Player Matchup

Loki
Loki
 
Loki
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Dark_Navas
Tiamat
Level 69
God Stats
14W - 21L
1,458 SR
Queue Stats
504W - 563L
1,389 Elo+
Party 2
Chaac
Chaac
Guti1497
Chaac
Level 120
God Stats
10W - 7L
1,476 SR
Queue Stats
390W - 415L
1,397 Elo+
Party 2
Medusa
Medusa
Sukuna_senpai_
Medusa
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,015 Elo+
Party 2
Sol
Sol
mo_hawai
Sol
Level 158
God Stats
4W - 2L
1,982 SR
Queue Stats
674W - 670L
1,421 Elo+
Solo
Team Averages
Level 81
1,583 SR
1,344 Elo+

VS

Team Averages
Level 65
1,448 SR
1,386 Elo+
Arachne
Arachne
AndreasArgonian
Arachne
Level 23
God Stats
4W - 13L
1,193 SR
Queue Stats
86W - 112L
1,261 Elo+
Party 3
Sylvanus
Sylvanus
DeaD__PrIme-
Sylvanus
Level 106
God Stats
2W - 1L
1,720 SR
Queue Stats
122W - 126L
1,508 Elo+
Party 1
The Morrigan
The Morrigan
thehornswolf13
The Morrigan
Level 59
God Stats
2W - 8L
1,500 SR
Queue Stats
339W - 359L
1,348 Elo+
Party 3
Yemoja
Yemoja
xXM4tz3_SkillzXx
Yemoja
Level 78
God Stats
1W - 5L
1,381 SR
Queue Stats
124W - 128L
1,467 Elo+
Party 1
Neith
Neith
xylon 025
Neith
Level 60
God Stats
81W - 89L
1,446 SR
Queue Stats
336W - 376L
1,347 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
2 / 3 / 4
8,950
471
5,425
12,536
6,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
Dark_Navas
Tiamat
16
6 / 2 / 3
9,690
510
7,436
7,541
4,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Guti1497
Chaac
15
5 / 0 / 9
9,338
491
12,938
12,753
13,818
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 1 / 1
8,510
448
2,897
9,270
3,750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 3 / 4
10,342
544
14,425
14,089
4,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,871
414
3,817
13,757
4,555
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
DeaD__PrIme-
Sylvanus
18
5 / 2 / 0
11,068
583
11,504
18,266
15,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

The Morrigan
thehornswolf13
The Morrigan
13
2 / 4 / 1
8,453
445
8,646
7,932
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 1
8,337
439
1,849
12,222
6,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
xylon 025
Neith
11
0 / 5 / 0
7,241
381
8,296
9,858
2,820
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
17
Kills
9
9
Deaths
18
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
3
4
1.33
L
1
5
2
0.4
W
Tiamat
Dark_Navas
Tiamat
6
2
3
3.75
L
Sylvanus
DeaD__PrIme-
Sylvanus
5
2
0
2.5
W
Chaac
Guti1497
Chaac
5
0
9
9.5
W
2
1
1
2.5
W
2
3
4
1.33
L
The Morrigan
thehornswolf13
The Morrigan
2
4
1
0.63
L
1
2
1
0.75
L
Neith
xylon 025
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,121
Damage
34,112
56,189
Taken
62,035
33,574
Mitigated
32,469
21,457
Healing
19,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,425
1,690
0
3,338
12,536
6,847
99
3,537
8,999
0
51,252
L
3,817
2,560
0
5,642
13,757
4,555
0
2,808
10,873
0
42,147
W
Tiamat
Dark_Navas
Tiamat
7,436
600
0
2,652
7,541
4,455
126
4,479
3,049
59,681
0
L
Sylvanus
DeaD__PrIme-
Sylvanus
11,504
2,336
0
9,795
18,266
15,517
423
10,755
7,435
67,330
7,816
W
Chaac
Guti1497
Chaac
12,938
1,680
900
4,104
12,753
13,818
61
3,222
9,519
0
65,045
W
2,897
926
0
3,589
9,270
3,750
546
1,477
7,789
0
43,654
W
14,425
4,633
0
6,874
14,089
4,704
2,212
8,546
5,543
74,654
0
L
The Morrigan
thehornswolf13
The Morrigan
8,646
988
630
523
7,932
2,820
118
3,115
4,174
51,544
826
L
1,849
558
646
808
12,222
6,757
21
2,911
9,221
19,472
0
L
Neith
xylon 025
Neith
8,296
3,354
0
1,097
9,858
2,820
975
1,592
8,232
0
44,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,830
Gold Earned
42,970
545
Minions Killed
441
0
Camps Cleared
0
1,855,455
Distance Traveled
1,551,312
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,950
471
98
5
0
393,198
1
L
Arachne
7,871
414
70
4
0
327,031
0
W
Tiamat
9,690
510
122
6
0
360,943
3
L
Sylvanus
11,068
583
160
8
0
289,853
4
W
Chaac
9,338
491
92
5
0
390,595
6
W
Medusa
8,510
448
80
4
0
365,737
0
W
Sol
10,342
544
153
8
0
344,982
1
L
The Morrigan
8,453
445
97
5
0
317,215
0
L
Yemoja
8,337
439
42
2
0
298,686
6
L
Neith
7,241
381
72
4
0
318,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role