Player Matchup

Hades
Hades
Skycommander65
Hades
Level 47
God Stats
1W - 7L
1,221 SR
Queue Stats
9W - 50L
1,045 Elo+
Party 1
Achilles
Achilles
Thesis5216
Achilles
Level 62
God Stats
9W - 40L
1,312 SR
Queue Stats
71W - 201L
1,237 Elo+
Party 1
Ymir
Ymir
Z EICucuy Z
Ymir
Level 28
God Stats
8W - 14L
1,353 SR
Queue Stats
36W - 103L
1,044 Elo+
Party 1
Team Averages
Level 46
1,295 SR
1,109 Elo+

VS

Team Averages
Level 46
1,589 SR
1,341 Elo+
Cthulhu
Cthulhu
GodFallenz
Cthulhu
Level 21
God Stats
15W - 9L
1,553 SR
Queue Stats
43W - 38L
1,460 Elo+
Solo
Sun Wukong
Sun Wukong
Ratagal
Sun Wukong
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 18L
1,507 Elo+
Solo
Scylla
Scylla
sraczkamorowana
Scylla
Level 13
God Stats
3W - 1L
1,715 SR
Queue Stats
6W - 20L
1,055 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 7
9,519
635
11,255
14,564
8,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Thesis5216
Achilles
14
6 / 2 / 4
10,301
687
11,751
16,665
14,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 6 / 7
9,257
617
4,144
16,573
11,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GodFallenz
Cthulhu
15
5 / 3 / 9
11,654
777
17,462
13,352
11,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sun Wukong
Ratagal
Sun Wukong
15
7 / 1 / 6
11,213
748
14,492
13,764
10,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 7 / 6
9,453
630
5,538
11,709
5,472
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
10
Kills
14
14
Deaths
11
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
GodFallenz
Cthulhu
5
3
9
3.17
W
Sun Wukong
Ratagal
Sun Wukong
7
1
6
10
L
2
6
7
0.92
L
Achilles
Thesis5216
Achilles
6
2
4
4
L
2
6
7
0.92
W
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,150
Damage
37,492
47,802
Taken
38,825
35,436
Mitigated
27,604
14,046
Healing
7,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
GodFallenz
Cthulhu
17,462
1,194
1,373
3,026
13,352
11,140
200
5,496
7,600
37,057
0
W
Sun Wukong
Ratagal
Sun Wukong
14,492
3,816
0
2,324
13,764
10,992
823
5,272
8,282
0
46,526
L
11,255
2,108
924
5,474
14,564
8,699
0
7,652
6,714
41,492
0
L
Achilles
Thesis5216
Achilles
11,751
4,957
0
4,231
16,665
14,790
0
7,547
8,698
0
34,047
L
4,144
541
696
2,721
16,573
11,947
0
7,801
8,507
16,852
0
W
5,538
2,068
0
585
11,709
5,472
1,162
4,035
7,544
18,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,077
Gold Earned
32,320
120
Minions Killed
149
0
Camps Cleared
0
801,028
Distance Traveled
695,836
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,654
777
44
3
0
263,800
3
W
Sun Wukong
11,213
748
75
5
0
270,755
0
L
Hades
9,519
635
51
3
0
234,342
6
L
Achilles
10,301
687
38
3
0
298,721
2
L
Ymir
9,257
617
31
2
0
267,965
3
W
Scylla
9,453
630
30
2
0
161,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role