Player Matchup

Izanami
Izanami
AbNaqi
Izanami
Level 69
God Stats
36W - 34L
1,536 SR
Queue Stats
475W - 600L
1,546 Elo+
Party 1
Cthulhu
Cthulhu
Babayagakw
Cthulhu
Level 66
God Stats
8W - 10L
1,484 SR
Queue Stats
505W - 662L
1,476 Elo+
Party 1
Hun Batz
Hun Batz
PabIito
Hun Batz
Level 69
God Stats
6W - 12L
1,465 SR
Queue Stats
300W - 407L
1,472 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SILVER7X
Morgan Le Fay
Level 69
God Stats
21W - 22L
1,445 SR
Queue Stats
393W - 515L
1,467 Elo+
Party 1
Ne Zha
Ne Zha
witherhoard
Ne Zha
Level 35
God Stats
3W - 3L
1,563 SR
Queue Stats
184W - 234L
1,541 Elo+
Party 1
Team Averages
Level 62
1,499 SR
1,501 Elo+

VS

Team Averages
Level 64
1,506 SR
1,510 Elo+
Hou Yi
Hou Yi
Harry9699
Hou Yi
Level 69
God Stats
11W - 14L
1,470 SR
Queue Stats
132W - 133L
1,598 Elo+
Party 3
Pele
Pele
Ironeddy10
Pele
Level 32
God Stats
4W - 6L
1,492 SR
Queue Stats
75W - 68L
1,431 Elo+
Party 2
Khepri
Khepri
MrJiggless21
Khepri
Level 17
God Stats
5W - 5L
1,576 SR
Queue Stats
160W - 158L
1,664 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
cazazombie0
Morgan Le Fay
Level 146
God Stats
8W - 12L
1,490 SR
Queue Stats
276W - 277L
1,482 Elo+
Solo
Bellona
Bellona
davidredon18_
Bellona
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 25L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AbNaqi
Izanami
20
3 / 3 / 9
13,338
606
14,897
17,743
6,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Babayagakw
Cthulhu
19
3 / 4 / 5
11,958
544
16,105
23,256
20,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hun Batz
PabIito
Hun Batz
19
6 / 7 / 7
12,359
562
13,277
17,044
7,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
SILVER7X
Morgan Le Fay
19
7 / 5 / 9
12,375
563
15,765
14,830
5,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
16
3 / 4 / 10
12,010
546
9,065
18,195
18,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Harry9699
Hou Yi
16
1 / 3 / 5
9,751
443
7,703
10,197
3,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 6 / 8
11,068
503
9,610
22,115
8,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Khepri
14
1 / 4 / 9
9,109
414
6,405
16,932
12,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
cazazombie0
Morgan Le Fay
19
14 / 4 / 3
12,389
563
23,871
20,047
8,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
16
2 / 5 / 3
10,207
464
13,995
18,306
16,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
51
22
Kills
23
23
Deaths
22
40
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Izanami
AbNaqi
Izanami
3
3
9
2.5
W
Cthulhu
Babayagakw
Cthulhu
3
4
5
1.38
L
Hou Yi
Harry9699
Hou Yi
1
3
5
1.17
L
5
6
8
1.5
L
Khepri
1
4
9
1.38
W
Hun Batz
PabIito
Hun Batz
6
7
7
1.36
W
Morgan Le Fay
SILVER7X
Morgan Le Fay
7
5
9
2.3
L
Morgan Le Fay
cazazombie0
Morgan Le Fay
14
4
3
3.88
L
Bellona
2
5
3
0.7
W
Ne Zha
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,109
Damage
61,584
91,068
Taken
87,597
58,153
Mitigated
49,838
28,542
Healing
20,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AbNaqi
Izanami
14,897
10,739
0
11,829
17,743
6,844
3,867
4,163
13,494
0
150,930
W
Cthulhu
Babayagakw
Cthulhu
16,105
2,626
518
9,415
23,256
20,222
0
1,400
21,806
80,176
0
L
Hou Yi
Harry9699
Hou Yi
7,703
2,689
0
2,809
10,197
3,283
0
1,586
8,611
0
59,812
L
9,610
2,270
0
6,182
22,115
8,787
0
6,794
15,321
0
69,364
L
Khepri
6,405
965
0
3,408
16,932
12,407
0
2,621
14,311
25,510
0
W
Hun Batz
PabIito
Hun Batz
13,277
2,481
0
1,135
17,044
7,382
279
7,034
9,716
0
95,489
W
Morgan Le Fay
SILVER7X
Morgan Le Fay
15,765
1,451
0
1,803
14,830
5,362
438
8,811
5,631
65,701
0
L
Morgan Le Fay
cazazombie0
Morgan Le Fay
23,871
2,025
10
4,966
20,047
8,373
435
6,743
13,304
74,724
0
L
Bellona
13,995
5,378
486
2,402
18,306
16,988
435
14,126
4,180
0
60,518
W
Ne Zha
9,065
1,961
0
3,842
18,195
18,343
84
9,633
8,265
0
25,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,040
Gold Earned
52,524
615
Minions Killed
515
0
Camps Cleared
0
2,005,929
Distance Traveled
2,032,634
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,338
606
219
10
0
372,932
1
W
Cthulhu
11,958
544
127
6
0
410,615
0
L
Hou Yi
9,751
443
114
5
0
400,568
3
L
Pele
11,068
503
134
6
0
416,355
4
L
Khepri
9,109
414
29
1
0
404,399
6
W
Hun Batz
12,359
562
145
7
0
404,393
1
W
Morgan Le Fay
12,375
563
81
4
0
398,973
2
L
Morgan Le Fay
12,389
563
116
5
0
413,637
1
L
Bellona
10,207
464
122
6
0
397,675
1
W
Ne Zha
12,010
546
43
2
0
419,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role