Player Matchup

Neith
Neith
AoiTenjouTenge
Neith
Level 85
God Stats
18W - 14L
1,562 SR
Queue Stats
197W - 171L
1,525 Elo+
Party 1
Kuzenbo
Kuzenbo
Chexmixsuprise1
Kuzenbo
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 6L
1,537 Elo+
Party 1
Pele
Pele
OG RAMBLIN MAN
Pele
Level 86
God Stats
3W - 4L
1,800 SR
Queue Stats
470W - 433L
1,495 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Play_Average
Cu Chulainn
Level 32
God Stats
16W - 10L
1,692 SR
Queue Stats
107W - 95L
1,510 Elo+
Party 4
Scylla
Scylla
lllWareBearlll
Scylla
Level 104
God Stats
18W - 15L
1,601 SR
Queue Stats
354W - 317L
1,487 Elo+
Party 4
Team Averages
Level 63
1,631 SR
1,511 Elo+

VS

Team Averages
Level 60
1,530 SR
1,520 Elo+
Ares
Ares
Angel2000xx
Ares
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 46L
1,429 Elo+
Solo
Guan Yu
Guan Yu
Capitalic
Guan Yu
Level 26
God Stats
2W - 0L
1,733 SR
Queue Stats
23W - 19L
1,613 Elo+
Party 3
Neith
Neith
Taedai
Neith
Level 35
God Stats
4W - 2L
1,512 SR
Queue Stats
106W - 105L
1,498 Elo+
Party 2
Kukulkan
Kukulkan
TheRealJohn001
Kukulkan
Level 53
God Stats
8W - 3L
1,152 SR
Queue Stats
124W - 120L
1,501 Elo+
Party 2
Erlang Shen
Erlang Shen
iSplyze
Erlang Shen
Level 145
God Stats
1W - 2L
1,751 SR
Queue Stats
82W - 61L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 4
8,604
453
12,604
11,470
4,107
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 7 / 3
8,241
434
7,550
13,339
11,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 5 / 3
7,666
403
7,437
15,770
4,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Play_Average
Cu Chulainn
15
0 / 5 / 0
8,655
456
6,471
14,310
8,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 2 / 1
9,332
491
7,807
8,077
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 9
9,614
506
6,953
19,865
13,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
Capitalic
Guan Yu
18
2 / 1 / 6
10,498
553
6,425
15,183
8,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Taedai
Neith
16
8 / 1 / 6
10,457
550
13,965
11,583
5,373
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
17
5 / 2 / 4
10,847
571
9,004
10,575
4,847
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
iSplyze
Erlang Shen
19
6 / 0 / 1
11,551
608
9,666
12,462
10,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
11
Kills
22
22
Deaths
11
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
7
9
0.79
L
4
3
4
2
W
Guan Yu
Capitalic
Guan Yu
2
1
6
5
L
4
7
3
0.79
L
1
5
3
0.5
L
Cu Chulainn
Play_Average
Cu Chulainn
0
5
0
0
W
Neith
Taedai
Neith
8
1
6
11
W
Kukulkan
5
2
4
3.5
W
Erlang Shen
iSplyze
Erlang Shen
6
0
1
6.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,869
Damage
46,013
62,966
Taken
69,668
31,807
Mitigated
42,909
13,704
Healing
27,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,953
989
609
3,506
19,865
13,983
439
6,078
13,707
24,337
0
L
12,604
6,381
0
3,594
11,470
4,107
0
3,631
7,839
0
51,095
W
Guan Yu
Capitalic
Guan Yu
6,425
2,008
390
8,618
15,183
8,462
235
1,859
13,230
0
86,676
L
7,550
2,960
0
1,328
13,339
11,578
37
3,596
9,743
24,545
0
L
7,437
967
0
4,875
15,770
4,686
0
3,753
12,017
0
41,658
L
Cu Chulainn
Play_Average
Cu Chulainn
6,471
1,242
0
1,221
14,310
8,973
0
1,237
12,972
4,324
48,815
W
Neith
Taedai
Neith
13,965
7,192
0
6,797
11,583
5,373
2,614
2,280
9,293
0
69,914
W
Kukulkan
9,004
175
0
2,805
10,575
4,847
1,240
4,861
5,336
74,406
0
W
Erlang Shen
iSplyze
Erlang Shen
9,666
4,722
0
5,140
12,462
10,244
235
638
11,824
0
81,321
L
7,807
513
0
2,686
8,077
2,463
0
3,740
4,337
59,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,498
Gold Earned
52,967
423
Minions Killed
633
0
Camps Cleared
0
1,680,413
Distance Traveled
1,759,921
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,614
506
45
2
0
356,077
1
L
Neith
8,604
453
87
5
0
328,225
2
W
Guan Yu
10,498
553
150
8
0
379,411
4
L
Kuzenbo
8,241
434
22
1
0
334,620
1
L
Pele
7,666
403
76
4
0
356,478
6
L
Cu Chulainn
8,655
456
115
6
0
340,737
5
W
Neith
10,457
550
117
6
0
301,133
3
W
Kukulkan
10,847
571
160
8
0
333,656
2
W
Erlang Shen
11,551
608
161
8
0
389,644
3
L
Scylla
9,332
491
123
6
0
320,353
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role