Player Matchup

Kukulkan
Kukulkan
POOLIIKO
Kukulkan
Level 12
God Stats
6W - 14L
1,294 SR
Queue Stats
6W - 18L
1,168 Elo+
Party 2
Sun Wukong
Sun Wukong
WNG_scorpion
Sun Wukong
Level 22
God Stats
2W - 7L
1,436 SR
Queue Stats
72W - 113L
1,204 Elo+
Party 2
Hun Batz
Hun Batz
besertun_69
Hun Batz
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 175L
1,190 Elo+
Party 2
Team Averages
Level 29
1,410 SR
1,187 Elo+

VS

Team Averages
Level 33
1,500 SR
1,283 Elo+
Awilix
Awilix
Aesbeth
Awilix
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,076 Elo+
Solo
Kuzenbo
Kuzenbo
DB4U2NV
Kuzenbo
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 102L
1,355 Elo+
Party 1
Freya
Freya
SumPifffArmors
Freya
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
106W - 124L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
POOLIIKO
Kukulkan
16
4 / 9 / 7
12,291
585
17,154
17,215
6,742
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
WNG_scorpion
Sun Wukong
17
5 / 4 / 7
13,113
624
15,124
20,791
12,147
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
besertun_69
Hun Batz
20
8 / 6 / 6
15,063
717
20,562
27,750
11,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Aesbeth
Awilix
17
4 / 11 / 5
13,390
638
8,645
17,987
6,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
DB4U2NV
Kuzenbo
18
2 / 3 / 11
15,240
726
13,654
25,057
25,436
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
13 / 4 / 2
15,831
754
30,876
29,786
11,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
37
17
Kills
19
19
Deaths
18
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Awilix
Aesbeth
Awilix
4
11
5
0.59
W
Kuzenbo
DB4U2NV
Kuzenbo
2
3
11
2.5
L
Kukulkan
POOLIIKO
Kukulkan
4
9
7
0.83
W
13
4
2
3.5
L
Sun Wukong
WNG_scorpion
Sun Wukong
5
4
7
2.13
L
Hun Batz
besertun_69
Hun Batz
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,840
Damage
53,175
65,756
Taken
72,830
30,190
Mitigated
43,627
6,498
Healing
24,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Aesbeth
Awilix
8,645
3,842
0
582
17,987
6,394
2,037
4,477
13,510
0
37,127
W
Kuzenbo
DB4U2NV
Kuzenbo
13,654
3,452
0
7,124
25,057
25,436
104
7,623
17,434
46,994
0
L
Kukulkan
POOLIIKO
Kukulkan
17,154
2,612
615
0
17,215
6,742
168
13,400
3,815
55,690
0
W
30,876
10,420
0
17,288
29,786
11,797
718
5,054
24,732
78,691
0
L
Sun Wukong
WNG_scorpion
Sun Wukong
15,124
3,816
366
3,345
20,791
12,147
0
12,871
7,920
0
40,949
L
Hun Batz
besertun_69
Hun Batz
20,562
8,205
514
1,658
27,750
11,301
0
18,259
9,491
0
76,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,467
Gold Earned
44,461
214
Minions Killed
198
0
Camps Cleared
0
963,175
Distance Traveled
1,043,196
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,390
638
64
3
0
346,226
1
W
Kuzenbo
15,240
726
57
3
0
367,563
2
L
Kukulkan
12,291
585
80
4
0
264,013
0
W
Freya
15,831
754
77
4
0
329,407
0
L
Sun Wukong
13,113
624
50
2
0
329,197
1
L
Hun Batz
15,063
717
84
4
0
369,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role