Player Matchup

Hercules
Hercules
Austdog902
Hercules
Level 22
God Stats
5W - 8L
1,388 SR
Queue Stats
27W - 41L
1,349 Elo+
Solo
Ra
Ra
Drashcow
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,511 Elo+
Solo
Neith
Neith
KingXLioness
Neith
Level 27
God Stats
29W - 18L
1,550 SR
Queue Stats
177W - 196L
1,429 Elo+
Solo
Da Ji
Da Ji
mouse0930
Da Ji
Level 24
God Stats
3W - 3L
1,505 SR
Queue Stats
75W - 74L
1,410 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zKenja
Morgan Le Fay
Level 30
God Stats
11W - 8L
1,780 SR
Queue Stats
20W - 24L
1,617 Elo+
Solo
Team Averages
Level 22
1,545 SR
1,463 Elo+

VS

Team Averages
Level 45
1,590 SR
1,574 Elo+
Cabrakan
Cabrakan
Dr Sloose
Cabrakan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 11L
1,806 Elo+
Party 1
Bastet
Bastet
EnjoyUrBurrito
Bastet
Level 29
God Stats
7W - 3L
1,832 SR
Queue Stats
42W - 24L
1,806 Elo+
Party 1
Neith
Neith
MARVEL_MARKSMAN
Neith
Level 26
God Stats
7W - 4L
1,574 SR
Queue Stats
23W - 32L
1,280 Elo+
Solo
Zeus
Zeus
SlurmzMcBain
Zeus
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,385 Elo+
Solo
Kuzenbo
Kuzenbo
iTzCHEF 2 U
Kuzenbo
Level 160
God Stats
1W - 0L
1,546 SR
Queue Stats
29W - 20L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Austdog902
Hercules
18
5 / 7 / 6
13,717
1,055
12,326
25,667
11,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
1 / 12 / 11
12,620
971
11,976
21,317
7,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
4 / 7 / 10
13,466
1,036
23,565
21,511
6,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
mouse0930
Da Ji
18
4 / 11 / 9
13,113
1,009
10,825
21,364
9,340
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
zKenja
Morgan Le Fay
18
1 / 6 / 8
11,854
912
10,808
17,597
5,826
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dr Sloose
Cabrakan
20
9 / 3 / 15
13,957
1,074
26,055
16,527
23,986
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
19 / 4 / 11
15,818
1,217
33,263
17,020
7,887
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
0 / 1 / 10
12,213
939
2,738
5,945
3,100
20
10 / 5 / 14
14,032
1,079
17,428
13,650
6,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
iTzCHEF 2 U
Kuzenbo
20
5 / 4 / 21
14,198
1,092
21,944
30,436
44,997
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
114
15
Kills
43
43
Deaths
17
44
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Hercules
Austdog902
Hercules
5
7
6
1.14
W
Cabrakan
Dr Sloose
Cabrakan
9
3
15
5.5
L
1
12
11
0.54
W
19
4
11
6.13
L
4
7
10
1.29
W
0
1
10
5
W
10
5
14
3.4
W
Kuzenbo
iTzCHEF 2 U
Kuzenbo
5
4
21
3.88
L
Da Ji
mouse0930
Da Ji
4
11
9
0.77
L
Morgan Le Fay
zKenja
Morgan Le Fay
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,500
Damage
101,428
107,456
Taken
83,578
41,098
Mitigated
86,373
7,956
Healing
10,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Austdog902
Hercules
12,326
5,280
0
3,095
25,667
11,618
0
15,887
9,479
0
37,189
W
Cabrakan
Dr Sloose
Cabrakan
26,055
1,935
0
1,932
16,527
23,986
0
6,058
10,469
40,775
0
L
11,976
356
715
304
21,317
7,388
0
13,533
7,604
51,032
0
W
33,263
11,170
0
0
17,020
7,887
0
3,878
12,067
0
41,650
L
23,565
11,775
0
2,211
21,511
6,926
0
11,866
9,375
0
46,101
W
2,738
234
0
718
5,945
3,100
0
628
5,317
0
32,680
W
17,428
4,131
0
473
13,650
6,403
0
2,653
10,997
32,057
0
W
Kuzenbo
iTzCHEF 2 U
Kuzenbo
21,944
4,340
0
7,799
30,436
44,997
0
9,567
19,897
50,617
0
L
Da Ji
mouse0930
Da Ji
10,825
3,584
0
1,041
21,364
9,340
0
12,303
8,851
0
25,909
L
Morgan Le Fay
zKenja
Morgan Le Fay
10,808
1,732
0
590
17,597
5,826
0
10,727
6,720
30,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,770
Gold Earned
70,218
272
Minions Killed
201
7
Camps Cleared
5
1,126,003
Distance Traveled
1,274,961
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,717
1,055
60
5
1
266,945
0
W
Cabrakan
13,957
1,074
34
3
1
250,116
0
L
Ra
12,620
971
91
7
0
224,710
0
W
Bastet
15,818
1,217
15
1
1
300,452
0
L
Neith
13,466
1,036
57
4
2
222,448
0
W
Neith
12,213
939
72
6
0
204,129
0
W
Zeus
14,032
1,079
33
3
2
257,456
0
W
Kuzenbo
14,198
1,092
47
4
1
262,808
0
L
Da Ji
13,113
1,009
29
2
4
231,347
3
L
Morgan Le Fay
11,854
912
35
3
0
180,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role