Player Matchup

Thanatos
Thanatos
Alkatraz2791
Thanatos
Level 91
God Stats
9W - 19L
1,345 SR
Queue Stats
132W - 150L
1,468 Elo+
Solo
Medusa
Medusa
Fvl91
Medusa
Level 60
God Stats
1W - 4L
1,255 SR
Queue Stats
115W - 145L
1,342 Elo+
Party 2
Chaac
Chaac
Xx_bobe-dj_xX
Chaac
Level 84
God Stats
20W - 25L
1,345 SR
Queue Stats
281W - 358L
1,325 Elo+
Party 1
Heimdallr
Heimdallr
foregonepanda83
Heimdallr
Level 58
God Stats
21W - 36L
1,385 SR
Queue Stats
79W - 151L
1,336 Elo+
Party 1
Athena
Athena
pb4_Kraken
Athena
Level 65
God Stats
0W - 5L
1,129 SR
Queue Stats
111W - 153L
1,280 Elo+
Party 2
Team Averages
Level 72
1,292 SR
1,350 Elo+

VS

Team Averages
Level 61
1,525 SR
1,411 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Zaasura
Hun Batz
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,417 Elo+
Solo
Yemoja
Yemoja
bold-jupiter695
Yemoja
Level 63
God Stats
3W - 2L
1,558 SR
Queue Stats
503W - 543L
1,365 Elo+
Solo
Persephone
Persephone
narthaux
Persephone
Level 58
God Stats
14W - 12L
1,545 SR
Queue Stats
82W - 89L
1,356 Elo+
Solo
Danzaburou
Danzaburou
wvmikey
Danzaburou
Level 69
God Stats
24W - 19L
1,524 SR
Queue Stats
186W - 196L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alkatraz2791
Thanatos
19
9 / 3 / 3
12,902
516
14,710
20,287
10,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Fvl91
Medusa
20
6 / 4 / 2
12,614
505
12,911
18,631
10,008
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
0 / 3 / 3
12,200
488
10,870
24,660
25,577
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
foregonepanda83
Heimdallr
19
0 / 9 / 4
11,405
456
9,151
20,095
8,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Athena
pb4_Kraken
Athena
16
0 / 8 / 7
10,603
424
8,268
28,513
28,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
1 / 4 / 1
11,733
469
11,876
15,189
14,775
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
Zaasura
Hun Batz
20
3 / 4 / 8
12,627
505
10,381
19,064
8,366
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
9 / 1 / 13
14,452
578
12,522
16,742
19,398
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
narthaux
Persephone
19
2 / 4 / 4
12,735
509
11,889
11,881
5,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
wvmikey
Danzaburou
20
12 / 2 / 10
15,602
624
35,370
23,126
12,941
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
63
15
Kills
27
27
Deaths
15
19
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
4
1
0.38
L
Thanatos
Alkatraz2791
Thanatos
9
3
3
3.5
L
Medusa
Fvl91
Medusa
6
4
2
1.75
L
0
3
3
0.5
W
Hun Batz
Zaasura
Hun Batz
3
4
8
1.75
W
9
1
13
15.5
L
Heimdallr
foregonepanda83
Heimdallr
0
9
4
0.22
W
Persephone
narthaux
Persephone
2
4
4
1
L
Athena
pb4_Kraken
Athena
0
8
7
0.44
W
Danzaburou
wvmikey
Danzaburou
12
2
10
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,910
Damage
82,038
112,186
Taken
86,002
82,695
Mitigated
60,979
42,664
Healing
33,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
11,876
1,651
0
3,740
15,189
14,775
1,354
947
14,242
73,412
0
L
Thanatos
Alkatraz2791
Thanatos
14,710
3,027
0
15,918
20,287
10,382
0
4,498
15,789
0
94,940
L
Medusa
Fvl91
Medusa
12,911
8,062
0
4,855
18,631
10,008
415
8,197
10,434
0
79,815
L
10,870
2,523
0
11,202
24,660
25,577
1,729
11,216
13,444
0
85,897
W
Hun Batz
Zaasura
Hun Batz
10,381
3,145
0
4,932
19,064
8,366
0
1,620
17,444
0
95,952
W
12,522
2,782
2,756
4,135
16,742
19,398
698
2,147
14,595
43,973
0
L
Heimdallr
foregonepanda83
Heimdallr
9,151
5,157
0
4,642
20,095
8,603
3,390
3,707
16,388
0
98,014
W
Persephone
narthaux
Persephone
11,889
423
0
3,127
11,881
5,499
0
1,233
10,644
74,554
2,235
L
Athena
pb4_Kraken
Athena
8,268
2,333
1,233
4,814
28,513
28,125
178
8,637
19,876
31,480
0
W
Danzaburou
wvmikey
Danzaburou
35,370
23,657
0
15,072
23,126
12,941
2,072
2,423
20,703
0
142,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,724
Gold Earned
67,149
646
Minions Killed
678
0
Camps Cleared
0
2,288,035
Distance Traveled
2,227,206
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,733
469
136
5
0
317,625
2
L
Thanatos
12,902
516
126
5
0
486,921
10
L
Medusa
12,614
505
145
6
0
447,451
5
L
Chaac
12,200
488
176
7
0
486,187
0
W
Hun Batz
12,627
505
160
6
0
512,987
4
W
Yemoja
14,452
578
52
2
0
492,242
1
L
Heimdallr
11,405
456
154
6
0
397,908
0
W
Persephone
12,735
509
137
5
0
421,294
3
L
Athena
10,603
424
45
2
0
469,568
7
W
Danzaburou
15,602
624
193
8
0
483,058
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role