Player Matchup

Baron Samedi
Baron Samedi
Alrc55
Baron Samedi
Level 66
God Stats
2W - 1L
1,627 SR
Queue Stats
5W - 4L
1,565 Elo+
Party 2
Cabrakan
Cabrakan
Jefersonlm
Cabrakan
Level 125
God Stats
14W - 8L
1,515 SR
Queue Stats
168W - 175L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
LuckyRaven14
Sun Wukong
Level 28
God Stats
1W - 4L
1,213 SR
Queue Stats
65W - 90L
1,419 Elo+
Party 2
Apollo
Apollo
Rockattansky
Apollo
Level 62
God Stats
9W - 11L
1,491 SR
Queue Stats
224W - 261L
1,489 Elo+
Solo
Arachne
Arachne
RosaleztxZ
Arachne
Level 64
God Stats
8W - 11L
1,422 SR
Queue Stats
71W - 89L
1,421 Elo+
Party 2
Team Averages
Level 69
1,454 SR
1,476 Elo+

VS

Team Averages
Level 88
1,574 SR
1,444 Elo+
Chang'e
Chang'e
ArthurLeite
Chang'e
Level 86
God Stats
30W - 17L
1,569 SR
Queue Stats
169W - 173L
1,464 Elo+
Party 1
Thor
Thor
DvLeite
Thor
Level 82
God Stats
6W - 4L
1,646 SR
Queue Stats
179W - 204L
1,449 Elo+
Party 1
Nike
Nike
NAND0 SALES
Nike
Level 102
God Stats
6W - 3L
1,500 SR
Queue Stats
356W - 369L
1,472 Elo+
Party 1
Anubis
Anubis
Tiiyh
Anubis
Level 122
God Stats
3W - 5L
1,603 SR
Queue Stats
359W - 358L
1,467 Elo+
Party 1
Artemis
Artemis
VinnieMarreiros
Artemis
Level 46
God Stats
16W - 19L
1,550 SR
Queue Stats
283W - 347L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alrc55
Baron Samedi
12
4 / 5 / 4
8,407
400
6,255
10,876
3,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Jefersonlm
Cabrakan
15
2 / 7 / 9
11,048
526
8,915
23,025
21,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
LuckyRaven14
Sun Wukong
17
1 / 4 / 1
9,539
454
7,328
14,594
7,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
15
3 / 6 / 6
9,587
457
7,137
13,217
3,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
RosaleztxZ
Arachne
19
11 / 4 / 3
12,184
580
11,786
18,588
8,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ArthurLeite
Chang'e
19
4 / 3 / 3
11,977
570
14,359
15,027
6,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
DvLeite
Thor
16
3 / 5 / 10
10,739
511
8,289
14,637
7,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
0 / 5 / 12
9,932
473
6,367
15,102
13,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
Tiiyh
Anubis
20
19 / 4 / 5
14,224
677
24,080
21,772
10,943
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
0 / 5 / 10
10,575
504
6,181
9,391
3,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
66
21
Kills
26
26
Deaths
22
23
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Alrc55
Baron Samedi
4
5
4
1.2
W
Chang'e
ArthurLeite
Chang'e
4
3
3
1.83
W
Thor
DvLeite
Thor
3
5
10
1.6
L
Cabrakan
Jefersonlm
Cabrakan
2
7
9
0.93
L
Sun Wukong
LuckyRaven14
Sun Wukong
1
4
1
0.38
W
0
5
12
1.2
L
Apollo
3
6
6
1
L
Arachne
RosaleztxZ
Arachne
11
4
3
3.13
W
Anubis
Tiiyh
Anubis
19
4
5
5.38
W
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,421
Damage
59,276
80,300
Taken
75,929
44,369
Mitigated
41,730
22,936
Healing
34,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Alrc55
Baron Samedi
6,255
179
439
2,579
10,876
3,317
1,666
4,090
6,786
31,717
0
W
Chang'e
ArthurLeite
Chang'e
14,359
1,133
821
8,702
15,027
6,876
634
1,299
13,664
88,001
0
W
Thor
DvLeite
Thor
8,289
1,536
0
4,850
14,637
7,217
70
1,648
12,981
0
65,120
L
Cabrakan
Jefersonlm
Cabrakan
8,915
1,295
0
3,142
23,025
21,794
0
10,274
12,751
45,581
0
L
Sun Wukong
LuckyRaven14
Sun Wukong
7,328
965
0
5,300
14,594
7,216
794
9,749
4,845
0
55,438
W
6,367
798
0
2,416
15,102
13,228
12
4,610
10,309
0
37,730
L
Apollo
7,137
2,794
0
2,323
13,217
3,432
630
6,837
6,380
0
50,154
L
Arachne
RosaleztxZ
Arachne
11,786
6,708
684
8,469
18,588
8,610
1,173
7,489
11,099
0
74,400
W
Anubis
Tiiyh
Anubis
24,080
542
0
14,704
21,772
10,943
208
4,548
17,156
129,470
0
W
6,181
3,155
222
2,368
9,391
3,466
2,258
2,600
6,649
0
56,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,765
Gold Earned
57,447
431
Minions Killed
607
0
Camps Cleared
0
1,774,674
Distance Traveled
1,809,005
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,407
400
57
3
0
254,817
1
W
Chang'e
11,977
570
173
8
0
349,592
0
W
Thor
10,739
511
105
5
0
400,007
0
L
Cabrakan
11,048
526
71
3
0
341,045
3
L
Sun Wukong
9,539
454
101
5
0
375,484
2
W
Nike
9,932
473
56
3
0
375,682
2
L
Apollo
9,587
457
86
4
0
370,918
9
L
Arachne
12,184
580
116
6
0
432,410
0
W
Anubis
14,224
677
172
8
0
354,825
1
W
Artemis
10,575
504
101
5
0
328,899
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role