Player Matchup

Cernunnos
Cernunnos
BadGirlsDaddy
Cernunnos
Level 18
God Stats
14W - 12L
1,693 SR
Queue Stats
113W - 127L
1,552 Elo+
Solo
Ne Zha
Ne Zha
JabbaWeezy
Ne Zha
Level 6
God Stats
4W - 0L
1,818 SR
Queue Stats
18W - 12L
1,918 Elo+
Party 1
Izanami
Izanami
RandeyzTheTroll
Izanami
Level 11
God Stats
4W - 1L
1,893 SR
Queue Stats
60W - 29L
1,787 Elo+
Party 2
Gilgamesh
Gilgamesh
batskid
Gilgamesh
Level 152
God Stats
6W - 6L
1,553 SR
Queue Stats
363W - 358L
1,448 Elo+
Party 2
Ganesha
Ganesha
dmeech
Ganesha
Level 66
God Stats
9W - 9L
1,653 SR
Queue Stats
111W - 104L
1,567 Elo+
Party 1
Team Averages
Level 51
1,722 SR
1,654 Elo+

VS

Team Averages
Level 17
1,560 SR
1,608 Elo+
Olorun
Olorun
 
Olorun
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ASESINODEINCAS
Cernunnos
Level 8
God Stats
1W - 1L
1,720 SR
Queue Stats
42W - 30L
1,622 Elo+
Solo
Set
Set
FreeWetCats
Set
Level 7
God Stats
2W - 3L
1,718 SR
Queue Stats
107W - 102L
1,739 Elo+
Solo
Bellona
Bellona
MicrowaveCook
Bellona
Level 28
God Stats
8W - 3L
1,437 SR
Queue Stats
128W - 141L
1,579 Elo+
Solo
Serqet
Serqet
NubbyDude
Serqet
Level 25
God Stats
0W - 1L
1,423 SR
Queue Stats
116W - 114L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BadGirlsDaddy
Cernunnos
14
1 / 1 / 2
7,458
574
2,989
4,928
1,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
JabbaWeezy
Ne Zha
12
4 / 0 / 1
7,118
548
4,707
7,816
2,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
6 / 4 / 1
7,755
597
11,199
10,586
3,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
batskid
Gilgamesh
12
1 / 2 / 1
6,610
508
5,434
8,637
5,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
dmeech
Ganesha
11
0 / 0 / 5
6,691
515
2,943
6,250
2,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
2 / 0 / 0
8,019
617
3,375
7,066
2,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
ASESINODEINCAS
Cernunnos
11
1 / 3 / 2
6,511
501
4,794
9,192
2,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 4 / 1
5,913
455
2,698
8,152
2,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
12
1 / 2 / 1
6,753
519
5,172
10,856
6,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Serqet
NubbyDude
Serqet
9
2 / 3 / 1
5,955
458
4,362
7,965
3,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
12
Kills
7
7
Deaths
12
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
0
0
2
L
Cernunnos
ASESINODEINCAS
Cernunnos
1
3
2
0.67
W
Cernunnos
BadGirlsDaddy
Cernunnos
1
1
2
2
L
1
4
1
0.38
W
Ne Zha
JabbaWeezy
Ne Zha
4
0
1
4.5
L
Bellona
1
2
1
0.75
L
Serqet
NubbyDude
Serqet
2
3
1
0.83
W
6
4
1
1.63
W
Gilgamesh
batskid
Gilgamesh
1
2
1
0.75
W
Ganesha
dmeech
Ganesha
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,272
Damage
20,401
38,217
Taken
43,231
15,379
Mitigated
16,854
11,528
Healing
14,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
3,375
1,629
58
2,147
7,066
2,334
0
1,052
6,014
43,045
0
L
Cernunnos
ASESINODEINCAS
Cernunnos
4,794
1,832
0
3,841
9,192
2,404
0
328
8,864
0
30,376
W
Cernunnos
BadGirlsDaddy
Cernunnos
2,989
1,349
0
1,960
4,928
1,837
384
594
4,334
0
54,459
L
2,698
1,147
0
866
8,152
2,083
0
745
7,407
0
23,484
W
Ne Zha
JabbaWeezy
Ne Zha
4,707
1,389
0
1,846
7,816
2,343
0
600
7,216
0
44,857
L
Bellona
5,172
2,134
0
5,418
10,856
6,426
388
0
10,856
0
35,364
L
Serqet
NubbyDude
Serqet
4,362
909
0
1,813
7,965
3,607
0
818
7,147
0
15,278
W
11,199
7,925
0
3,890
10,586
3,222
1,980
826
9,322
0
59,268
W
Gilgamesh
batskid
Gilgamesh
5,434
1,768
0
2,884
8,637
5,077
0
0
8,637
0
31,620
W
Ganesha
dmeech
Ganesha
2,943
521
0
948
6,250
2,900
0
1,355
4,715
16,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,632
Gold Earned
33,151
397
Minions Killed
282
0
Camps Cleared
0
1,220,454
Distance Traveled
1,159,792
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,019
617
94
7
0
228,200
3
L
Cernunnos
6,511
501
49
4
0
210,921
4
W
Cernunnos
7,458
574
124
10
0
220,329
4
L
Set
5,913
455
46
4
0
249,204
1
W
Ne Zha
7,118
548
80
6
0
278,164
4
L
Bellona
6,753
519
72
6
0
249,996
3
L
Serqet
5,955
458
21
2
0
221,471
4
W
Izanami
7,755
597
118
9
0
217,578
1
W
Gilgamesh
6,610
508
67
5
0
232,867
4
W
Ganesha
6,691
515
8
1
0
271,516
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role