Player Matchup

Nemesis
Nemesis
Circe of Aeaea
Nemesis
Level 28
God Stats
4W - 5L
1,472 SR
Queue Stats
32W - 35L
1,401 Elo+
Solo
Izanami
Izanami
Kenji Hozuki959
Izanami
Level 15
God Stats
4W - 1L
1,732 SR
Queue Stats
20W - 15L
1,425 Elo+
Solo
Jormungandr
Jormungandr
Luiz20211623
Jormungandr
Level 10
God Stats
1W - 2L
1,284 SR
Queue Stats
9W - 19L
1,457 Elo+
Solo
Discordia
Discordia
Shaker Lee6558
Discordia
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 51L
1,409 Elo+
Solo
Yemoja
Yemoja
danin_13
Yemoja
Level 14
God Stats
5W - 4L
1,405 SR
Queue Stats
22W - 29L
1,396 Elo+
Solo
Team Averages
Level 17
1,479 SR
1,418 Elo+

VS

Team Averages
Level 16
1,567 SR
1,420 Elo+
Olorun
Olorun
Dark_MoutainFPFS
Olorun
Level 13
God Stats
26W - 33L
1,715 SR
Queue Stats
330W - 374L
1,425 Elo+
Solo
Gilgamesh
Gilgamesh
Djinn1909
Gilgamesh
Level 18
God Stats
5W - 5L
1,597 SR
Queue Stats
45W - 39L
1,534 Elo+
Solo
Anubis
Anubis
Kangenfiggs
Anubis
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,292 Elo+
Solo
Artemis
Artemis
Yourhearts
Artemis
Level 16
God Stats
5W - 5L
1,526 SR
Queue Stats
33W - 32L
1,537 Elo+
Solo
Yemoja
Yemoja
ghostfacecupid
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
8,773
462
1,056
10,220
4,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
18 / 4 / 1
12,258
645
23,957
16,966
6,109
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Luiz20211623
Jormungandr
18
6 / 1 / 3
11,760
619
9,114
10,938
8,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Shaker Lee6558
Discordia
18
2 / 1 / 9
10,721
564
6,323
8,136
3,150
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
danin_13
Yemoja
14
0 / 1 / 11
9,357
492
2,191
7,518
4,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 2
7,981
420
5,279
15,555
4,855
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Djinn1909
Gilgamesh
13
3 / 6 / 2
9,149
482
11,668
15,779
6,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
15
1 / 5 / 0
8,920
469
5,160
11,638
5,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Yourhearts
Artemis
12
4 / 5 / 1
7,985
420
5,795
11,785
3,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 4 / 0
7,024
370
2,096
9,131
6,389
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
26
Kills
8
9
Deaths
27
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
L
0
7
2
0.14
L
Gilgamesh
Djinn1909
Gilgamesh
3
6
2
0.67
L
Anubis
1
5
0
0.2
W
18
4
1
4.63
W
Jormungandr
Luiz20211623
Jormungandr
6
1
3
7.5
W
Discordia
Shaker Lee6558
Discordia
2
1
9
6.5
L
Artemis
Yourhearts
Artemis
4
5
1
0.9
W
Yemoja
danin_13
Yemoja
0
1
11
5.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,641
Damage
29,998
53,778
Taken
63,888
26,996
Mitigated
26,237
20,228
Healing
14,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,056
439
0
5,572
10,220
4,360
0
822
9,398
0
57,637
L
5,279
2,872
0
6,350
15,555
4,855
922
4,511
11,044
53,184
0
L
Gilgamesh
Djinn1909
Gilgamesh
11,668
2,015
0
1,989
15,779
6,578
0
3,651
12,128
0
43,806
L
Anubis
5,160
0
0
3,823
11,638
5,069
1,113
5,086
6,552
58,389
0
W
23,957
19,473
307
6,879
16,966
6,109
2,696
2,776
14,190
0
112,285
W
Jormungandr
Luiz20211623
Jormungandr
9,114
3,493
0
2,675
10,938
8,715
551
5,664
5,274
68,957
0
W
Discordia
Shaker Lee6558
Discordia
6,323
366
0
775
8,136
3,150
0
2,225
5,911
76,030
0
L
Artemis
Yourhearts
Artemis
5,795
2,959
0
2,233
11,785
3,346
542
1,105
10,680
0
31,222
W
Yemoja
danin_13
Yemoja
2,191
356
2,729
1,291
7,518
4,662
700
1,048
6,470
16,484
0
L
2,096
440
88
38
9,131
6,389
482
3,275
5,856
22,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,869
Gold Earned
41,059
581
Minions Killed
369
0
Camps Cleared
0
1,728,634
Distance Traveled
1,351,786
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,773
462
113
6
0
432,705
1
L
Olorun
7,981
420
83
4
0
290,128
4
L
Gilgamesh
9,149
482
75
4
0
275,193
0
L
Anubis
8,920
469
112
6
0
245,953
2
W
Izanami
12,258
645
166
9
0
322,060
2
W
Jormungandr
11,760
619
138
7
0
312,446
0
W
Discordia
10,721
564
137
7
0
344,490
2
L
Artemis
7,985
420
49
3
0
277,022
1
W
Yemoja
9,357
492
27
1
0
316,933
1
L
Yemoja
7,024
370
50
3
0
263,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role