Player Matchup

Kali
Kali
LOPEU4EVER
Kali
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,588 Elo+
Solo
Osiris
Osiris
LaPapona
Osiris
Level 29
God Stats
4W - 5L
1,908 SR
Queue Stats
46W - 55L
1,458 Elo+
Solo
Thoth
Thoth
Projectorion107
Thoth
Level 14
God Stats
0W - 4L
1,500 SR
Queue Stats
106W - 81L
1,554 Elo+
Solo
Ymir
Ymir
angeldbc
Ymir
Level 8
God Stats
2W - 2L
1,504 SR
Queue Stats
103W - 115L
1,345 Elo+
Solo
Danzaburou
Danzaburou
lollolLoki
Danzaburou
Level 21
God Stats
2W - 1L
1,795 SR
Queue Stats
6W - 3L
1,585 Elo+
Solo
Team Averages
Level 16
1,641 SR
1,506 Elo+

VS

Team Averages
Level 21
1,560 SR
1,488 Elo+
Yemoja
Yemoja
 
Yemoja
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DryplaysSmite
Neith
Level 5
God Stats
2W - 0L
1,537 SR
Queue Stats
2W - 3L
1,455 Elo+
Party 2
Gilgamesh
Gilgamesh
OMN1P0T3NT_BL00D
Gilgamesh
Level 27
God Stats
32W - 27L
1,534 SR
Queue Stats
64W - 56L
1,475 Elo+
Party 2
Cthulhu
Cthulhu
PROFITSGIVEN
Cthulhu
Level 45
God Stats
47W - 41L
1,571 SR
Queue Stats
130W - 128L
1,485 Elo+
Party 1
Olorun
Olorun
fluffycloud1
Olorun
Level 11
God Stats
6W - 3L
1,661 SR
Queue Stats
8W - 7L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
5,133
428
672
6,581
1,810
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
LaPapona
Osiris
9
0 / 4 / 1
5,440
453
3,022
8,509
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 2 / 2
6,953
579
4,596
5,617
1,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
9
1 / 2 / 4
5,614
468
2,211
6,569
2,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
lollolLoki
Danzaburou
11
3 / 0 / 2
6,842
570
3,902
7,607
2,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
1 / 2 / 2
5,487
457
2,552
4,481
1,309
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 3 / 1
5,484
457
4,012
5,700
1,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
12
3 / 0 / 0
7,014
585
3,282
5,922
2,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
PROFITSGIVEN
Cthulhu
11
4 / 1 / 0
6,751
563
5,630
8,000
7,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
12
3 / 4 / 0
7,268
606
4,469
6,155
2,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
10
Kills
11
12
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
2
2
1
W
0
3
1
0.17
L
1
4
1
0.38
L
Osiris
LaPapona
Osiris
0
4
1
0.13
W
Gilgamesh
3
0
0
3
W
Cthulhu
PROFITSGIVEN
Cthulhu
4
1
0
4
L
5
2
2
3
L
Ymir
1
2
4
1.5
W
Olorun
3
4
0
0.75
L
Danzaburou
lollolLoki
Danzaburou
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,403
Damage
19,945
34,883
Taken
30,258
12,947
Mitigated
14,429
10,193
Healing
6,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,552
500
386
847
4,481
1,309
0
2,048
2,411
17,113
0
W
4,012
2,139
0
689
5,700
1,386
0
819
4,837
0
27,134
L
672
256
0
2,031
6,581
1,810
0
1,670
4,851
0
17,667
L
Osiris
LaPapona
Osiris
3,022
1,146
0
2,933
8,509
4,196
0
4,143
3,921
0
22,570
W
Gilgamesh
3,282
1,200
0
521
5,922
2,194
0
221
5,689
0
39,085
W
Cthulhu
PROFITSGIVEN
Cthulhu
5,630
707
0
2,894
8,000
7,490
450
1,151
6,801
28,790
0
L
4,596
393
0
644
5,617
1,909
0
2,650
2,907
37,582
0
L
Ymir
2,211
932
564
1,120
6,569
2,838
0
1,997
4,572
16,338
0
W
Olorun
4,469
2,337
0
1,378
6,155
2,050
912
2,231
3,713
45,036
0
L
Danzaburou
lollolLoki
Danzaburou
3,902
1,330
0
2,901
7,607
2,194
0
1,626
5,981
0
37,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,982
Gold Earned
32,004
272
Minions Killed
318
0
Camps Cleared
0
1,033,128
Distance Traveled
1,032,794
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,487
457
28
2
0
167,554
0
W
Neith
5,484
457
62
5
0
218,131
2
L
Kali
5,133
428
41
3
0
192,109
0
L
Osiris
5,440
453
43
4
0
205,197
2
W
Gilgamesh
7,014
585
73
6
0
222,225
1
W
Cthulhu
6,751
563
63
5
0
213,143
1
L
Thoth
6,953
579
76
6
0
187,170
1
L
Ymir
5,614
468
33
3
0
231,466
0
W
Olorun
7,268
606
92
8
0
211,741
3
L
Danzaburou
6,842
570
79
7
0
217,186
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role