Player Matchup

Mercury
Mercury
FriedRicegamer
Mercury
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 9L
1,824 Elo+
Solo
Artemis
Artemis
ItsAlex97
Artemis
Level 18
God Stats
6W - 7L
1,508 SR
Queue Stats
8W - 11L
1,325 Elo+
Party 2
Sun Wukong
Sun Wukong
ToxixsNemesis
Sun Wukong
Level 34
God Stats
1W - 3L
1,753 SR
Queue Stats
18W - 15L
1,417 Elo+
Party 2
Ymir
Ymir
XxVocaaxX
Ymir
Level 26
God Stats
5W - 6L
1,500 SR
Queue Stats
170W - 195L
1,309 Elo+
Party 1
Zeus
Zeus
xxSiLv3rHaZe32xx
Zeus
Level 27
God Stats
1W - 2L
1,715 SR
Queue Stats
70W - 98L
1,312 Elo+
Party 1
Team Averages
Level 22
1,595 SR
1,437 Elo+

VS

Team Averages
Level 21
1,433 SR
1,458 Elo+
He Bo
He Bo
 
He Bo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Bennet2402
Fafnir
Level 27
God Stats
4W - 5L
1,422 SR
Queue Stats
101W - 123L
1,316 Elo+
Solo
Artemis
Artemis
GrinTM
Artemis
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,472 Elo+
Solo
Nemesis
Nemesis
dohom1416
Nemesis
Level 26
God Stats
14W - 10L
1,421 SR
Queue Stats
40W - 25L
1,541 Elo+
Solo
Chaac
Chaac
gumofilc
Chaac
Level 11
God Stats
2W - 2L
1,321 SR
Queue Stats
23W - 20L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
5,700
570
1,842
5,008
1,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
ItsAlex97
Artemis
7
1 / 5 / 1
4,652
465
2,980
5,324
1,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
ToxixsNemesis
Sun Wukong
9
1 / 1 / 1
5,107
511
3,052
5,948
2,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ymir
7
1 / 6 / 1
4,857
486
1,891
8,376
4,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 9 / 0
4,772
477
1,952
7,138
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
9 / 1 / 2
7,343
734
5,819
3,915
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
Bennet2402
Fafnir
9
3 / 1 / 5
6,242
624
1,772
4,504
4,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
GrinTM
Artemis
9
4 / 1 / 7
5,828
583
7,658
4,663
1,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
dohom1416
Nemesis
10
5 / 0 / 2
6,106
611
3,076
5,051
1,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
gumofilc
Chaac
9
1 / 2 / 1
5,661
566
4,856
7,674
3,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
22
22
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
9
1
2
10
W
Fafnir
Bennet2402
Fafnir
3
1
5
5.5
L
1
1
1
1.5
W
Artemis
GrinTM
Artemis
4
1
7
7.5
L
Artemis
ItsAlex97
Artemis
1
5
1
0.3
L
Sun Wukong
ToxixsNemesis
Sun Wukong
1
1
1
1.5
L
Ymir
1
6
1
0.25
W
Nemesis
dohom1416
Nemesis
5
0
2
6
W
Chaac
gumofilc
Chaac
1
2
1
0.75
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,717
Damage
23,181
31,794
Taken
25,807
11,318
Mitigated
11,432
5,776
Healing
7,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
5,819
736
0
1,102
3,915
1,172
0
1,668
2,247
37,660
0
W
Fafnir
Bennet2402
Fafnir
1,772
315
258
1,281
4,504
4,057
659
628
3,876
11,569
0
L
1,842
372
0
388
5,008
1,533
0
344
4,664
0
35,696
W
Artemis
GrinTM
Artemis
7,658
4,147
147
1,921
4,663
1,618
1,803
702
3,961
0
27,597
L
Artemis
ItsAlex97
Artemis
2,980
920
0
506
5,324
1,081
0
390
4,934
0
18,110
L
Sun Wukong
ToxixsNemesis
Sun Wukong
3,052
101
0
2,990
5,948
2,835
443
0
5,948
0
17,891
L
Ymir
1,891
215
516
885
8,376
4,016
0
1,733
6,643
7,279
0
W
Nemesis
dohom1416
Nemesis
3,076
1,663
0
316
5,051
1,395
0
845
4,206
0
24,976
W
Chaac
gumofilc
Chaac
4,856
705
0
2,747
7,674
3,190
0
0
7,164
0
24,585
L
1,952
468
0
491
7,138
1,853
132
5,124
2,014
16,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,088
Gold Earned
31,180
203
Minions Killed
235
0
Camps Cleared
0
839,005
Distance Traveled
880,585
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,343
734
66
7
0
166,373
2
W
Fafnir
6,242
624
19
2
0
173,306
4
L
Mercury
5,700
570
79
8
0
207,167
1
W
Artemis
5,828
583
46
5
0
160,384
1
L
Artemis
4,652
465
38
4
0
159,863
2
L
Sun Wukong
5,107
511
37
4
0
156,592
0
L
Ymir
4,857
486
13
1
0
162,667
0
W
Nemesis
6,106
611
55
6
0
202,618
4
W
Chaac
5,661
566
49
5
0
177,904
3
L
Zeus
4,772
477
36
4
0
152,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role