Player Matchup

Sylvanus
Sylvanus
BONEDRAGON2197
Sylvanus
Level 107
God Stats
40W - 26L
1,779 SR
Queue Stats
280W - 278L
1,622 Elo+
Party 2
Anubis
Anubis
ElBeefy
Anubis
Level 121
God Stats
1W - 1L
1,715 SR
Queue Stats
96W - 101L
1,532 Elo+
Party 2
Horus
Horus
GargantuanGonads
Horus
Level 107
God Stats
6W - 8L
1,546 SR
Queue Stats
402W - 373L
1,548 Elo+
Party 2
Thanatos
Thanatos
MountainRAM
Thanatos
Level 127
God Stats
4W - 3L
1,861 SR
Queue Stats
141W - 117L
1,652 Elo+
Party 2
Sun Wukong
Sun Wukong
YeahIDoDis
Sun Wukong
Level 102
God Stats
13W - 14L
1,690 SR
Queue Stats
242W - 239L
1,620 Elo+
Party 2
Team Averages
Level 113
1,718 SR
1,595 Elo+

VS

Team Averages
Level 104
1,662 SR
1,648 Elo+
Ares
Ares
BenBeavis44
Ares
Level 101
God Stats
4W - 1L
1,737 SR
Queue Stats
203W - 156L
1,674 Elo+
Party 3
Camazotz
Camazotz
JTFlasha
Camazotz
Level 129
God Stats
18W - 19L
1,537 SR
Queue Stats
452W - 415L
1,578 Elo+
Party 1
Apollo
Apollo
KingCoop20
Apollo
Level 102
God Stats
7W - 3L
1,604 SR
Queue Stats
319W - 278L
1,642 Elo+
Party 3
Thor
Thor
kresseisboss
Thor
Level 66
God Stats
178W - 60L
1,740 SR
Queue Stats
284W - 123L
1,724 Elo+
Party 1
Merlin
Merlin
χanqu
Merlin
Level 124
God Stats
21W - 16L
1,691 SR
Queue Stats
209W - 177L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
7 / 0 / 8
12,773
639
14,518
15,022
10,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
ElBeefy
Anubis
18
9 / 3 / 12
11,859
593
17,087
13,458
7,088
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 16
10,411
521
4,932
17,865
18,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Thanatos
MountainRAM
Thanatos
19
16 / 3 / 10
12,753
638
20,915
17,380
9,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
YeahIDoDis
Sun Wukong
20
4 / 1 / 6
12,729
636
11,179
15,212
12,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 4
8,070
404
7,532
19,503
11,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Camazotz
JTFlasha
Camazotz
16
1 / 4 / 0
9,620
481
10,090
18,553
11,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
KingCoop20
Apollo
14
4 / 9 / 2
9,095
455
11,114
17,011
3,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 9 / 3
8,463
423
5,775
17,593
4,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
χanqu
Merlin
14
3 / 9 / 0
9,125
456
6,045
15,978
3,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
18
38
Kills
9
10
Deaths
38
52
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
7
0
8
11
L
1
7
4
0.43
W
Anubis
ElBeefy
Anubis
9
3
12
5
W
2
3
16
3.33
L
Camazotz
JTFlasha
Camazotz
1
4
0
0.25
L
Apollo
KingCoop20
Apollo
4
9
2
0.56
W
Thanatos
MountainRAM
Thanatos
16
3
10
7
W
Sun Wukong
YeahIDoDis
Sun Wukong
4
1
6
7
L
0
9
3
0.17
L
Merlin
χanqu
Merlin
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,631
Damage
40,556
78,937
Taken
88,638
57,214
Mitigated
34,641
47,779
Healing
20,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
14,518
3,260
2,844
9,824
15,022
10,308
2,436
3,622
11,340
80,109
12,481
L
7,532
384
0
2,803
19,503
11,268
0
7,609
11,894
25,436
0
W
Anubis
ElBeefy
Anubis
17,087
1,528
0
5,865
13,458
7,088
4,468
3,335
10,123
79,321
0
W
4,932
1,999
1,003
3,566
17,865
18,671
500
4,831
13,034
0
21,158
L
Camazotz
JTFlasha
Camazotz
10,090
2,265
0
9,421
18,553
11,696
88
3,374
15,179
0
67,147
L
Apollo
KingCoop20
Apollo
11,114
7,430
0
3,637
17,011
3,775
28
7,134
9,877
0
59,766
W
Thanatos
MountainRAM
Thanatos
20,915
7,015
0
16,915
17,380
9,128
1,299
3,803
13,487
0
86,962
W
Sun Wukong
YeahIDoDis
Sun Wukong
11,179
2,223
0
7,762
15,212
12,019
897
1,509
13,225
0
89,497
L
5,775
2,037
0
2,594
17,593
4,001
0
7,742
9,851
0
49,441
L
Merlin
χanqu
Merlin
6,045
314
0
1,693
15,978
3,901
0
6,502
9,476
55,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,525
Gold Earned
44,373
594
Minions Killed
458
0
Camps Cleared
0
1,873,447
Distance Traveled
1,597,597
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,773
639
162
8
0
344,111
1
L
Ares
8,070
404
13
1
0
316,307
5
W
Anubis
11,859
593
121
6
0
331,338
2
W
Horus
10,411
521
29
1
0
349,838
2
L
Camazotz
9,620
481
139
7
0
349,810
0
L
Apollo
9,095
455
102
5
0
309,813
5
W
Thanatos
12,753
638
93
5
0
436,146
2
W
Sun Wukong
12,729
636
189
9
0
412,014
1
L
Thor
8,463
423
105
5
0
291,614
3
L
Merlin
9,125
456
99
5
0
330,053
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role