Player Matchup

Tsukuyomi
Tsukuyomi
Gold I
 
Tsukuyomi
Gold I
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold III
 
Mercury
Gold III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
Jechak
Zhong Kui
Gold III
Level 159
God Stats
23W - 16L
1,690 SR
Queue Stats
329W - 340L
1,496 MMR
Solo
Yemoja
Yemoja
Bronze III
PaulFromOTK
Yemoja
Bronze III
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Chiron
Chiron
Gold III
theriderthe
Chiron
Gold III
Level 137
God Stats
3W - 2L
1,635 SR
Queue Stats
16W - 15L
1,495 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,565 SR
1,498 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,520 SR
1,558 MMR
Xing Tian
Xing Tian
Gold V
 
Xing Tian
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Platinum IV
Galox21
Bellona
Platinum IV
Level 159
God Stats
31W - 18L
1,749 SR
Queue Stats
773W - 787L
1,735 MMR
Solo
Ravana
Ravana
Silver II
Lithx
Ravana
Silver II
Level 136
God Stats
0W - 1L
1,233 SR
Queue Stats
10W - 7L
1,535 MMR
Solo
Eset
Eset
Platinum IV
xyz95326
Eset
Platinum IV
Level 154
God Stats
28W - 23L
1,512 SR
Queue Stats
404W - 412L
1,713 MMR
Solo
Chernobog
Chernobog
Bronze III
yeetusfetuss
Chernobog
Bronze III
Level 80
God Stats
0W - 2L
1,607 SR
Queue Stats
6W - 22L
1,308 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
3 / 2 / 2
9,496
678
10,936
12,791
6,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Mercury
 
Mercury
14
5 / 2 / 5
8,609
615
5,434
9,844
3,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Jechak
Zhong Kui
13
4 / 3 / 3
8,102
579
6,757
10,996
7,159
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
12
2 / 2 / 9
8,140
581
4,289
6,499
3,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
14
8 / 1 / 3
8,971
641
7,245
10,838
3,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TiamatSetAthenaPersephoneScylla

VS

Bans
GilgameshYmirNemesisCerberusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
1 / 7 / 3
6,432
459
4,255
15,364
10,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Galox21
Bellona
13
1 / 3 / 0
7,037
503
7,694
10,871
7,311
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
Lithx
Ravana
10
2 / 2 / 1
6,694
478
4,171
5,432
2,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
15
5 / 3 / 2
8,179
584
12,278
8,469
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
yeetusfetuss
Chernobog
11
0 / 7 / 3
6,933
495
3,173
8,891
2,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
22
Kills
9
10
Deaths
22
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
3
2
2
2
W
Mercury
 
Mercury
5
2
5
3.75
L
Xing Tian
 
Xing Tian
1
7
3
0.36
L
Bellona
Galox21
Bellona
1
3
0
0.33
W
Zhong Kui
Jechak
Zhong Kui
4
3
3
1.83
L
Ravana
Lithx
Ravana
2
2
1
1.25
W
Yemoja
2
2
9
3.25
W
Chiron
8
1
3
9.5
L
Eset
5
3
2
2
L
Chernobog
yeetusfetuss
Chernobog
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,661
Damage
31,571
50,968
Taken
49,027
23,891
Mitigated
25,560
20,033
Healing
8,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
10,936
2,985
0
6,812
12,791
6,111
208
938
11,769
0
54,856
W
Mercury
 
Mercury
5,434
2,320
0
1,095
9,844
3,730
0
3,870
5,854
0
43,338
L
Xing Tian
 
Xing Tian
4,255
293
0
705
15,364
10,499
0
5,588
9,776
22,442
0
L
Bellona
Galox21
Bellona
7,694
2,277
0
3,518
10,871
7,311
0
0
10,871
2,592
39,699
W
Zhong Kui
Jechak
Zhong Kui
6,757
536
0
4,506
10,996
7,159
0
6,394
4,512
46,270
0
L
Ravana
Lithx
Ravana
4,171
1,292
0
1,840
5,432
2,265
0
1,530
3,902
0
26,845
W
Yemoja
4,289
1,499
2,051
699
6,499
3,423
98
2,983
3,516
17,274
0
W
Chiron
7,245
4,721
646
4,224
10,838
3,468
3,536
2,266
8,392
0
57,753
L
Eset
12,278
1,099
185
2,162
8,469
3,205
0
2,756
5,713
57,546
0
L
Chernobog
yeetusfetuss
Chernobog
3,173
2,225
0
295
8,891
2,280
0
1,172
7,719
0
38,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,318
Gold Earned
35,275
401
Minions Killed
366
0
Camps Cleared
0
1,391,052
Distance Traveled
1,268,618
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,496
678
100
7
0
273,699
4
W
Mercury
8,609
615
69
5
0
333,771
6
L
Xing Tian
6,432
459
33
2
0
249,560
6
L
Bellona
7,037
503
74
5
0
284,653
1
W
Zhong Kui
8,102
579
98
7
0
253,657
5
L
Ravana
6,694
478
63
5
0
222,150
1
W
Yemoja
8,140
581
27
2
0
264,758
3
W
Chiron
8,971
641
107
8
0
265,167
2
L
Eset
8,179
584
114
8
0
258,783
6
L
Chernobog
6,933
495
82
6
0
253,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role