Player Matchup

Bacchus
Bacchus
Daxxx96
Bacchus
Level 43
God Stats
6W - 4L
1,612 SR
Queue Stats
128W - 120L
1,534 Elo+
Party 1
Thoth
Thoth
Eddiemoney17
Thoth
Level 45
God Stats
16W - 18L
1,444 SR
Queue Stats
143W - 118L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
JakeDaSnake28
Danzaburou
Level 24
God Stats
6W - 10L
1,279 SR
Queue Stats
101W - 80L
1,577 Elo+
Party 1
Hun Batz
Hun Batz
MuffMongler
Hun Batz
Level 145
God Stats
1W - 0L
1,175 SR
Queue Stats
265W - 248L
1,688 Elo+
Party 2
Aphrodite
Aphrodite
tacobear03
Aphrodite
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,812 Elo+
Party 2
Team Averages
Level 54
1,402 SR
1,627 Elo+

VS

Team Averages
Level 93
1,602 SR
1,537 Elo+
Ah Muzen Cab
Ah Muzen Cab
GILLMAN
Ah Muzen Cab
Level 120
God Stats
31W - 25L
1,579 SR
Queue Stats
285W - 244L
1,519 Elo+
Solo
Fenrir
Fenrir
JFKPEEKDGLAZ999
Fenrir
Level 44
God Stats
14W - 13L
1,769 SR
Queue Stats
166W - 179L
1,500 Elo+
Party 3
Cerberus
Cerberus
Mantis1299
Cerberus
Level 128
God Stats
6W - 12L
1,558 SR
Queue Stats
286W - 287L
1,530 Elo+
Party 3
Chronos
Chronos
RAGE_Cloak-_-
Chronos
Level 103
God Stats
25W - 23L
1,447 SR
Queue Stats
883W - 819L
1,570 Elo+
Solo
Cabrakan
Cabrakan
RighteousBacon1
Cabrakan
Level 72
God Stats
27W - 20L
1,658 SR
Queue Stats
194W - 206L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Daxxx96
Bacchus
15
3 / 3 / 10
9,998
500
6,358
12,831
10,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
6 / 1 / 6
11,251
563
15,685
5,985
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
JakeDaSnake28
Danzaburou
18
7 / 1 / 4
11,469
573
7,673
9,526
3,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
MuffMongler
Hun Batz
18
4 / 4 / 6
10,893
545
10,777
15,163
5,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
tacobear03
Aphrodite
18
1 / 3 / 3
11,134
557
12,436
14,087
6,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GILLMAN
Ah Muzen Cab
17
2 / 5 / 1
10,660
533
6,041
12,675
4,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 6 / 3
9,228
461
5,859
15,687
5,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Mantis1299
Cerberus
17
1 / 0 / 3
10,457
523
6,816
15,976
14,658
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
17
4 / 4 / 2
11,005
550
8,213
14,429
5,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
14
2 / 7 / 4
8,745
437
6,861
13,292
8,417
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
21
Kills
12
12
Deaths
22
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Daxxx96
Bacchus
3
3
10
2.67
W
6
1
6
9
L
Ah Muzen Cab
GILLMAN
Ah Muzen Cab
2
5
1
0.5
L
3
6
3
0.75
W
Danzaburou
JakeDaSnake28
Danzaburou
7
1
4
9
L
Cerberus
Mantis1299
Cerberus
1
0
3
2.5
W
Hun Batz
MuffMongler
Hun Batz
4
4
6
1.75
L
Chronos
4
4
2
1.25
L
Cabrakan
2
7
4
0.57
W
Aphrodite
tacobear03
Aphrodite
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,929
Damage
33,790
57,592
Taken
72,059
28,558
Mitigated
39,124
23,991
Healing
19,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Daxxx96
Bacchus
6,358
707
0
2,313
12,831
10,438
0
5,018
7,813
24,156
0
W
15,685
701
0
1,630
5,985
1,931
0
3,701
2,284
68,899
0
L
Ah Muzen Cab
GILLMAN
Ah Muzen Cab
6,041
2,439
0
2,037
12,675
4,817
262
2,383
10,195
0
88,345
L
5,859
1,329
0
5,490
15,687
5,671
0
8,006
7,521
0
54,567
W
Danzaburou
JakeDaSnake28
Danzaburou
7,673
3,253
0
4,572
9,526
3,707
1,698
1,346
8,180
0
77,188
L
Cerberus
Mantis1299
Cerberus
6,816
469
0
8,196
15,976
14,658
0
10,196
5,590
69,230
0
W
Hun Batz
MuffMongler
Hun Batz
10,777
2,978
0
6,056
15,163
5,918
0
4,517
10,646
0
84,119
L
Chronos
8,213
1,496
0
1,709
14,429
5,561
0
7,144
6,927
77,535
0
L
Cabrakan
6,861
824
0
2,388
13,292
8,417
0
5,585
7,347
31,464
0
W
Aphrodite
tacobear03
Aphrodite
12,436
2,104
995
8,425
14,087
6,564
0
7,308
6,779
96,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,745
Gold Earned
50,095
645
Minions Killed
647
0
Camps Cleared
0
1,944,214
Distance Traveled
1,874,347
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,998
500
35
2
0
427,486
7
W
Thoth
11,251
563
149
7
0
384,285
3
L
Ah Muzen Cab
10,660
533
158
8
0
344,610
6
L
Fenrir
9,228
461
99
5
0
379,149
1
W
Danzaburou
11,469
573
129
6
0
371,735
3
L
Cerberus
10,457
523
180
9
0
378,675
0
W
Hun Batz
10,893
545
144
7
0
419,114
6
L
Chronos
11,005
550
156
8
0
385,241
2
L
Cabrakan
8,745
437
54
3
0
386,672
4
W
Aphrodite
11,134
557
188
9
0
341,594
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role