Player Matchup

Kumbhakarna
Kumbhakarna
D_Drumm_
Kumbhakarna
Level 100
God Stats
7W - 6L
1,617 SR
Queue Stats
135W - 139L
1,550 Elo+
Solo
Ra
Ra
Senpais_Muffin
Ra
Level 110
God Stats
14W - 20L
1,523 SR
Queue Stats
653W - 623L
1,589 Elo+
Solo
Loki
Loki
Storm5586
Loki
Level 146
God Stats
8W - 6L
1,677 SR
Queue Stats
290W - 260L
1,620 Elo+
Solo
Heimdallr
Heimdallr
Xx_MaKarnical_xX
Heimdallr
Level 160
God Stats
6W - 7L
1,559 SR
Queue Stats
127W - 92L
1,597 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
draconiansir
Morgan Le Fay
Level 112
God Stats
19W - 25L
1,619 SR
Queue Stats
375W - 404L
1,577 Elo+
Solo
Team Averages
Level 126
1,599 SR
1,587 Elo+

VS

Team Averages
Level 130
1,714 SR
1,593 Elo+
Hel
Hel
AndreasLevin
Hel
Level 153
God Stats
4W - 0L
1,890 SR
Queue Stats
431W - 365L
1,567 Elo+
Party 1
Izanami
Izanami
Rene_Friiis
Izanami
Level 148
God Stats
12W - 12L
1,788 SR
Queue Stats
352W - 294L
1,592 Elo+
Party 1
Bacchus
Bacchus
Sneekey Devil
Bacchus
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 73L
1,623 Elo+
Solo
He Bo
He Bo
bbsmo
He Bo
Level 122
God Stats
12W - 12L
1,555 SR
Queue Stats
729W - 659L
1,545 Elo+
Solo
Gilgamesh
Gilgamesh
grisza1976
Gilgamesh
Level 124
God Stats
1W - 0L
1,839 SR
Queue Stats
4W - 3L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
D_Drumm_
Kumbhakarna
16
1 / 6 / 9
11,546
385
7,445
28,800
28,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
3 / 4 / 8
13,499
450
22,030
17,703
7,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
20
6 / 6 / 4
15,126
504
21,836
24,006
15,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
20
4 / 11 / 4
13,867
462
13,862
24,641
9,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
draconiansir
Morgan Le Fay
20
7 / 6 / 8
15,243
508
24,676
17,806
9,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 11
18,738
625
18,413
23,448
12,233
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Rene_Friiis
Izanami
20
15 / 4 / 9
21,063
702
26,998
32,010
15,720
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
19
2 / 2 / 22
14,039
468
15,015
31,068
50,367
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
bbsmo
He Bo
20
4 / 7 / 10
16,033
534
11,878
20,037
8,149
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
grisza1976
Gilgamesh
20
6 / 3 / 12
16,100
537
16,163
28,414
26,459
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
97
21
Kills
33
33
Deaths
21
33
Assists
64
Player
Kills
Deaths
Assists
KDA
W
6
5
11
2.3
L
Kumbhakarna
D_Drumm_
Kumbhakarna
1
6
9
0.92
W
Izanami
Rene_Friiis
Izanami
15
4
9
4.88
L
3
4
8
1.75
W
Bacchus
2
2
22
6.5
L
Loki
6
6
4
1.33
L
Heimdallr
4
11
4
0.55
W
He Bo
bbsmo
He Bo
4
7
10
1.29
L
Morgan Le Fay
draconiansir
Morgan Le Fay
7
6
8
1.83
W
Gilgamesh
grisza1976
Gilgamesh
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,849
Damage
88,467
112,956
Taken
134,977
70,997
Mitigated
112,928
24,593
Healing
62,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,413
677
13,356
12,646
23,448
12,233
693
13,743
9,193
163,483
0
L
Kumbhakarna
D_Drumm_
Kumbhakarna
7,445
432
0
3,626
28,800
28,872
169
12,663
16,137
25,310
0
W
Izanami
Rene_Friiis
Izanami
26,998
20,986
0
19,336
32,010
15,720
8,216
9,336
22,458
0
250,369
L
22,030
1,531
4,613
7,523
17,703
7,272
662
9,061
8,642
125,604
0
W
Bacchus
15,015
1,121
754
6,616
31,068
50,367
0
15,447
15,181
37,544
0
L
Loki
21,836
3,757
0
3,938
24,006
15,924
1,214
6,440
17,566
0
121,693
L
Heimdallr
13,862
3,758
0
1,485
24,641
9,523
894
7,767
16,874
0
78,973
W
He Bo
bbsmo
He Bo
11,878
0
97
5,758
20,037
8,149
0
7,211
12,565
124,870
0
L
Morgan Le Fay
draconiansir
Morgan Le Fay
24,676
526
0
3,408
17,806
9,406
0
9,511
8,295
105,152
0
W
Gilgamesh
grisza1976
Gilgamesh
16,163
3,966
0
4,277
28,414
26,459
1,941
9,441
18,777
2,140
90,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,281
Gold Earned
85,973
707
Minions Killed
910
0
Camps Cleared
0
2,688,865
Distance Traveled
2,989,871
33
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
18,738
625
277
9
0
621,923
3
L
Kumbhakarna
11,546
385
29
1
0
569,077
12
W
Izanami
21,063
702
311
10
0
562,663
6
L
Ra
13,499
450
188
6
0
586,371
3
W
Bacchus
14,039
468
38
1
0
588,601
3
L
Loki
15,126
504
189
6
0
562,533
3
L
Heimdallr
13,867
462
144
5
0
441,874
0
W
He Bo
16,033
534
163
5
0
571,839
3
L
Morgan Le Fay
15,243
508
157
5
0
529,010
15
W
Gilgamesh
16,100
537
121
4
0
644,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role