Player Matchup

Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Baeely
Sun Wukong
Level 92
God Stats
27W - 25L
1,550 SR
Queue Stats
327W - 358L
1,478 Elo+
Party 1
Ares
Ares
GreasyPlums3043
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,627 Elo+
Party 1
Chiron
Chiron
Soft8596
Chiron
Level 21
God Stats
3W - 1L
1,658 SR
Queue Stats
92W - 39L
1,765 Elo+
Party 1
Athena
Athena
qadem
Athena
Level 25
God Stats
13W - 5L
1,728 SR
Queue Stats
116W - 125L
1,417 Elo+
Party 1
Team Averages
Level 61
1,587 SR
1,557 Elo+

VS

Team Averages
Level 20
1,439 SR
1,439 Elo+
Kali
Kali
DevilBoy420
Kali
Level 18
God Stats
1W - 2L
1,580 SR
Queue Stats
22W - 32L
1,482 Elo+
Solo
Chang'e
Chang'e
KelzedarS
Chang'e
Level 15
God Stats
2W - 7L
1,146 SR
Queue Stats
9W - 13L
1,391 Elo+
Solo
Pele
Pele
Mockingbirdz7
Pele
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 12L
1,341 Elo+
Solo
Tiamat
Tiamat
Xtherain2091
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 58L
1,460 Elo+
Solo
Ymir
Ymir
flufymicphagton
Ymir
Level 30
God Stats
12W - 12L
1,469 SR
Queue Stats
120W - 102L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
3 / 1 / 6
6,044
604
4,525
5,795
1,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
Baeely
Sun Wukong
11
2 / 0 / 2
6,310
631
4,604
6,002
2,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
3 / 2 / 2
5,652
565
5,703
5,636
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
Soft8596
Chiron
12
10 / 0 / 2
7,495
750
9,428
4,810
1,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
qadem
Athena
9
2 / 1 / 4
5,803
580
2,507
6,093
2,600
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 2
4,178
418
2,128
6,956
2,009
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
KelzedarS
Chang'e
9
1 / 4 / 0
5,053
505
3,601
8,629
3,436
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

7
1 / 4 / 1
4,611
461
3,132
5,975
1,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
5
0 / 3 / 0
3,873
387
696
3,901
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
2 / 5 / 1
4,947
495
3,572
8,534
3,486
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
20
Kills
4
4
Deaths
20
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
1
6
6
W
Sun Wukong
Baeely
Sun Wukong
2
0
2
3
L
0
4
2
0.25
W
3
2
2
2
L
Chang'e
KelzedarS
Chang'e
1
4
0
0.25
L
1
4
1
0.38
W
Chiron
Soft8596
Chiron
10
0
2
11
L
Tiamat
0
3
0
0
L
2
5
1
0.5
W
Athena
qadem
Athena
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,767
Damage
13,129
28,336
Taken
33,995
10,640
Mitigated
11,684
8,336
Healing
8,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
4,525
2,098
0
427
5,795
1,699
0
1,363
4,412
0
28,935
W
Sun Wukong
Baeely
Sun Wukong
4,604
886
0
2,146
6,002
2,573
23
2,768
3,234
0
32,302
L
2,128
858
0
1,671
6,956
2,009
0
1,008
5,830
0
9,627
W
5,703
531
0
1,812
5,636
2,190
0
1,324
4,312
24,656
0
L
Chang'e
KelzedarS
Chang'e
3,601
272
0
4,462
8,629
3,436
0
57
8,572
28,042
0
L
3,132
1,085
0
602
5,975
1,661
0
1,307
4,632
0
19,816
W
Chiron
Soft8596
Chiron
9,428
4,933
175
2,459
4,810
1,578
104
587
4,175
0
44,826
L
Tiamat
696
233
0
562
3,901
1,092
0
0
3,901
8,168
0
L
3,572
669
0
1,144
8,534
3,486
0
5,474
2,850
15,199
0
W
Athena
qadem
Athena
2,507
493
0
1,317
6,093
2,600
149
1,759
4,334
18,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,304
Gold Earned
22,662
283
Minions Killed
180
0
Camps Cleared
0
975,236
Distance Traveled
730,563
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,044
604
55
6
0
185,616
2
W
Sun Wukong
6,310
631
72
7
0
212,040
3
L
Kali
4,178
418
16
2
0
145,320
0
W
Ares
5,652
565
39
4
0
190,952
0
L
Chang'e
5,053
505
69
7
0
147,935
3
L
Pele
4,611
461
47
5
0
178,042
0
W
Chiron
7,495
750
91
9
0
186,440
2
L
Tiamat
3,873
387
17
2
0
108,239
0
L
Ymir
4,947
495
31
3
0
151,027
5
W
Athena
5,803
580
26
3
0
200,188
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role