Player Matchup

Sobek
Sobek
Platinum IV
FumingLobster
Sobek
Platinum IV
Level 137
God Stats
8W - 2L
1,919 SR
Queue Stats
23W - 6L
2,036 MMR
Party 1
Medusa
Medusa
Platinum III
Moment
Medusa
Platinum III
Level 149
God Stats
2W - 0L
1,336 SR
Queue Stats
23W - 5L
2,057 MMR
Party 1
Hel
Hel
Platinum V
tanabata
Hel
Platinum V
Level 157
God Stats
1W - 1L
1,576 SR
Queue Stats
26W - 10L
1,942 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,610 SR
2,012 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 122
1,483 SR
1,822 MMR
Nox
Nox
Platinum I
FluffyBrain
Nox
Platinum I
Level 53
God Stats
0W - 2L
1,165 SR
Queue Stats
31W - 23L
1,843 MMR
Party 2
Anhur
Anhur
Platinum III
RazHell
Anhur
Platinum III
Level 157
God Stats
7W - 8L
1,566 SR
Queue Stats
55W - 51L
1,888 MMR
Solo
Khepri
Khepri
Platinum IV
ДимонДикий
Khepri
Platinum IV
Level 156
God Stats
4W - 1L
1,718 SR
Queue Stats
228W - 232L
1,736 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 12
9,895
761
5,237
19,121
18,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Moment
Medusa
14
7 / 1 / 8
10,133
779
21,450
12,850
5,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 0 / 8
10,222
786
11,404
8,639
3,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BacchusAthenaPersephoneThothGilgamesh

VS

Bans
DiscordiaGebHou YiYmirCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
7,430
572
6,563
9,484
3,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
RazHell
Anhur
12
0 / 4 / 1
7,796
600
6,746
13,045
4,766
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 4 / 0
8,750
673
5,749
21,258
18,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
15
Kills
2
2
Deaths
15
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
2
1
12
8
W
Medusa
Moment
Medusa
7
1
8
11
L
Anhur
RazHell
Anhur
0
4
1
0.13
W
6
0
8
10
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,091
Damage
19,058
40,610
Taken
43,787
27,613
Mitigated
27,135
21,708
Healing
3,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,563
649
0
260
9,484
3,914
0
4,336
5,148
24,824
0
W
5,237
852
0
1,610
19,121
18,505
62
4,564
14,243
11,171
0
W
Medusa
Moment
Medusa
21,450
10,502
0
2,283
12,850
5,402
2,416
4,281
8,425
0
61,647
L
Anhur
RazHell
Anhur
6,746
3,222
0
134
13,045
4,766
0
4,497
8,548
0
40,827
W
11,404
872
11,955
5,860
8,639
3,706
385
2,865
5,630
41,957
0
L
5,749
240
0
3,235
21,258
18,455
0
7,808
13,450
20,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,250
Gold Earned
23,976
152
Minions Killed
145
0
Camps Cleared
0
785,089
Distance Traveled
701,599
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,430
572
52
4
0
211,465
3
W
Sobek
9,895
761
22
2
0
253,731
4
W
Medusa
10,133
779
71
5
0
249,945
3
L
Anhur
7,796
600
77
6
0
244,156
2
W
Hel
10,222
786
59
5
0
281,413
2
L
Khepri
8,750
673
16
1
0
245,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role