Player Matchup

Ymir
Ymir
AlkoHolger
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,096 Elo+
Party 2
Arachne
Arachne
Walkingbomb
Arachne
Level 29
God Stats
15W - 6L
1,772 SR
Queue Stats
52W - 42L
1,527 Elo+
Party 2
Artemis
Artemis
anxietycowboy
Artemis
Level 9
God Stats
3W - 2L
1,636 SR
Queue Stats
19W - 18L
1,463 Elo+
Party 2
Freya
Freya
mathi240902
Freya
Level 27
God Stats
6W - 3L
1,713 SR
Queue Stats
232W - 228L
1,478 Elo+
Party 4
Jormungandr
Jormungandr
tobi1233
Jormungandr
Level 28
God Stats
15W - 19L
1,461 SR
Queue Stats
233W - 230L
1,478 Elo+
Party 4
Team Averages
Level 19
1,616 SR
1,408 Elo+

VS

Team Averages
Level 23
1,342 SR
1,494 Elo+
Baron Samedi
Baron Samedi
Artemicus
Baron Samedi
Level 27
God Stats
8W - 6L
1,487 SR
Queue Stats
17W - 14L
1,378 Elo+
Party 1
Fenrir
Fenrir
Davinch0
Fenrir
Level 21
God Stats
0W - 1L
1,199 SR
Queue Stats
17W - 16L
1,474 Elo+
Party 3
Osiris
Osiris
EmoCry_RUS
Osiris
Level 24
God Stats
0W - 2L
1,263 SR
Queue Stats
21W - 21L
1,374 Elo+
Party 1
Amaterasu
Amaterasu
GeoWarrior
Amaterasu
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,785 Elo+
Party 3
Nox
Nox
danicim
Nox
Level 24
God Stats
7W - 13L
1,262 SR
Queue Stats
67W - 73L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 19
12,037
523
4,189
13,305
10,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
Walkingbomb
Arachne
20
19 / 1 / 10
15,477
673
24,846
19,652
11,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artemis
16
1 / 5 / 4
11,497
500
4,419
11,594
4,287
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
18 / 3 / 11
14,751
641
25,237
20,542
9,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
tobi1233
Jormungandr
17
7 / 5 / 10
12,821
557
14,381
20,042
20,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Artemicus
Baron Samedi
13
3 / 8 / 9
9,019
392
10,961
18,861
10,584
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Davinch0
Fenrir
16
9 / 9 / 2
10,762
468
11,684
20,987
8,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
EmoCry_RUS
Osiris
14
1 / 9 / 5
9,248
402
8,381
21,407
11,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
GeoWarrior
Amaterasu
15
2 / 13 / 0
9,329
406
9,617
22,208
13,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nox
14
3 / 8 / 3
9,290
404
11,678
13,076
4,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
37
47
Kills
18
18
Deaths
47
54
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
4
19
2.88
L
Baron Samedi
Artemicus
Baron Samedi
3
8
9
0.94
L
Fenrir
Davinch0
Fenrir
9
9
2
1.11
L
Osiris
EmoCry_RUS
Osiris
1
9
5
0.39
L
Amaterasu
GeoWarrior
Amaterasu
2
13
0
0.15
W
Arachne
Walkingbomb
Arachne
19
1
10
24
W
Artemis
1
5
4
0.6
L
Nox
3
8
3
0.56
W
18
3
11
7.83
W
Jormungandr
tobi1233
Jormungandr
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,072
Damage
52,321
85,135
Taken
96,539
55,354
Mitigated
49,031
26,722
Healing
19,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,189
735
0
2,209
13,305
10,213
620
5,348
7,841
26,627
0
L
Baron Samedi
Artemicus
Baron Samedi
10,961
769
1,386
3,489
18,861
10,584
786
10,491
8,160
43,970
0
L
Fenrir
Davinch0
Fenrir
11,684
4,504
0
5,514
20,987
8,100
0
7,195
13,642
0
52,086
L
Osiris
EmoCry_RUS
Osiris
8,381
2,048
0
3,670
21,407
11,829
309
11,177
10,140
0
44,829
L
Amaterasu
GeoWarrior
Amaterasu
9,617
4,480
0
2,689
22,208
13,966
596
8,056
13,779
0
48,432
W
Arachne
Walkingbomb
Arachne
24,846
16,731
0
8,585
19,652
11,163
4,431
6,093
13,263
0
119,561
W
Artemis
4,419
1,771
0
1,650
11,594
4,287
5,924
2,258
9,308
0
62,980
L
Nox
11,678
328
0
2,540
13,076
4,552
557
6,035
7,011
36,274
0
W
25,237
11,950
0
11,753
20,542
9,104
2,604
6,320
13,830
87,912
0
W
Jormungandr
tobi1233
Jormungandr
14,381
3,888
0
2,525
20,042
20,587
1,468
4,334
15,608
54,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,583
Gold Earned
47,648
506
Minions Killed
370
0
Camps Cleared
0
2,048,624
Distance Traveled
1,800,540
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,037
523
28
1
0
473,908
5
L
Baron Samedi
9,019
392
54
2
0
350,468
1
L
Fenrir
10,762
468
81
4
0
364,982
1
L
Osiris
9,248
402
76
3
0
375,066
0
L
Amaterasu
9,329
406
82
4
0
306,594
3
W
Arachne
15,477
673
159
7
0
477,286
0
W
Artemis
11,497
500
108
5
0
372,684
3
L
Nox
9,290
404
77
3
0
403,430
2
W
Freya
14,751
641
115
5
0
379,315
0
W
Jormungandr
12,821
557
96
4
0
345,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role