Player Matchup

Skadi
Skadi
 
Skadi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Cappic90
Chiron
Level 123
God Stats
1W - 4L
1,401 SR
Queue Stats
122W - 109L
1,448 Elo+
Party 2
Sol
Sol
Jenev
Sol
Level 118
God Stats
9W - 6L
1,583 SR
Queue Stats
147W - 125L
1,474 Elo+
Party 2
Tiamat
Tiamat
VITALIYOTVET
Tiamat
Level 89
God Stats
1W - 5L
1,476 SR
Queue Stats
300W - 318L
1,415 Elo+
Solo
Team Averages
Level 116
1,492 SR
1,467 Elo+

VS

Team Averages
Level 95
1,490 SR
1,404 Elo+
Zeus
Zeus
Bambi Daniel
Zeus
Level 104
God Stats
9W - 3L
1,706 SR
Queue Stats
180W - 163L
1,470 Elo+
Solo
Vulcan
Vulcan
Fx dreamz x
Vulcan
Level 109
God Stats
1W - 1L
1,726 SR
Queue Stats
84W - 87L
1,472 Elo+
Party 1
Awilix
Awilix
Har0ld28
Awilix
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 87L
1,434 Elo+
Party 1
Apollo
Apollo
Instinct Deluxe
Apollo
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 22L
1,209 Elo+
Party 1
Thor
Thor
Siddles13
Thor
Level 112
God Stats
0W - 8L
1,016 SR
Queue Stats
350W - 381L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
6 / 1 / 10
10,219
786
9,284
9,334
3,818
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
 
Ne Zha
17
2 / 1 / 13
9,726
748
12,068
13,670
6,443
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
Cappic90
Chiron
18
8 / 1 / 8
10,673
821
9,758
7,922
3,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Jenev
Sol
18
5 / 1 / 9
10,339
795
8,333
8,696
3,365
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
15
1 / 3 / 11
9,243
711
5,492
9,073
4,669
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
8,668
667
12,522
6,731
2,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
17
2 / 3 / 4
8,980
691
15,917
9,051
3,942
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Har0ld28
Awilix
14
3 / 5 / 1
7,903
608
5,318
10,446
3,947
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
0 / 5 / 2
7,869
605
1,871
11,245
3,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
14
1 / 5 / 5
8,326
640
4,873
9,660
3,520
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
22
22
Kills
7
7
Deaths
22
51
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
1
10
11
W
Ne Zha
 
Ne Zha
2
1
13
8.5
L
1
4
3
0.63
W
Chiron
Cappic90
Chiron
8
1
8
12
L
Vulcan
2
3
4
1.33
L
Awilix
Har0ld28
Awilix
3
5
1
0.7
L
0
5
2
0.2
W
Sol
Jenev
Sol
5
1
9
9.5
L
Thor
1
5
5
0.7
W
Tiamat
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,935
Damage
40,501
48,695
Taken
47,133
21,674
Mitigated
17,235
29,024
Healing
12,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,284
3,570
1,463
2,189
9,334
3,818
1,661
5,763
3,571
0
22,892
W
Ne Zha
 
Ne Zha
12,068
0
1,537
3,331
13,670
6,443
387
8,607
5,063
0
27,535
L
12,522
215
1,645
963
6,731
2,030
0
1,448
5,283
28,495
0
W
Chiron
Cappic90
Chiron
9,758
2,154
6,866
2,924
7,922
3,379
783
5,032
2,890
0
27,664
L
Vulcan
15,917
3,198
922
2,427
9,051
3,942
0
2,154
6,897
35,909
0
L
Awilix
Har0ld28
Awilix
5,318
1,714
722
1,354
10,446
3,947
0
3,213
7,233
0
6,653
L
1,871
1,126
366
1,622
11,245
3,796
0
3,644
7,601
0
12,939
W
Sol
Jenev
Sol
8,333
1,763
3,276
3,324
8,696
3,365
2,179
4,625
4,071
28,172
0
L
Thor
4,873
1,222
1,883
830
9,660
3,520
0
3,366
6,294
0
9,656
W
Tiamat
5,492
54
1,706
2,408
9,073
4,669
228
4,412
4,661
19,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,200
Gold Earned
41,746
181
Minions Killed
122
0
Camps Cleared
0
1,144,793
Distance Traveled
1,056,832
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,219
786
36
3
0
213,876
0
W
Ne Zha
9,726
748
24
2
0
236,617
0
L
Zeus
8,668
667
34
3
0
230,975
1
W
Chiron
10,673
821
51
4
0
234,454
5
L
Vulcan
8,980
691
45
3
0
230,743
3
L
Awilix
7,903
608
7
1
0
239,906
1
L
Apollo
7,869
605
32
2
0
162,967
0
W
Sol
10,339
795
50
4
0
230,530
1
L
Thor
8,326
640
4
0
0
192,241
1
W
Tiamat
9,243
711
20
2
0
229,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role