Player Matchup

Ganesha
Ganesha
BAMEECFG
Ganesha
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,410 Elo+
Party 1
Kukulkan
Kukulkan
ItsAlex97
Kukulkan
Level 18
God Stats
1W - 1L
1,683 SR
Queue Stats
8W - 11L
1,300 Elo+
Party 2
Sun Wukong
Sun Wukong
ToxixsNemesis
Sun Wukong
Level 35
God Stats
1W - 3L
1,629 SR
Queue Stats
18W - 15L
1,396 Elo+
Party 2
Artemis
Artemis
malamonisia2008
Artemis
Level 7
God Stats
1W - 1L
1,710 SR
Queue Stats
6W - 8L
1,410 Elo+
Party 1
Thor
Thor
mati23704
Thor
Level 13
God Stats
0W - 1L
1,245 SR
Queue Stats
4W - 6L
1,125 Elo+
Party 1
Team Averages
Level 17
1,553 SR
1,328 Elo+

VS

Team Averages
Level 18
1,507 SR
1,444 Elo+
Geb
Geb
Domovnikofc
Geb
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
JGatom
Danzaburou
Level 25
God Stats
76W - 65L
1,538 SR
Queue Stats
84W - 77L
1,402 Elo+
Solo
Cernunnos
Cernunnos
PlayerDifference
Cernunnos
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 19L
1,494 Elo+
Party 3
Anubis
Anubis
THCM1
Anubis
Level 28
God Stats
138W - 97L
1,516 SR
Queue Stats
152W - 132L
1,406 Elo+
Solo
Odin
Odin
XGnomekX
Odin
Level 28
God Stats
26W - 21L
1,481 SR
Queue Stats
58W - 46L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BAMEECFG
Ganesha
13
0 / 8 / 9
8,431
422
6,355
23,324
20,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
ItsAlex97
Kukulkan
8
0 / 11 / 2
6,542
327
605
12,700
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
ToxixsNemesis
Sun Wukong
15
3 / 5 / 2
9,443
472
7,207
17,366
11,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 12 / 3
7,489
374
8,906
14,818
4,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
14
4 / 11 / 3
9,721
486
3,933
18,076
11,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 19
10,492
525
6,399
14,043
10,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
JGatom
Danzaburou
18
4 / 1 / 14
11,847
592
12,665
12,839
6,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cernunnos
19
19 / 5 / 10
13,522
676
25,383
19,157
8,877
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
THCM1
Anubis
18
13 / 1 / 6
12,640
632
15,617
10,104
5,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
17
8 / 0 / 15
11,490
575
11,059
8,847
4,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
110
10
Kills
46
47
Deaths
13
19
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BAMEECFG
Ganesha
0
8
9
0.56
W
2
6
19
1.92
L
Kukulkan
ItsAlex97
Kukulkan
0
11
2
0.09
W
Danzaburou
JGatom
Danzaburou
4
1
14
11
W
Cernunnos
19
5
10
4.8
W
Anubis
THCM1
Anubis
13
1
6
16
L
Sun Wukong
ToxixsNemesis
Sun Wukong
3
5
2
0.8
W
Odin
8
0
15
15.5
L
3
12
3
0.38
L
Thor
4
11
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,006
Damage
71,123
86,284
Taken
64,990
52,846
Mitigated
36,387
7,770
Healing
20,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BAMEECFG
Ganesha
6,355
627
0
2,811
23,324
20,768
0
6,977
16,347
24,255
0
W
6,399
755
0
1,001
14,043
10,809
783
2,759
9,392
18,414
0
L
Kukulkan
ItsAlex97
Kukulkan
605
82
0
0
12,700
3,990
259
3,684
9,016
10,475
0
W
Danzaburou
JGatom
Danzaburou
12,665
8,125
0
4,237
12,839
6,305
6,552
1,285
11,554
0
90,901
W
Cernunnos
25,383
12,020
0
6,371
19,157
8,877
2,897
1,267
17,890
0
107,776
W
Anubis
THCM1
Anubis
15,617
326
0
4,702
10,104
5,617
1,485
1,088
9,016
96,235
0
L
Sun Wukong
ToxixsNemesis
Sun Wukong
7,207
1,283
0
2,435
17,366
11,970
0
4,787
12,579
0
48,062
W
Odin
11,059
1,401
0
4,018
8,847
4,779
841
561
8,286
0
59,267
L
8,906
5,210
0
610
14,818
4,415
0
4,449
10,369
0
22,448
L
Thor
3,933
880
0
1,914
18,076
11,703
0
2,119
15,957
0
35,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,626
Gold Earned
59,991
239
Minions Killed
548
0
Camps Cleared
0
1,377,951
Distance Traveled
1,890,856
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,431
422
16
1
0
310,546
0
W
Geb
10,492
525
7
0
0
395,749
0
L
Kukulkan
6,542
327
20
1
0
200,351
0
W
Danzaburou
11,847
592
135
7
0
394,638
7
W
Cernunnos
13,522
676
158
8
0
329,213
2
W
Anubis
12,640
632
148
7
0
335,014
0
L
Sun Wukong
9,443
472
89
4
0
326,691
2
W
Odin
11,490
575
100
5
0
436,242
0
L
Artemis
7,489
374
49
2
0
276,204
0
L
Thor
9,721
486
65
3
0
264,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role