Player Matchup

Ah Puch
Ah Puch
Monkey_907_1
Ah Puch
Level 27
God Stats
1W - 1L
1,458 SR
Queue Stats
2W - 5L
1,694 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Satebuntel25
Tsukuyomi
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
WuK0nngg
Sun Wukong
Level 4
God Stats
2W - 2L
1,707 SR
Queue Stats
8W - 3L
1,325 Elo+
Solo
Kali
Kali
azrielrizky1301
Kali
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ganesha
Ganesha
trafalgarslave23
Ganesha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,694 Elo+
Party 1
Team Averages
Level 9
1,533 SR
1,543 Elo+

VS

Team Averages
Level 18
1,476 SR
1,367 Elo+
Pele
Pele
Hxntxi1495
Pele
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 53L
1,371 Elo+
Solo
Ganesha
Ganesha
MeltyPink
Ganesha
Level 8
God Stats
2W - 2L
1,696 SR
Queue Stats
11W - 10L
1,249 Elo+
Party 2
Izanami
Izanami
WoIFPoN
Izanami
Level 16
God Stats
13W - 10L
1,451 SR
Queue Stats
13W - 15L
1,249 Elo+
Party 2
Skadi
Skadi
YuckyCoronet553
Skadi
Level 29
God Stats
23W - 17L
1,232 SR
Queue Stats
171W - 173L
1,475 Elo+
Party 3
Kuzenbo
Kuzenbo
o IMiTcH
Kuzenbo
Level 13
God Stats
1W - 4L
1,500 SR
Queue Stats
44W - 67L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Monkey_907_1
Ah Puch
18
2 / 9 / 2
11,574
413
12,602
23,713
11,026
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Satebuntel25
Tsukuyomi
19
4 / 12 / 4
12,679
453
6,208
21,163
9,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
WuK0nngg
Sun Wukong
20
11 / 6 / 5
14,848
530
24,862
35,471
32,463
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
0 / 14 / 0
10,343
369
5,190
23,772
9,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 7 / 8
13,874
496
14,326
26,864
31,270
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 5
11,831
423
5,442
9,833
7,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
MeltyPink
Ganesha
19
6 / 6 / 12
13,082
467
17,593
18,128
7,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
WoIFPoN
Izanami
20
11 / 3 / 4
15,563
556
20,476
21,487
8,264
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
20 / 5 / 5
15,764
563
39,730
19,911
9,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
o IMiTcH
Kuzenbo
19
5 / 6 / 13
13,762
492
11,985
26,211
42,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
86
19
Kills
47
48
Deaths
20
19
Assists
39
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
W
Ganesha
MeltyPink
Ganesha
6
6
12
2
L
Ah Puch
Monkey_907_1
Ah Puch
2
9
2
0.33
L
Tsukuyomi
Satebuntel25
Tsukuyomi
4
12
4
0.5
W
Izanami
WoIFPoN
Izanami
11
3
4
4.33
L
Sun Wukong
WuK0nngg
Sun Wukong
11
6
5
2.25
W
20
5
5
4.5
L
0
14
0
0
W
Kuzenbo
o IMiTcH
Kuzenbo
5
6
13
1.92
L
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,188
Damage
95,226
130,983
Taken
95,570
93,193
Mitigated
74,728
28,818
Healing
20,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,442
891
243
3,047
9,833
7,099
80
1,869
7,964
0
44,296
W
Ganesha
MeltyPink
Ganesha
17,593
232
0
598
18,128
7,820
2,768
8,037
10,091
51,178
0
L
Ah Puch
Monkey_907_1
Ah Puch
12,602
2,528
0
7,666
23,713
11,026
285
4,510
19,203
68,264
0
L
Tsukuyomi
Satebuntel25
Tsukuyomi
6,208
1,460
0
2,374
21,163
9,341
461
4,276
16,887
0
37,608
W
Izanami
WoIFPoN
Izanami
20,476
13,445
0
10,680
21,487
8,264
5,651
8,342
13,145
0
115,236
L
Sun Wukong
WuK0nngg
Sun Wukong
24,862
7,672
0
13,710
35,471
32,463
1,680
9,621
25,850
0
97,774
W
39,730
25,288
0
4,356
19,911
9,296
5,902
4,047
15,864
0
120,672
L
5,190
1,585
0
3,404
23,772
9,093
887
3,122
20,650
0
62,345
W
Kuzenbo
o IMiTcH
Kuzenbo
11,985
5,518
0
1,100
26,211
42,249
674
4,633
21,578
43,651
0
L
14,326
972
0
1,664
26,864
31,270
532
8,049
18,815
40,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,318
Gold Earned
70,002
462
Minions Killed
567
0
Camps Cleared
0
2,333,074
Distance Traveled
2,252,866
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,831
423
74
3
0
304,961
0
W
Ganesha
13,082
467
57
2
0
553,821
3
L
Ah Puch
11,574
413
136
5
0
357,742
0
L
Tsukuyomi
12,679
453
63
2
0
488,567
0
W
Izanami
15,563
556
221
8
0
435,062
3
L
Sun Wukong
14,848
530
148
5
0
457,033
1
W
Skadi
15,764
563
157
6
0
452,966
2
L
Kali
10,343
369
101
4
0
483,141
0
W
Kuzenbo
13,762
492
58
2
0
506,056
5
L
Ganesha
13,874
496
14
1
0
546,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role