Player Matchup

Athena
Athena
CaptainHerpDerp
Athena
Level 29
God Stats
4W - 2L
1,624 SR
Queue Stats
19W - 21L
1,549 Elo+
Party 1
Hercules
Hercules
DecFire1219
Hercules
Level 143
God Stats
3W - 2L
1,725 SR
Queue Stats
29W - 24L
1,602 Elo+
Party 1
Izanami
Izanami
K0Ff1nG
Izanami
Level 68
God Stats
1W - 2L
1,483 SR
Queue Stats
65W - 56L
1,588 Elo+
Party 1
Sol
Sol
Vampyrate
Sol
Level 66
God Stats
6W - 2L
1,617 SR
Queue Stats
94W - 72L
1,541 Elo+
Party 1
Team Averages
Level 77
1,612 SR
1,570 Elo+

VS

Team Averages
Level 122
1,492 SR
1,533 Elo+
Thor
Thor
KnownAsClu
Thor
Level 140
God Stats
6W - 7L
1,541 SR
Queue Stats
67W - 91L
1,494 Elo+
Solo
He Bo
He Bo
MFRAN1
He Bo
Level 127
God Stats
0W - 1L
1,425 SR
Queue Stats
140W - 150L
1,463 Elo+
Solo
Amaterasu
Amaterasu
Solldier 69
Amaterasu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,588 Elo+
Solo
Heimdallr
Heimdallr
jose710
Heimdallr
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 53L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 11
9,094
1,010
5,200
8,275
7,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hercules
DecFire1219
Hercules
13
3 / 1 / 10
8,588
954
5,834
6,436
3,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
K0Ff1nG
Izanami
14
5 / 1 / 6
9,327
1,036
7,148
6,704
2,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 0 / 4
9,593
1,066
7,290
4,036
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 0
7,059
784
5,955
9,025
3,177
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
MFRAN1
He Bo
11
1 / 5 / 1
6,691
743
1,424
5,238
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Solldier 69
Amaterasu
11
0 / 3 / 1
6,393
710
4,635
12,392
6,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
jose710
Heimdallr
12
0 / 5 / 1
6,719
747
2,113
7,416
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
18
Kills
3
3
Deaths
18
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
W
Hercules
DecFire1219
Hercules
3
1
10
8
W
Izanami
K0Ff1nG
Izanami
5
1
6
8
L
2
5
0
0.4
L
He Bo
MFRAN1
He Bo
1
5
1
0.3
L
Amaterasu
Solldier 69
Amaterasu
0
3
1
0.17
W
7
0
4
9
L
Heimdallr
jose710
Heimdallr
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,472
Damage
14,127
25,451
Taken
34,071
15,435
Mitigated
14,067
6,388
Healing
5,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,200
1,867
0
354
8,275
7,664
245
779
7,373
11,197
0
W
Hercules
DecFire1219
Hercules
5,834
931
0
1,527
6,436
3,083
785
0
6,256
0
12,892
W
Izanami
K0Ff1nG
Izanami
7,148
4,718
486
2,901
6,704
2,995
1,993
521
6,183
0
39,037
L
5,955
1,414
0
0
9,025
3,177
0
2,332
6,607
0
21,238
L
He Bo
MFRAN1
He Bo
1,424
47
0
180
5,238
1,618
0
1,829
3,329
13,585
0
L
Amaterasu
Solldier 69
Amaterasu
4,635
1,751
0
4,944
12,392
6,377
0
5,093
6,967
0
20,689
W
7,290
1,450
0
1,120
4,036
1,693
3,486
398
3,548
29,299
0
L
Heimdallr
jose710
Heimdallr
2,113
389
0
397
7,416
2,895
0
2,777
4,443
0
22,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,602
Gold Earned
26,862
153
Minions Killed
133
5
Camps Cleared
5
854,544
Distance Traveled
608,869
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,094
1,010
10
1
0
212,269
1
W
Hercules
8,588
954
21
2
1
270,978
3
W
Izanami
9,327
1,036
64
7
3
177,145
2
L
Thor
7,059
784
53
6
3
160,644
0
L
He Bo
6,691
743
19
2
2
124,927
2
L
Amaterasu
6,393
710
14
2
0
189,919
0
W
Sol
9,593
1,066
58
6
1
194,152
0
L
Heimdallr
6,719
747
47
5
0
133,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role