Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
JGDEEDEE11
Neith
Level 7
God Stats
19W - 18L
1,373 SR
Queue Stats
24W - 27L
1,384 Elo+
Solo
Guan Yu
Guan Yu
Rebelredemption
Guan Yu
Level 4
God Stats
1W - 3L
1,455 SR
Queue Stats
1W - 6L
1,380 Elo+
Party 1
Nemesis
Nemesis
ScaryKitten8579
Nemesis
Level 8
God Stats
1W - 6L
1,384 SR
Queue Stats
4W - 11L
1,380 Elo+
Party 1
Fenrir
Fenrir
igardepaou
Fenrir
Level 4
God Stats
3W - 7L
1,253 SR
Queue Stats
4W - 10L
1,169 Elo+
Solo
Team Averages
Level 8
1,393 SR
1,363 Elo+

VS

Team Averages
Level 19
1,507 SR
1,467 Elo+
Hera
Hera
 
Hera
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Cielavsss
Kukulkan
Level 9
God Stats
46W - 22L
1,596 SR
Queue Stats
46W - 22L
1,514 Elo+
Solo
Medusa
Medusa
LunahriKitsune
Medusa
Level 28
God Stats
25W - 25L
1,587 SR
Queue Stats
209W - 191L
1,460 Elo+
Solo
Cthulhu
Cthulhu
Makhond
Cthulhu
Level 20
God Stats
3W - 7L
1,266 SR
Queue Stats
23W - 27L
1,443 Elo+
Solo
Erlang Shen
Erlang Shen
WinterHao
Erlang Shen
Level 22
God Stats
3W - 4L
1,586 SR
Queue Stats
23W - 31L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
4 / 7 / 3
10,047
1,116
8,358
11,127
4,673
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
14
0 / 8 / 5
8,536
948
8,204
15,926
6,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 12 / 3
8,957
995
7,603
24,947
18,675
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 6 / 3
9,180
1,020
7,905
16,204
6,886
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
igardepaou
Fenrir
15
0 / 16 / 4
8,568
952
6,692
24,123
12,858
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
7 / 2 / 32
10,918
1,213
14,749
7,904
3,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
Cielavsss
Kukulkan
19
20 / 0 / 20
13,639
1,515
28,736
4,997
2,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
17 / 3 / 20
11,563
1,285
21,125
9,075
3,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Makhond
Cthulhu
18
3 / 3 / 36
10,455
1,162
9,637
11,634
11,954
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Erlang Shen
WinterHao
Erlang Shen
17
2 / 0 / 38
10,059
1,118
7,067
8,018
7,029
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
195
8
Kills
49
49
Deaths
8
18
Assists
146
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
4
7
3
0.79
W
Hera
 
Hera
7
2
32
11.5
W
Kukulkan
Cielavsss
Kukulkan
20
0
20
30
L
Neith
0
8
5
0.31
W
17
3
20
9
W
Cthulhu
Makhond
Cthulhu
3
3
36
7
L
2
12
3
0.29
L
2
6
3
0.58
W
Erlang Shen
WinterHao
Erlang Shen
2
0
38
21
L
Fenrir
igardepaou
Fenrir
0
16
4
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,762
Damage
81,314
92,327
Taken
41,628
49,398
Mitigated
27,535
6,901
Healing
9,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
8,358
5,457
0
1,361
11,127
4,673
0
7,435
3,692
0
19,209
W
Hera
 
Hera
14,749
3,423
0
225
7,904
3,005
0
0
7,717
27,830
0
W
Kukulkan
Cielavsss
Kukulkan
28,736
3,813
0
860
4,997
2,144
0
0
4,733
70,946
0
L
Neith
8,204
3,613
0
935
15,926
6,306
0
11,045
4,881
0
26,132
W
21,125
15,530
0
3,042
9,075
3,403
0
0
8,447
0
28,680
W
Cthulhu
Makhond
Cthulhu
9,637
738
2,743
828
11,634
11,954
0
0
11,074
18,339
0
L
7,603
1,995
943
1,804
24,947
18,675
0
12,422
12,525
0
17,492
L
7,905
2,904
330
1,239
16,204
6,886
0
10,119
6,085
0
29,527
W
Erlang Shen
WinterHao
Erlang Shen
7,067
3,757
0
1,880
8,018
7,029
0
0
8,018
0
11,607
L
Fenrir
igardepaou
Fenrir
6,692
1,756
0
289
24,123
12,858
0
12,101
12,022
0
23,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,288
Gold Earned
56,634
161
Minions Killed
194
5
Camps Cleared
6
873,777
Distance Traveled
932,855
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,047
1,116
35
4
3
170,645
2
W
Hera
10,918
1,213
31
3
2
182,667
0
W
Kukulkan
13,639
1,515
112
12
3
196,754
0
L
Neith
8,536
948
26
3
2
132,217
2
W
Medusa
11,563
1,285
20
2
1
169,765
0
W
Cthulhu
10,455
1,162
21
2
0
183,174
0
L
Guan Yu
8,957
995
19
2
0
186,862
1
L
Nemesis
9,180
1,020
51
6
0
211,671
1
W
Erlang Shen
10,059
1,118
10
1
0
200,495
0
L
Fenrir
8,568
952
30
3
0
172,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role