Player Matchup

Ganesha
Ganesha
JaxIsANerd
Ganesha
Level 8
God Stats
6W - 5L
1,578 SR
Queue Stats
27W - 12L
1,586 Elo+
Party 2
Izanami
Izanami
JaxKat
Izanami
Level 8
God Stats
4W - 0L
1,540 SR
Queue Stats
45W - 19L
1,530 Elo+
Party 2
He Bo
He Bo
Pelsoras
He Bo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 101L
1,599 Elo+
Party 1
Ullr
Ullr
Siothrun
Ullr
Level 20
God Stats
3W - 2L
1,311 SR
Queue Stats
44W - 46L
1,479 Elo+
Party 1
Serqet
Serqet
jollyfrog
Serqet
Level 8
God Stats
6W - 2L
1,500 SR
Queue Stats
45W - 15L
1,586 Elo+
Party 2
Team Averages
Level 14
1,486 SR
1,556 Elo+

VS

Team Averages
Level 14
1,520 SR
1,556 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Ailfiss
Ymir
Level 27
God Stats
17W - 21L
1,601 SR
Queue Stats
85W - 97L
1,636 Elo+
Solo
Thor
Thor
Döverin
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,553 Elo+
Solo
Sol
Sol
MeCarryYouNoob
Sol
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 105L
1,585 Elo+
Solo
Artemis
Artemis
S1l3ntst0rm91
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JaxIsANerd
Ganesha
16
0 / 1 / 20
10,559
528
8,258
14,587
13,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
JaxKat
Izanami
18
9 / 0 / 7
11,724
586
10,895
7,084
2,837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
Pelsoras
He Bo
17
5 / 4 / 6
10,735
537
12,863
11,056
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
16
1 / 7 / 0
9,348
467
5,399
12,546
4,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Serqet
jollyfrog
Serqet
19
8 / 1 / 7
11,469
573
10,674
15,157
6,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
8 / 2 / 0
11,434
572
12,814
19,505
15,037
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
Ailfiss
Ymir
12
1 / 6 / 3
8,444
422
4,052
16,688
9,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thor
12
0 / 5 / 3
7,603
380
1,289
13,637
3,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
3 / 4 / 0
9,848
492
10,752
11,506
3,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
13
0 / 6 / 1
8,285
414
5,349
10,416
3,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
23
Kills
12
13
Deaths
23
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
8
2
0
4
L
Ymir
Ailfiss
Ymir
1
6
3
0.42
L
Thor
0
5
3
0.3
W
Ganesha
JaxIsANerd
Ganesha
0
1
20
10
W
Izanami
JaxKat
Izanami
9
0
7
12.5
L
3
4
0
0.75
W
He Bo
Pelsoras
He Bo
5
4
6
2
L
Artemis
0
6
1
0.08
W
Ullr
1
7
0
0.14
W
Serqet
jollyfrog
Serqet
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,089
Damage
34,256
60,430
Taken
71,752
31,325
Mitigated
35,675
14,679
Healing
18,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
12,814
2,150
0
8,022
19,505
15,037
78
5,162
14,343
0
87,219
L
Ymir
Ailfiss
Ymir
4,052
502
0
3,367
16,688
9,836
0
5,874
10,025
16,564
0
L
Thor
1,289
369
0
2,861
13,637
3,888
102
681
12,818
0
30,713
W
Ganesha
JaxIsANerd
Ganesha
8,258
517
0
4,577
14,587
13,662
470
3,850
10,559
30,486
0
W
Izanami
JaxKat
Izanami
10,895
7,998
0
187
7,084
2,837
1,166
1,464
5,596
0
77,831
L
10,752
2,630
0
2,888
11,506
3,764
0
4,438
6,822
69,306
0
W
He Bo
Pelsoras
He Bo
12,863
862
0
2,189
11,056
3,990
230
3,928
6,822
82,437
0
L
Artemis
5,349
1,957
0
1,200
10,416
3,150
780
4,966
5,450
0
44,555
W
Ullr
5,399
3,239
0
1,670
12,546
4,756
1,302
652
11,854
0
53,507
W
Serqet
jollyfrog
Serqet
10,674
3,023
0
6,056
15,157
6,080
341
4,162
10,795
0
93,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,835
Gold Earned
45,614
539
Minions Killed
459
0
Camps Cleared
0
1,969,232
Distance Traveled
1,661,418
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,434
572
154
8
0
334,214
4
L
Ymir
8,444
422
18
1
0
351,363
9
L
Thor
7,603
380
54
3
0
298,893
2
W
Ganesha
10,559
528
9
0
0
402,316
3
W
Izanami
11,724
586
169
8
0
394,641
2
L
Sol
9,848
492
134
7
0
360,049
1
W
He Bo
10,735
537
125
6
0
390,623
1
L
Artemis
8,285
414
99
5
0
316,899
0
W
Ullr
9,348
467
97
5
0
311,392
0
W
Serqet
11,469
573
139
7
0
470,260
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role