Player Matchup

Cerberus
Cerberus
DerJocker-ka
Cerberus
Level 21
God Stats
2W - 11L
1,339 SR
Queue Stats
3W - 12L
1,189 Elo+
Party 1
Skadi
Skadi
Hexenmeister1112
Skadi
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 15L
1,190 Elo+
Party 1
Neith
Neith
KenzoMcgee
Neith
Level 89
God Stats
1W - 1L
1,267 SR
Queue Stats
2W - 15L
1,031 Elo+
Party 1
Kukulkan
Kukulkan
xX_Miki_Xx_360
Kukulkan
Level 98
God Stats
1W - 0L
1,514 SR
Queue Stats
2W - 7L
1,188 Elo+
Party 1
Team Averages
Level 67
1,405 SR
1,149 Elo+

VS

Team Averages
Level 87
1,446 SR
1,442 Elo+
Ullr
Ullr
AklaisVecis
Ullr
Level 44
God Stats
2W - 6L
1,374 SR
Queue Stats
6W - 8L
1,511 Elo+
Party 2
Cupid
Cupid
KobyOnline
Cupid
Level 146
God Stats
37W - 59L
1,388 SR
Queue Stats
39W - 61L
1,343 Elo+
Solo
Nu Wa
Nu Wa
Slakmatraf
Nu Wa
Level 141
God Stats
1W - 2L
1,477 SR
Queue Stats
1W - 2L
1,453 Elo+
Solo
Ares
Ares
Trollis112
Ares
Level 17
God Stats
0W - 2L
1,548 SR
Queue Stats
3W - 5L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DerJocker-ka
Cerberus
16
4 / 1 / 6
12,014
801
6,704
8,463
8,928
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
1 / 7 / 3
10,567
704
9,909
12,535
4,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
18
6 / 4 / 5
12,482
832
10,561
11,730
4,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
15
2 / 5 / 2
10,702
713
10,317
9,332
3,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 9
11,875
792
6,726
12,423
6,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
14
1 / 4 / 3
9,626
642
3,374
6,048
2,115
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
17
2 / 6 / 5
11,081
739
7,356
12,947
6,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
10 / 2 / 5
12,511
834
13,239
17,286
22,621
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
13
Kills
17
17
Deaths
13
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
1
9
8.5
W
Cerberus
DerJocker-ka
Cerberus
4
1
6
7
W
1
7
3
0.36
W
Neith
6
4
5
2.13
L
Cupid
1
4
3
0.63
L
Nu Wa
2
6
5
0.75
L
10
2
5
6.25
W
Kukulkan
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,491
Damage
30,695
42,060
Taken
48,704
21,894
Mitigated
37,073
7,107
Healing
4,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,726
2,747
0
1,988
12,423
6,073
2,325
4,155
8,126
0
57,373
W
Cerberus
DerJocker-ka
Cerberus
6,704
221
0
1,133
8,463
8,928
425
3,910
4,553
35,533
0
W
9,909
3,567
0
0
12,535
4,569
2,651
5,986
6,549
0
36,858
W
Neith
10,561
4,545
462
3,038
11,730
4,576
4,025
6,212
5,518
0
54,843
L
Cupid
3,374
1,819
675
634
6,048
2,115
69
2,850
3,120
0
13,715
L
Nu Wa
7,356
2,206
267
267
12,947
6,264
593
4,439
8,378
42,727
0
L
13,239
355
0
926
17,286
22,621
285
5,488
11,596
33,107
0
W
Kukulkan
10,317
835
573
1,901
9,332
3,821
592
4,852
4,480
35,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,765
Gold Earned
45,093
240
Minions Killed
226
8
Camps Cleared
8
1,048,320
Distance Traveled
896,911
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,875
792
82
5
2
278,035
6
W
Cerberus
12,014
801
48
3
2
272,125
0
W
Skadi
10,567
704
42
3
2
263,251
0
W
Neith
12,482
832
84
6
2
249,705
0
L
Cupid
9,626
642
25
2
1
116,138
0
L
Nu Wa
11,081
739
77
5
1
219,862
0
L
Ares
12,511
834
42
3
4
282,876
0
W
Kukulkan
10,702
713
66
4
2
263,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role