Player Matchup

Sun Wukong
Sun Wukong
AT0MIC LOKI
Sun Wukong
Level 68
God Stats
1W - 2L
1,279 SR
Queue Stats
15W - 28L
1,363 Elo+
Party 1
Ymir
Ymir
ATOMIC ARMOR7
Ymir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,297 Elo+
Party 1
Kukulkan
Kukulkan
BusterMcNutt
Kukulkan
Level 50
God Stats
1W - 0L
1,281 SR
Queue Stats
89W - 138L
1,351 Elo+
Party 1
Team Averages
Level 47
1,353 SR
1,337 Elo+

VS

Team Averages
Level 22
1,581 SR
1,390 Elo+
Hel
Hel
ManicK1ngFlea
Hel
Level 28
God Stats
0W - 3L
1,673 SR
Queue Stats
8W - 11L
1,337 Elo+
Solo
Gilgamesh
Gilgamesh
RWK DRIP
Gilgamesh
Level 10
God Stats
3W - 4L
1,577 SR
Queue Stats
12W - 15L
1,339 Elo+
Solo
Hou Yi
Hou Yi
s hunter1012
Hou Yi
Level 28
God Stats
1W - 3L
1,492 SR
Queue Stats
81W - 78L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AT0MIC LOKI
Sun Wukong
12
8 / 3 / 10
9,864
822
8,971
7,871
3,304
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 1 / 17
9,593
799
7,439
10,310
11,553
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
BusterMcNutt
Kukulkan
14
12 / 0 / 10
10,473
873
14,749
4,154
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 4
7,451
621
4,051
14,067
4,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
RWK DRIP
Gilgamesh
11
2 / 10 / 1
8,153
679
4,226
13,037
5,602
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
11
2 / 7 / 1
8,089
674
5,049
13,179
4,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
25
Kills
4
4
Deaths
25
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AT0MIC LOKI
Sun Wukong
8
3
10
4.33
W
5
1
17
13.5
W
Kukulkan
BusterMcNutt
Kukulkan
12
0
10
17
L
0
8
4
0.25
L
Gilgamesh
RWK DRIP
Gilgamesh
2
10
1
0.25
L
Hou Yi
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,159
Damage
13,326
22,335
Taken
40,283
16,688
Mitigated
14,471
2,405
Healing
7,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AT0MIC LOKI
Sun Wukong
8,971
1,992
0
699
7,871
3,304
103
1,342
5,742
0
23,874
W
7,439
1,863
238
426
10,310
11,553
1,157
1,963
8,347
16,673
0
W
Kukulkan
BusterMcNutt
Kukulkan
14,749
997
0
1,042
4,154
1,831
1,123
746
3,408
45,128
0
L
4,051
309
2,050
4,856
14,067
4,696
0
7,323
6,744
18,297
0
L
Gilgamesh
RWK DRIP
Gilgamesh
4,226
1,080
0
81
13,037
5,602
0
8,290
4,747
0
19,919
L
Hou Yi
5,049
3,368
0
813
13,179
4,173
0
6,575
6,604
0
17,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,930
Gold Earned
23,693
107
Minions Killed
77
0
Camps Cleared
0
583,428
Distance Traveled
517,734
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,864
822
30
3
0
178,893
0
W
Ymir
9,593
799
15
1
0
190,833
0
W
Kukulkan
10,473
873
62
5
0
213,702
1
L
Hel
7,451
621
20
2
0
175,381
3
L
Gilgamesh
8,153
679
29
2
0
151,868
2
L
Hou Yi
8,089
674
28
2
0
190,485
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role