Player Matchup

Nox
Nox
Bronze IV
 
Nox
Bronze IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze III
ICEDBOX
Cthulhu
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,365 MMR
Party 1
Anubis
Anubis
Gold III
Roulouloup
Anubis
Gold III
Level 128
God Stats
85W - 69L
1,609 SR
Queue Stats
692W - 677L
1,437 MMR
Solo
Camazotz
Camazotz
Bronze III
Slapadanuts
Camazotz
Bronze III
Level 81
God Stats
0W - 2L
1,549 SR
Queue Stats
4W - 14L
1,401 MMR
Solo
Hou Yi
Hou Yi
Bronze III
poltoneser
Hou Yi
Bronze III
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,365 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 110
1,532 SR
1,414 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 87
1,486 SR
1,354 MMR
Ah Puch
Ah Puch
Gold IV
FeddyHussle
Ah Puch
Gold IV
Level 65
God Stats
16W - 10L
1,633 SR
Queue Stats
574W - 585L
1,279 MMR
Solo
Heimdallr
Heimdallr
Gold II
GGJiraiyaSonin
Heimdallr
Gold II
Level 137
God Stats
14W - 9L
1,565 SR
Queue Stats
263W - 255L
1,502 MMR
Solo
Erlang Shen
Erlang Shen
Bronze IV
MagicMetron
Erlang Shen
Bronze IV
Level 33
God Stats
1W - 5L
1,199 SR
Queue Stats
7W - 22L
1,231 MMR
Solo
Ares
Ares
Silver I
SaltMountain
Ares
Silver I
Level 58
God Stats
27W - 17L
1,616 SR
Queue Stats
63W - 65L
1,241 MMR
Solo
Hel
Hel
Gold II
Scrambuncle
Hel
Gold II
Level 142
God Stats
1W - 0L
1,417 SR
Queue Stats
98W - 109L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
4 / 9 / 4
8,984
449
8,516
14,255
4,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
ICEDBOX
Cthulhu
12
0 / 6 / 6
7,866
393
7,974
16,206
14,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Anubis
Roulouloup
Anubis
17
5 / 6 / 2
10,652
533
12,728
12,819
5,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Camazotz
Slapadanuts
Camazotz
13
0 / 11 / 3
8,110
406
6,293
24,868
7,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
poltoneser
Hou Yi
15
3 / 5 / 2
9,345
467
2,560
13,425
3,674
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ApolloTiamatAthenaSetGilgamesh

VS

Bans
PersephoneSobekTsukuyomiKing ArthurNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FeddyHussle
Ah Puch
17
6 / 2 / 3
12,522
626
10,711
10,494
3,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
GGJiraiyaSonin
Heimdallr
20
8 / 1 / 13
13,725
686
20,002
13,737
7,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
MagicMetron
Erlang Shen
17
5 / 4 / 5
11,944
597
5,681
19,049
7,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
9 / 3 / 14
13,202
660
9,705
22,282
26,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
9 / 3 / 9
12,958
648
18,798
13,796
5,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
81
12
Kills
37
37
Deaths
13
17
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
4
9
4
0.67
W
Ah Puch
FeddyHussle
Ah Puch
6
2
3
3.75
W
Heimdallr
GGJiraiyaSonin
Heimdallr
8
1
13
14.5
L
Cthulhu
ICEDBOX
Cthulhu
0
6
6
0.5
W
Erlang Shen
MagicMetron
Erlang Shen
5
4
5
1.88
L
Anubis
Roulouloup
Anubis
5
6
2
1
W
9
3
14
5.33
W
9
3
9
4.5
L
Camazotz
Slapadanuts
Camazotz
0
11
3
0.14
L
Hou Yi
poltoneser
Hou Yi
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,071
Damage
64,897
81,573
Taken
79,358
36,180
Mitigated
51,139
18,727
Healing
33,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
8,516
958
0
1,484
14,255
4,966
0
7,089
7,096
37,880
0
W
Ah Puch
FeddyHussle
Ah Puch
10,711
235
0
3,845
10,494
3,992
1,619
4,340
6,060
60,403
0
W
Heimdallr
GGJiraiyaSonin
Heimdallr
20,002
10,759
0
4,176
13,737
7,529
6,090
5,848
7,669
0
107,851
L
Cthulhu
ICEDBOX
Cthulhu
7,974
261
374
2,130
16,206
14,247
0
9,313
6,769
29,824
0
W
Erlang Shen
MagicMetron
Erlang Shen
5,681
3,509
0
10,182
19,049
7,513
642
4,339
14,584
0
92,339
L
Anubis
Roulouloup
Anubis
12,728
265
0
3,720
12,819
5,416
0
8,765
3,808
61,503
0
W
9,705
121
0
2,105
22,282
26,217
1,156
7,451
14,307
26,500
0
W
18,798
2,199
6,308
6,877
13,796
5,888
2,827
8,249
5,297
86,374
0
L
Camazotz
Slapadanuts
Camazotz
6,293
1,267
0
7,807
24,868
7,877
294
10,741
13,973
0
46,227
L
Hou Yi
poltoneser
Hou Yi
2,560
672
0
3,212
13,425
3,674
0
2,820
10,595
0
51,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,957
Gold Earned
64,351
399
Minions Killed
586
0
Camps Cleared
0
1,815,906
Distance Traveled
1,813,804
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,984
449
61
3
0
343,526
2
W
Ah Puch
12,522
626
135
7
0
306,968
2
W
Heimdallr
13,725
686
167
8
0
377,869
7
L
Cthulhu
7,866
393
59
3
0
389,952
5
W
Erlang Shen
11,944
597
112
6
0
369,655
1
L
Anubis
10,652
533
98
5
0
300,310
3
W
Ares
13,202
660
21
1
0
375,906
10
W
Hel
12,958
648
151
8
0
383,406
3
L
Camazotz
8,110
406
84
4
0
402,855
11
L
Hou Yi
9,345
467
97
5
0
379,263
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role