Player Matchup

Heimdallr
Heimdallr
DomalanMantari
Heimdallr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,442 Elo+
Solo
Cerberus
Cerberus
Xx_raisa_xX
Cerberus
Level 60
God Stats
80W - 70L
1,507 SR
Queue Stats
273W - 312L
1,334 Elo+
Party 1
Kukulkan
Kukulkan
hanmezi
Kukulkan
Level 83
God Stats
4W - 3L
1,588 SR
Queue Stats
53W - 49L
1,432 Elo+
Solo
Mulan
Mulan
kayne073
Mulan
Level 44
God Stats
12W - 7L
1,500 SR
Queue Stats
236W - 237L
1,412 Elo+
Party 1
Fenrir
Fenrir
stephehIE
Fenrir
Level 44
God Stats
17W - 23L
1,391 SR
Queue Stats
114W - 153L
1,324 Elo+
Solo
Team Averages
Level 60
1,497 SR
1,389 Elo+

VS

Team Averages
Level 58
1,425 SR
1,376 Elo+
Tiamat
Tiamat
Sansorie
Tiamat
Level 60
God Stats
2W - 2L
1,555 SR
Queue Stats
137W - 166L
1,435 Elo+
Solo
Bacchus
Bacchus
Zaikillu
Bacchus
Level 61
God Stats
148W - 146L
1,525 SR
Queue Stats
369W - 471L
1,482 Elo+
Solo
Fenrir
Fenrir
jabokov
Fenrir
Level 68
God Stats
31W - 32L
1,537 SR
Queue Stats
430W - 503L
1,379 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xVampiricx
Morgan Le Fay
Level 47
God Stats
2W - 4L
1,197 SR
Queue Stats
5W - 12L
1,262 Elo+
Solo
Izanami
Izanami
yeeshgameesh
Izanami
Level 56
God Stats
20W - 46L
1,311 SR
Queue Stats
171W - 203L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DomalanMantari
Heimdallr
20
9 / 9 / 5
18,139
534
24,627
22,914
10,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Xx_raisa_xX
Cerberus
20
1 / 3 / 13
15,031
442
15,578
46,632
37,001
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
hanmezi
Kukulkan
20
6 / 7 / 10
16,095
473
32,772
22,807
8,871
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
kayne073
Mulan
20
8 / 3 / 5
17,926
527
25,908
25,785
23,119
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
stephehIE
Fenrir
10
2 / 3 / 2
10,668
314
2,704
7,552
2,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Sansorie
Tiamat
20
2 / 7 / 7
16,110
474
16,274
29,071
35,367
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Zaikillu
Bacchus
20
3 / 0 / 12
15,231
448
12,866
30,171
41,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
jabokov
Fenrir
20
11 / 12 / 6
17,459
514
21,509
38,240
24,442
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
xVampiricx
Morgan Le Fay
20
7 / 3 / 5
16,561
487
33,599
25,768
15,288
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
yeeshgameesh
Izanami
20
2 / 5 / 5
14,391
423
11,487
19,891
8,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
60
26
Kills
25
25
Deaths
27
35
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DomalanMantari
Heimdallr
9
9
5
1.28
L
Tiamat
Sansorie
Tiamat
2
7
7
0.79
W
Cerberus
Xx_raisa_xX
Cerberus
1
3
13
2.5
L
Bacchus
Zaikillu
Bacchus
3
0
12
9
W
Kukulkan
hanmezi
Kukulkan
6
7
10
1.57
L
Fenrir
jabokov
Fenrir
11
12
6
1.17
W
Mulan
kayne073
Mulan
8
3
5
3.5
W
Fenrir
stephehIE
Fenrir
2
3
2
1
L
Morgan Le Fay
xVampiricx
Morgan Le Fay
7
3
5
3.17
L
Izanami
yeeshgameesh
Izanami
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,589
Damage
95,735
125,690
Taken
143,141
81,447
Mitigated
125,495
40,241
Healing
38,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DomalanMantari
Heimdallr
24,627
12,059
0
1,232
22,914
10,143
0
10,323
12,447
0
139,402
L
Tiamat
Sansorie
Tiamat
16,274
1,712
0
5,402
29,071
35,367
364
9,402
19,669
102,401
0
W
Cerberus
Xx_raisa_xX
Cerberus
15,578
878
1,377
23,702
46,632
37,001
721
22,765
23,620
72,113
0
L
Bacchus
Zaikillu
Bacchus
12,866
1,195
1,991
7,288
30,171
41,757
877
12,796
17,375
52,478
0
W
Kukulkan
hanmezi
Kukulkan
32,772
1,840
0
2,361
22,807
8,871
1,905
14,422
8,011
123,689
0
L
Fenrir
jabokov
Fenrir
21,509
6,784
0
8,754
38,240
24,442
23
6,714
31,525
0
190,861
W
Mulan
kayne073
Mulan
25,908
4,524
0
9,083
25,785
23,119
1,096
12,579
13,084
0
149,071
W
Fenrir
stephehIE
Fenrir
2,704
883
0
2,486
7,552
2,313
0
1,863
5,649
0
16,350
L
Morgan Le Fay
xVampiricx
Morgan Le Fay
33,599
2,383
1,224
7,795
25,768
15,288
2,040
10,656
15,112
121,236
0
L
Izanami
yeeshgameesh
Izanami
11,487
5,754
0
5,550
19,891
8,641
1,402
8,782
11,109
0
114,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,859
Gold Earned
79,752
808
Minions Killed
809
0
Camps Cleared
0
2,687,045
Distance Traveled
3,305,006
7
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
18,139
534
228
7
0
591,850
0
L
Tiamat
16,110
474
200
6
0
601,040
7
W
Cerberus
15,031
442
101
3
0
669,619
3
L
Bacchus
15,231
448
64
2
0
719,944
6
W
Kukulkan
16,095
473
193
6
0
591,991
3
L
Fenrir
17,459
514
164
5
0
670,780
12
W
Mulan
17,926
527
246
7
0
621,304
0
W
Fenrir
10,668
314
40
1
0
212,281
1
L
Morgan Le Fay
16,561
487
180
5
0
698,099
1
L
Izanami
14,391
423
201
6
0
615,143
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role