Player Matchup

Cabrakan
Cabrakan
ASForce
Cabrakan
Level 41
God Stats
8W - 2L
1,626 SR
Queue Stats
46W - 53L
1,415 Elo+
Party 2
Thoth
Thoth
Edrian98
Thoth
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 49L
1,422 Elo+
Party 2
Hachiman
Hachiman
detranGG
Hachiman
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,415 Elo+
Party 2
Team Averages
Level 39
1,542 SR
1,417 Elo+

VS

Team Averages
Level 43
1,622 SR
1,392 Elo+
Scylla
Scylla
DindonSansPieds
Scylla
Level 8
God Stats
6W - 2L
1,606 SR
Queue Stats
26W - 22L
1,342 Elo+
Party 1
Gilgamesh
Gilgamesh
ElOncleEnPrison
Gilgamesh
Level 24
God Stats
24W - 6L
1,835 SR
Queue Stats
30W - 18L
1,510 Elo+
Party 1
Da Ji
Da Ji
T4chib4n4
Da Ji
Level 96
God Stats
66W - 81L
1,425 SR
Queue Stats
75W - 106L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ASForce
Cabrakan
16
3 / 3 / 8
11,527
678
6,342
10,324
8,311
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
Edrian98
Thoth
14
1 / 4 / 7
10,709
630
7,976
8,699
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
detranGG
Hachiman
17
7 / 3 / 3
12,489
735
7,580
9,261
3,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 6
11,095
653
8,557
7,958
2,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
ElOncleEnPrison
Gilgamesh
16
4 / 3 / 4
12,866
757
5,172
12,777
8,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
T4chib4n4
Da Ji
15
4 / 4 / 3
11,417
672
5,779
8,909
3,796
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
11
Kills
10
10
Deaths
11
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
ASForce
Cabrakan
3
3
8
2.33
L
2
4
6
1.25
W
Thoth
Edrian98
Thoth
1
4
7
1.13
L
Gilgamesh
ElOncleEnPrison
Gilgamesh
4
3
4
2
L
Da Ji
T4chib4n4
Da Ji
4
4
3
1.38
W
Hachiman
detranGG
Hachiman
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,898
Damage
19,508
28,284
Taken
29,644
14,057
Mitigated
15,395
6,059
Healing
3,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
ASForce
Cabrakan
6,342
853
134
2,647
10,324
8,311
844
3,812
6,309
24,890
0
L
8,557
531
0
1,714
7,958
2,903
0
4,385
3,573
65,847
0
W
Thoth
Edrian98
Thoth
7,976
403
0
312
8,699
2,465
980
1,650
6,966
46,698
0
L
Gilgamesh
ElOncleEnPrison
Gilgamesh
5,172
1,368
0
999
12,777
8,696
336
5,197
7,580
0
22,273
L
Da Ji
T4chib4n4
Da Ji
5,779
1,465
0
847
8,909
3,796
260
4,736
4,173
0
22,495
W
Hachiman
detranGG
Hachiman
7,580
4,395
0
2,966
9,261
3,281
768
2,673
6,452
0
42,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,725
Gold Earned
35,378
161
Minions Killed
187
0
Camps Cleared
0
900,178
Distance Traveled
836,458
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,527
678
38
2
0
320,524
2
L
Scylla
11,095
653
123
7
0
264,338
2
W
Thoth
10,709
630
60
4
0
294,015
1
L
Gilgamesh
12,866
757
39
2
0
294,177
2
L
Da Ji
11,417
672
25
1
0
277,943
2
W
Hachiman
12,489
735
63
4
0
285,639
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role