Player Matchup

Neith
Neith
KrakakrabblerSXM
Neith
Level 112
God Stats
37W - 45L
1,503 SR
Queue Stats
41W - 47L
1,448 Elo+
Solo
Ares
Ares
Le Zephire
Ares
Level 155
God Stats
14W - 9L
1,687 SR
Queue Stats
267W - 274L
1,487 Elo+
Party 3
Da Ji
Da Ji
OkamiXI
Da Ji
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 78L
1,542 Elo+
Solo
Anubis
Anubis
Ruxara
Anubis
Level 48
God Stats
1W - 1L
1,631 SR
Queue Stats
19W - 12L
1,605 Elo+
Solo
Tyr
Tyr
Spaceman73666
Tyr
Level 148
God Stats
10W - 10L
1,414 SR
Queue Stats
189W - 205L
1,487 Elo+
Party 3
Team Averages
Level 98
1,547 SR
1,514 Elo+

VS

Team Averages
Level 74
1,528 SR
1,549 Elo+
Nike
Nike
MirkaGG
Nike
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1
Horus
Horus
Pemius
Horus
Level 45
God Stats
36W - 32L
1,736 SR
Queue Stats
238W - 230L
1,620 Elo+
Solo
Tiamat
Tiamat
RichDay
Tiamat
Level 87
God Stats
0W - 1L
1,461 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Tinkel
Hou Yi
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
498W - 473L
1,555 Elo+
Party 2
Eset
Eset
Trolomato
Eset
Level 119
God Stats
1W - 4L
1,441 SR
Queue Stats
653W - 621L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 12
11,816
788
15,745
10,783
4,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
2 / 4 / 12
10,257
684
14,935
18,659
17,681
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
OkamiXI
Da Ji
15
2 / 7 / 7
9,735
649
9,416
12,689
5,537
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Ruxara
Anubis
20
8 / 5 / 10
13,370
891
19,082
13,065
6,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
8 / 2 / 10
12,784
852
13,398
17,588
16,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
MirkaGG
Nike
17
5 / 7 / 7
11,574
772
12,964
18,285
12,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
Pemius
Horus
16
1 / 2 / 15
11,057
737
10,074
20,973
22,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
RichDay
Tiamat
16
3 / 8 / 5
10,737
716
11,773
17,886
10,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Tinkel
Hou Yi
17
2 / 6 / 10
10,310
687
9,166
12,660
5,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Eset
18
8 / 3 / 6
11,744
783
12,771
10,253
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
62
26
Kills
19
19
Deaths
26
51
Assists
43
Player
Kills
Deaths
Assists
KDA
W
6
1
12
12
W
2
4
12
2
L
Nike
MirkaGG
Nike
5
7
7
1.21
W
Da Ji
OkamiXI
Da Ji
2
7
7
0.79
L
Horus
Pemius
Horus
1
2
15
4.25
L
Tiamat
RichDay
Tiamat
3
8
5
0.69
W
Anubis
Ruxara
Anubis
8
5
10
2.6
W
8
2
10
6.5
L
Hou Yi
Tinkel
Hou Yi
2
6
10
1.17
L
Eset
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,576
Damage
56,748
72,784
Taken
80,057
51,240
Mitigated
53,626
16,664
Healing
22,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,745
6,365
0
2,005
10,783
4,745
2,176
3,285
7,286
0
45,779
W
14,935
195
0
1,841
18,659
17,681
122
6,053
12,442
31,041
0
L
Nike
MirkaGG
Nike
12,964
726
0
1,198
18,285
12,557
0
9,364
8,921
241
30,158
W
Da Ji
OkamiXI
Da Ji
9,416
2,296
0
580
12,689
5,537
0
3,830
8,708
0
26,596
L
Horus
Pemius
Horus
10,074
4,430
5,000
10,550
20,973
22,207
30
6,279
14,694
0
20,889
L
Tiamat
RichDay
Tiamat
11,773
613
0
1,970
17,886
10,081
14
5,878
12,008
31,540
0
W
Anubis
Ruxara
Anubis
19,082
227
0
6,364
13,065
6,570
1,834
5,986
6,971
56,354
0
W
13,398
1,524
0
5,874
17,588
16,707
580
5,352
12,022
0
42,025
L
Hou Yi
Tinkel
Hou Yi
9,166
3,290
0
482
12,660
5,603
56
5,829
6,831
0
27,108
L
Eset
12,771
255
1,408
2,066
10,253
3,178
0
6,881
3,372
38,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,962
Gold Earned
55,422
344
Minions Killed
241
11
Camps Cleared
4
1,376,975
Distance Traveled
1,345,870
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,816
788
84
6
3
287,791
1
W
Ares
10,257
684
30
2
1
264,229
1
L
Nike
11,574
772
41
3
2
257,761
0
W
Da Ji
9,735
649
43
3
3
235,966
2
L
Horus
11,057
737
18
1
0
333,149
4
L
Tiamat
10,737
716
51
3
1
235,598
0
W
Anubis
13,370
891
107
7
1
264,663
7
W
Tyr
12,784
852
80
5
3
324,326
2
L
Hou Yi
10,310
687
51
3
1
243,663
7
L
Eset
11,744
783
80
5
0
275,699
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role