Player Matchup

Kukulkan
Kukulkan
BasedGock
Kukulkan
Level 14
God Stats
25W - 18L
1,496 SR
Queue Stats
36W - 35L
1,389 Elo+
Solo
Medusa
Medusa
BiohazardXL
Medusa
Level 26
God Stats
3W - 2L
1,651 SR
Queue Stats
3W - 2L
1,629 Elo+
Party 2
Ullr
Ullr
FeiGe
Ullr
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 47L
1,495 Elo+
Solo
Fenrir
Fenrir
JustPeachy96
Fenrir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Eset
Eset
怀中抱妹伤害加倍
Eset
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 70L
1,523 Elo+
Solo
Team Averages
Level 20
1,530 SR
1,507 Elo+

VS

Team Averages
Level 10
1,544 SR
1,515 Elo+
Fenrir
Fenrir
 
Fenrir
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BearBjornn
Gilgamesh
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 173L
1,513 Elo+
Solo
Cernunnos
Cernunnos
Bomber4101
Cernunnos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Khepri
Khepri
SADE17032
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 34L
1,500 Elo+
Party 1
Ymir
Ymir
Spotifrag
Ymir
Level 11
God Stats
2W - 1L
1,720 SR
Queue Stats
5W - 4L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BasedGock
Kukulkan
19
7 / 1 / 21
12,947
1,177
19,685
6,508
3,603
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
20
14 / 3 / 21
14,468
1,315
42,968
15,871
7,627
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
FeiGe
Ullr
19
10 / 2 / 19
11,842
1,077
21,018
14,185
7,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
18
6 / 5 / 10
11,139
1,013
9,074
12,051
6,929
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

19
7 / 6 / 19
12,984
1,180
15,307
13,084
6,341
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

227

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
6 / 8 / 7
12,245
1,113
13,690
20,166
14,013
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Gilgamesh
BearBjornn
Gilgamesh
18
7 / 7 / 7
14,038
1,276
22,526
24,052
21,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
Bomber4101
Cernunnos
16
1 / 12 / 4
10,315
938
7,471
20,017
8,752
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
SADE17032
Khepri
16
0 / 15 / 10
10,569
961
5,677
32,167
40,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
19
3 / 3 / 6
12,177
1,107
8,324
23,553
18,171
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
51
44
Kills
17
17
Deaths
45
90
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
8
7
1.19
W
Kukulkan
BasedGock
Kukulkan
7
1
21
17.5
L
Gilgamesh
BearBjornn
Gilgamesh
7
7
7
1.5
W
Medusa
14
3
21
8.17
L
Cernunnos
Bomber4101
Cernunnos
1
12
4
0.25
W
Ullr
FeiGe
Ullr
10
2
19
9.75
W
Fenrir
6
5
10
2.2
L
Khepri
SADE17032
Khepri
0
15
10
0.33
L
Ymir
3
3
6
2
W
7
6
19
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,052
Damage
57,688
61,699
Taken
119,955
31,750
Mitigated
102,092
8,348
Healing
4,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
13,690
1,477
0
536
20,166
14,013
0
7,585
12,581
0
27,141
W
Kukulkan
BasedGock
Kukulkan
19,685
1,165
0
145
6,508
3,603
0
1,672
4,836
47,605
0
L
Gilgamesh
BearBjornn
Gilgamesh
22,526
9,180
0
750
24,052
21,026
0
6,542
17,510
617
38,356
W
Medusa
42,968
22,454
0
2,810
15,871
7,627
0
3,512
12,359
0
74,374
L
Cernunnos
Bomber4101
Cernunnos
7,471
3,841
0
808
20,017
8,752
0
5,108
14,909
0
20,469
W
Ullr
FeiGe
Ullr
21,018
13,958
0
2,778
14,185
7,250
0
2,728
11,457
0
34,118
W
Fenrir
9,074
1,754
0
25
12,051
6,929
0
2,379
9,672
0
13,266
L
Khepri
SADE17032
Khepri
5,677
1,576
0
341
32,167
40,130
0
7,053
25,114
15,250
0
L
Ymir
8,324
2,039
123
1,905
23,553
18,171
0
8,704
14,849
45,832
0
W
15,307
1,343
1,023
1,567
13,084
6,341
0
4,006
9,078
31,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,380
Gold Earned
59,344
219
Minions Killed
179
8
Camps Cleared
7
1,039,312
Distance Traveled
1,068,334
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,245
1,113
25
2
3
242,340
0
W
Kukulkan
12,947
1,177
87
8
0
219,911
0
L
Gilgamesh
14,038
1,276
37
3
2
229,442
0
W
Medusa
14,468
1,315
60
5
5
207,966
0
L
Cernunnos
10,315
938
14
1
1
188,292
0
W
Ullr
11,842
1,077
24
2
3
230,306
0
W
Fenrir
11,139
1,013
13
1
0
204,506
0
L
Khepri
10,569
961
8
1
0
188,421
0
L
Ymir
12,177
1,107
95
9
1
219,839
2
W
Eset
12,984
1,180
35
3
0
176,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role