Player Matchup

Izanami
Izanami
Silver II
 
Izanami
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver II
Melancholy-Heal
Discordia
Silver II
Level 153
God Stats
6W - 8L
1,485 SR
Queue Stats
50W - 60L
1,106 MMR
Solo
Nike
Nike
Silver II
TC-Beko61
Nike
Silver II
Level 46
God Stats
2W - 2L
1,530 SR
Queue Stats
7W - 17L
1,223 MMR
Solo
Mercury
Mercury
Silver III
endercreper2002
Mercury
Silver III
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 70L
1,190 MMR
Solo
Sylvanus
Sylvanus
Silver II
javi_halconr
Sylvanus
Silver II
Level 129
God Stats
2W - 7L
1,528 SR
Queue Stats
35W - 46L
1,147 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,508 SR
1,233 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,617 SR
1,154 MMR
Janus
Janus
Silver I
Chorda_03
Janus
Silver I
Level 98
God Stats
10W - 13L
1,455 SR
Queue Stats
105W - 114L
1,214 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
Gonzaalo_LP
Baron Samedi
Silver II
Level 104
God Stats
3W - 2L
1,633 SR
Queue Stats
265W - 258L
1,061 MMR
Party 1
Achilles
Achilles
Silver II
joker_zero20
Achilles
Silver II
Level 116
God Stats
1W - 3L
1,589 SR
Queue Stats
283W - 297L
1,059 MMR
Solo
Camazotz
Camazotz
Gold V
radrigc
Camazotz
Gold V
Level 142
God Stats
14W - 7L
1,704 SR
Queue Stats
35W - 37L
1,472 MMR
Party 1
Hou Yi
Hou Yi
Silver III
wuetender_Ninja1
Hou Yi
Silver III
Level 101
God Stats
1W - 1L
1,704 SR
Queue Stats
16W - 34L
966 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 1 / 0
5,371
537
1,606
5,244
1,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Discordia
Melancholy-Heal
Discordia
10
0 / 2 / 0
5,405
541
3,621
3,860
1,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nike
8
0 / 3 / 0
4,988
499
3,348
7,792
2,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 5 / 0
4,546
455
1,612
5,903
2,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
javi_halconr
Sylvanus
8
0 / 2 / 0
4,995
500
1,333
5,313
2,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
King ArthurAthenaThorGilgameshMerlin

VS

Bans
PersephoneZhong KuiKumbhakarnaTiamatUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Chorda_03
Janus
12
4 / 0 / 2
6,895
690
1,665
4,925
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Gonzaalo_LP
Baron Samedi
8
1 / 1 / 2
4,678
468
3,316
4,181
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
joker_zero20
Achilles
11
0 / 0 / 3
6,029
603
3,878
7,524
4,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Camazotz
radrigc
Camazotz
10
6 / 0 / 1
6,244
624
3,792
5,943
1,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 0 / 2
5,777
578
3,642
4,656
1,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
13
13
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
1
0
1
W
Janus
Chorda_03
Janus
4
0
2
5
W
Baron Samedi
Gonzaalo_LP
Baron Samedi
1
1
2
2
L
Discordia
Melancholy-Heal
Discordia
0
2
0
0
L
Nike
0
3
0
0
L
0
5
0
0
L
Sylvanus
javi_halconr
Sylvanus
0
2
0
0
W
Achilles
joker_zero20
Achilles
0
0
3
1.5
W
Camazotz
radrigc
Camazotz
6
0
1
6.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,520
Damage
16,293
28,112
Taken
27,229
9,135
Mitigated
10,748
7,541
Healing
12,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,606
987
0
1,646
5,244
1,204
0
694
4,550
0
39,199
W
Janus
Chorda_03
Janus
1,665
136
0
816
4,925
1,376
0
2,088
2,503
42,098
0
W
Baron Samedi
Gonzaalo_LP
Baron Samedi
3,316
98
519
1,596
4,181
1,624
0
851
3,279
12,941
0
L
Discordia
Melancholy-Heal
Discordia
3,621
0
0
1,151
3,860
1,090
0
1,379
2,481
32,257
0
L
Nike
3,348
464
0
2,360
7,792
2,563
0
0
7,792
0
22,279
L
1,612
487
0
345
5,903
2,138
0
1,439
4,464
0
20,291
L
Sylvanus
javi_halconr
Sylvanus
1,333
606
418
1,621
5,313
2,140
69
1,469
3,844
9,902
0
W
Achilles
joker_zero20
Achilles
3,878
954
0
2,476
7,524
4,806
160
0
7,524
0
32,344
W
Camazotz
radrigc
Camazotz
3,792
1,316
0
4,460
5,943
1,704
0
475
5,384
0
29,386
W
3,642
2,334
0
2,231
4,656
1,238
0
1,071
3,585
0
32,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,305
Gold Earned
29,623
263
Minions Killed
327
0
Camps Cleared
0
928,498
Distance Traveled
998,352
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,371
537
88
9
0
162,789
2
W
Janus
6,895
690
93
9
0
217,396
2
W
Baron Samedi
4,678
468
23
2
0
188,819
5
L
Discordia
5,405
541
67
7
0
199,744
3
L
Nike
4,988
499
50
5
0
185,540
2
L
Mercury
4,546
455
40
4
0
216,973
0
L
Sylvanus
4,995
500
18
2
0
163,452
3
W
Achilles
6,029
603
72
7
0
184,871
5
W
Camazotz
6,244
624
70
7
0
244,022
1
W
Hou Yi
5,777
578
69
7
0
163,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role