600
460
2,168
4,516
1,132
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
3 / 5 / 3
6,271
627
5,281
9,729
3,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Xing Tian
Zar04
Xing Tian
10
2 / 1 / 2
5,452
545
2,874
8,796
5,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
3 / 5 / 1
5,138
514
3,417
6,868
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
18
Kills
8
8
Deaths
18
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
0
1
6.5
W
Sobek
 
Sobek
2
0
8
6
L
Ares
 
Ares
0
5
2
0.2
W
Persephone
Ayothos
Persephone
1
3
2
0.67
W
Da Ji
Cliquel
Da Ji
8
3
1
2.83
L
Rama
JAKALOU
Rama
0
2
0
0
L
3
5
3
0.9
L
Xing Tian
Zar04
Xing Tian
2
1
2
3
W
Chronos
samoilaaaaa
Chronos
1
2
1
0.75
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,032
Damage
15,350
28,226
Taken
38,342
10,846
Mitigated
14,354
10,677
Healing
8,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,666
3,489
0
2,223
4,289
1,218
0
388
3,901
0
43,662
W
Sobek
 
Sobek
2,946
373
380
3,194
6,834
4,342
0
1,442
5,318
14,139
0
L
Ares
 
Ares
1,610
280
0
580
8,433
3,048
0
1,654
6,751
11,004
0
W
Persephone
Ayothos
Persephone
2,797
64
0
927
4,239
1,097
132
1,481
2,629
30,005
0
W
Da Ji
Cliquel
Da Ji
7,306
2,259
0
2,698
7,446
2,451
0
1,213
6,099
0
30,286
L
Rama
JAKALOU
Rama
2,168
2,022
0
1,565
4,516
1,132
0
415
4,101
0
18,117
L
5,281
1,869
0
2,861
9,729
3,371
0
1,361
8,258
0
25,827
L
Xing Tian
Zar04
Xing Tian
2,874
110
0
2,114
8,796
5,040
105
5,342
3,414
20,008
0
W
Chronos
samoilaaaaa
Chronos
6,317
1,868
0
1,255
5,418
1,738
1,758
2,995
2,377
40,655
0
L
3,417
467
0
1,330
6,868
1,763
0
3,012
3,758
19,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,269
Gold Earned
26,538
324
Minions Killed
199
0
Camps Cleared
0
971,175
Distance Traveled
947,251
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,886
689
84
8
0
211,425
1
W
Sobek
5,697
570
9
1
0
227,754
4
L
Ares
5,077
508
14
1
0
197,815
3
W
Persephone
6,265
627
81
8
0
181,887
0
W
Da Ji
6,948
695
57
6
0
193,499
2
L
Rama
4,600
460
46
5
0
171,572
2
L
Set
6,271
627
53
5
0
183,883
1
L
Xing Tian
5,452
545
43
4
0
196,203
2
W
Chronos
6,473
647
93
9
0
156,610
0
L
Eset
5,138
514
43
4
0
197,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role