Player Matchup

Merlin
Merlin
 
Merlin
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Greywitch
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,222 Elo+
Party 3
Heimdallr
Heimdallr
RegalRoy
Heimdallr
Level 64
God Stats
8W - 6L
1,271 SR
Queue Stats
11W - 14L
1,282 Elo+
Party 3
Pele
Pele
Saumont
Pele
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 17L
1,386 Elo+
Party 1
Thor
Thor
Ssky34
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,325 Elo+
Party 1
Team Averages
Level 27
1,454 SR
1,343 Elo+

VS

Team Averages
Level 22
1,548 SR
1,448 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AleniBB10
Kukulkan
Level 23
God Stats
2W - 0L
1,743 SR
Queue Stats
15W - 11L
1,357 Elo+
Solo
Danzaburou
Danzaburou
Nimrow
Danzaburou
Level 27
God Stats
5W - 3L
1,457 SR
Queue Stats
37W - 39L
1,397 Elo+
Party 2
Hel
Hel
TheShadowXxXx
Hel
Level 13
God Stats
1W - 1L
1,542 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Terra
Terra
todeslili
Terra
Level 17
God Stats
3W - 3L
1,497 SR
Queue Stats
42W - 29L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
2 / 2 / 8
11,155
1,014
19,816
14,145
5,479
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
Greywitch
Olorun
16
0 / 14 / 6
9,897
900
4,280
19,657
8,323
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
RegalRoy
Heimdallr
17
5 / 7 / 5
11,535
1,049
15,891
19,438
8,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
Saumont
Pele
16
3 / 11 / 6
10,697
972
11,208
21,225
8,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
Ssky34
Thor
16
7 / 9 / 4
11,434
1,039
10,543
18,115
7,936
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
3 / 4 / 20
11,249
1,023
10,928
10,626
4,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
AleniBB10
Kukulkan
18
2 / 5 / 26
11,209
1,019
14,366
13,092
5,984
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Nimrow
Danzaburou
19
18 / 0 / 13
14,354
1,305
24,525
10,347
4,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
13 / 6 / 12
12,708
1,155
18,633
16,495
6,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
todeslili
Terra
20
7 / 2 / 27
13,809
1,255
16,388
17,768
21,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
141
17
Kills
43
43
Deaths
17
29
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
2
8
3
W
Cernunnos
 
Cernunnos
3
4
20
3.25
W
Kukulkan
AleniBB10
Kukulkan
2
5
26
3
L
Olorun
Greywitch
Olorun
0
14
6
0.21
W
Danzaburou
Nimrow
Danzaburou
18
0
13
24.5
L
Heimdallr
RegalRoy
Heimdallr
5
7
5
1.07
L
Pele
Saumont
Pele
3
11
6
0.55
L
Thor
Ssky34
Thor
7
9
4
1
W
13
6
12
3.17
W
Terra
todeslili
Terra
7
2
27
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,738
Damage
84,840
92,580
Taken
68,328
39,252
Mitigated
42,752
3,701
Healing
20,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
19,816
1,377
0
26
14,145
5,479
0
8,680
5,465
47,724
0
W
Cernunnos
 
Cernunnos
10,928
5,369
1,145
2,032
10,626
4,311
0
4,475
6,151
0
24,593
W
Kukulkan
AleniBB10
Kukulkan
14,366
2,136
0
406
13,092
5,984
0
4,136
8,953
34,019
0
L
Olorun
Greywitch
Olorun
4,280
3,564
0
1,828
19,657
8,323
0
10,550
9,107
13,170
0
W
Danzaburou
Nimrow
Danzaburou
24,525
14,165
0
3,238
10,347
4,413
0
4,785
5,562
0
52,606
L
Heimdallr
RegalRoy
Heimdallr
15,891
9,423
0
967
19,438
8,911
0
9,706
9,732
0
36,644
L
Pele
Saumont
Pele
11,208
2,862
0
880
21,225
8,603
0
10,586
10,639
0
27,545
L
Thor
Ssky34
Thor
10,543
1,839
0
0
18,115
7,936
0
9,865
8,250
0
20,400
W
18,633
859
2,190
5,998
16,495
6,639
0
6,368
10,125
38,637
0
W
Terra
todeslili
Terra
16,388
3,838
1,651
4,127
17,768
21,405
0
4,332
13,436
23,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,718
Gold Earned
63,329
180
Minions Killed
234
6
Camps Cleared
5
862,504
Distance Traveled
1,093,682
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,155
1,014
65
6
0
200,932
0
W
Cernunnos
11,249
1,023
25
2
0
182,589
1
W
Kukulkan
11,209
1,019
51
5
0
187,405
0
L
Olorun
9,897
900
24
2
1
118,368
0
W
Danzaburou
14,354
1,305
82
7
5
210,705
0
L
Heimdallr
11,535
1,049
39
4
2
196,597
0
L
Pele
10,697
972
36
3
2
185,041
0
L
Thor
11,434
1,039
16
1
1
161,566
2
W
Hel
12,708
1,155
65
6
0
224,194
1
W
Terra
13,809
1,255
11
1
0
288,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role