Player Matchup

Rama
Rama
 
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Maverick_I87
Hera
Level 66
God Stats
2W - 6L
1,318 SR
Queue Stats
259W - 290L
1,519 Elo+
Solo
Team Averages
Level 119
1,439 SR
1,506 Elo+

VS

Team Averages
Level 86
1,478 SR
1,406 Elo+
Janus
Janus
LatengoFlacida69
Janus
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,494 Elo+
Solo
Anubis
Anubis
QyzeRRR
Anubis
Level 73
God Stats
169W - 210L
1,486 SR
Queue Stats
267W - 410L
1,416 Elo+
Party 2
Danzaburou
Danzaburou
brian92m
Danzaburou
Level 89
God Stats
82W - 123L
1,448 SR
Queue Stats
396W - 628L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
11 / 3 / 8
10,005
910
12,189
10,523
3,556
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
 
Ymir
12
6 / 3 / 15
9,653
878
6,302
11,651
8,873
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
5 / 3 / 9
8,788
799
8,467
6,183
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 2
8,283
753
8,179
8,066
2,320
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
QyzeRRR
Anubis
12
3 / 6 / 3
8,188
744
4,536
11,055
4,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
brian92m
Danzaburou
11
2 / 11 / 5
7,818
711
3,509
11,740
3,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
22
Kills
9
9
Deaths
22
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
11
3
8
5
W
Ymir
 
Ymir
6
3
15
4.5
L
4
5
2
1
W
5
3
9
3.17
L
Anubis
QyzeRRR
Anubis
3
6
3
0.75
L
Danzaburou
brian92m
Danzaburou
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,958
Damage
16,224
28,357
Taken
30,861
14,636
Mitigated
10,323
5,313
Healing
3,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
12,189
9,896
0
3,792
10,523
3,556
1,587
5,014
5,509
0
32,311
W
Ymir
 
Ymir
6,302
833
0
1,000
11,651
8,873
0
4,627
7,024
13,983
0
L
8,179
652
0
692
8,066
2,320
0
3,679
4,387
26,840
0
W
8,467
1,749
0
521
6,183
2,207
267
3,074
3,109
28,964
0
L
Anubis
QyzeRRR
Anubis
4,536
105
111
2,085
11,055
4,634
0
5,445
5,610
20,935
0
L
Danzaburou
brian92m
Danzaburou
3,509
1,139
185
715
11,740
3,369
204
5,645
6,095
0
15,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,446
Gold Earned
24,289
113
Minions Killed
111
0
Camps Cleared
0
482,759
Distance Traveled
506,070
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,005
910
52
5
0
158,004
1
W
Ymir
9,653
878
12
1
0
159,128
1
L
Janus
8,283
753
58
5
0
178,163
1
W
Hera
8,788
799
49
4
0
165,627
5
L
Anubis
8,188
744
34
3
0
176,779
3
L
Danzaburou
7,818
711
19
2
0
151,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role