Player Matchup

Athena
Athena
AlphariusOmeg
Athena
Level 42
God Stats
2W - 4L
1,618 SR
Queue Stats
40W - 67L
1,415 Elo+
Party 1
Chaac
Chaac
ColNikolai
Chaac
Level 41
God Stats
33W - 38L
1,560 SR
Queue Stats
86W - 87L
1,518 Elo+
Party 3
Izanami
Izanami
Gooberjam
Izanami
Level 59
God Stats
14W - 14L
1,406 SR
Queue Stats
69W - 71L
1,379 Elo+
Party 3
Danzaburou
Danzaburou
MechaAkuma
Danzaburou
Level 11
God Stats
9W - 10L
1,442 SR
Queue Stats
14W - 20L
1,388 Elo+
Party 1
He Bo
He Bo
kokixmaeno
He Bo
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 154L
1,454 Elo+
Party 1
Team Averages
Level 47
1,505 SR
1,431 Elo+

VS

Team Averages
Level 85
1,561 SR
1,562 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
 
Bacchus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
SmitePlayerDave
Cabrakan
Level 46
God Stats
42W - 32L
1,678 SR
Queue Stats
536W - 501L
1,632 Elo+
Party 2
Izanami
Izanami
WowFlakes
Izanami
Level 67
God Stats
42W - 26L
1,606 SR
Queue Stats
815W - 738L
1,643 Elo+
Party 2
Eset
Eset
ancalagon380
Eset
Level 109
God Stats
1W - 1L
1,520 SR
Queue Stats
85W - 76L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
9,409
941
4,647
15,286
15,591
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
15
1 / 6 / 2
8,883
888
12,488
15,857
13,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
Gooberjam
Izanami
15
1 / 3 / 4
9,555
956
10,298
8,478
2,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
MechaAkuma
Danzaburou
14
0 / 4 / 2
8,499
850
6,660
10,736
4,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
16
2 / 10 / 3
9,925
993
11,763
15,507
5,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

162

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
17
6 / 0 / 15
10,837
1,084
8,317
9,370
5,884
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
 
Bacchus
16
4 / 2 / 12
10,016
1,002
7,753
8,469
10,245
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
17
2 / 0 / 21
10,747
1,075
10,549
15,224
18,568
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
WowFlakes
Izanami
17
11 / 1 / 14
11,626
1,163
20,462
8,040
4,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 2 / 15
10,351
1,035
14,541
9,222
4,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
104
5
Kills
27
27
Deaths
5
13
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
6
0
15
13.5
W
Bacchus
 
Bacchus
4
2
12
5
L
1
4
2
0.5
L
Chaac
1
6
2
0.33
L
Izanami
Gooberjam
Izanami
1
3
4
1
L
Danzaburou
MechaAkuma
Danzaburou
0
4
2
0.25
W
Cabrakan
2
0
21
12.5
W
Izanami
WowFlakes
Izanami
11
1
14
18
W
4
2
15
5.75
L
He Bo
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,856
Damage
61,622
65,864
Taken
50,325
40,758
Mitigated
42,842
7,704
Healing
13,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
8,317
2,234
0
3,419
9,370
5,884
0
3,261
6,109
0
17,009
W
Bacchus
 
Bacchus
7,753
637
0
2,143
8,469
10,245
0
3,063
5,406
19,083
0
L
4,647
1,558
0
395
15,286
15,591
0
8,043
7,243
11,137
0
L
Chaac
12,488
1,233
0
3,281
15,857
13,198
0
7,271
8,586
0
26,379
L
Izanami
Gooberjam
Izanami
10,298
7,503
0
989
8,478
2,678
0
2,482
5,996
0
51,047
L
Danzaburou
MechaAkuma
Danzaburou
6,660
2,466
0
1,305
10,736
4,163
0
6,899
3,837
0
20,439
W
Cabrakan
10,549
1,126
0
2,520
15,224
18,568
0
4,531
10,693
17,690
0
W
Izanami
WowFlakes
Izanami
20,462
15,859
0
2,970
8,040
4,055
0
2,013
6,027
0
43,297
W
14,541
925
1,657
1,187
9,222
4,090
0
3,542
5,680
39,783
0
L
He Bo
11,763
535
406
1,328
15,507
5,128
0
8,148
7,359
29,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,271
Gold Earned
53,577
195
Minions Killed
187
9
Camps Cleared
6
886,476
Distance Traveled
1,002,836
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,837
1,084
19
2
2
231,001
0
W
Bacchus
10,016
1,002
22
2
2
195,031
0
L
Athena
9,409
941
16
2
1
197,374
0
L
Chaac
8,883
888
22
2
0
193,870
2
L
Izanami
9,555
956
89
9
4
166,887
0
L
Danzaburou
8,499
850
22
2
4
156,833
0
W
Cabrakan
10,747
1,075
13
1
1
207,764
1
W
Izanami
11,626
1,163
68
7
0
188,205
0
W
Eset
10,351
1,035
65
7
1
180,835
0
L
He Bo
9,925
993
46
5
0
171,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role