Player Matchup

Ne Zha
Ne Zha
Beef_Salsa
Ne Zha
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 102L
1,501 Elo+
Party 2
Ares
Ares
HxcTrashPanda
Ares
Level 106
God Stats
7W - 5L
1,670 SR
Queue Stats
200W - 185L
1,499 Elo+
Party 2
Rama
Rama
KenRailings
Rama
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 58L
1,569 Elo+
Party 1
Freya
Freya
Something9Witty
Freya
Level 42
God Stats
4W - 6L
1,616 SR
Queue Stats
206W - 240L
1,408 Elo+
Solo
Eset
Eset
Xeeves
Eset
Level 63
God Stats
19W - 13L
1,638 SR
Queue Stats
58W - 60L
1,549 Elo+
Party 1
Team Averages
Level 57
1,585 SR
1,505 Elo+

VS

Team Averages
Level 65
1,601 SR
1,523 Elo+
Ganesha
Ganesha
Daelmonos
Ganesha
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 44L
1,388 Elo+
Solo
Cupid
Cupid
Leviteation
Cupid
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 164L
1,527 Elo+
Solo
Janus
Janus
juansetattoo
Janus
Level 128
God Stats
3W - 2L
1,745 SR
Queue Stats
596W - 581L
1,497 Elo+
Solo
Discordia
Discordia
merotsh
Discordia
Level 58
God Stats
85W - 35L
1,641 SR
Queue Stats
650W - 305L
1,607 Elo+
Party 3
Amaterasu
Amaterasu
takeastab70
Amaterasu
Level 23
God Stats
93W - 36L
1,618 SR
Queue Stats
592W - 254L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Beef_Salsa
Ne Zha
14
1 / 7 / 1
8,933
893
3,767
14,080
5,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
1 / 4 / 1
8,736
874
2,429
8,379
5,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
0 / 5 / 2
8,933
893
7,936
13,521
4,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 0
8,359
836
2,435
7,664
2,594
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Eset
Xeeves
Eset
15
0 / 7 / 2
9,182
918
7,221
12,319
4,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

87

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Daelmonos
Ganesha
18
0 / 2 / 27
11,058
1,106
7,680
12,240
14,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 0 / 18
10,543
1,054
7,879
4,741
2,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
6 / 1 / 11
10,411
1,041
8,593
2,920
1,100
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
merotsh
Discordia
18
9 / 0 / 16
11,714
1,171
19,390
2,136
885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
takeastab70
Amaterasu
17
8 / 0 / 17
11,906
1,191
8,018
6,967
8,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
116
3
Kills
27
27
Deaths
3
6
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Beef_Salsa
Ne Zha
1
7
1
0.21
W
Ganesha
Daelmonos
Ganesha
0
2
27
6.75
L
1
4
1
0.38
L
0
5
2
0.2
W
4
0
18
13
L
1
4
0
0.25
L
Eset
Xeeves
Eset
0
7
2
0.14
W
6
1
11
11.5
W
Discordia
merotsh
Discordia
9
0
16
17
W
Amaterasu
takeastab70
Amaterasu
8
0
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,788
Damage
51,560
55,963
Taken
29,004
22,433
Mitigated
27,372
2,935
Healing
4,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Beef_Salsa
Ne Zha
3,767
1,381
0
423
14,080
5,062
0
8,623
5,251
0
14,055
W
Ganesha
Daelmonos
Ganesha
7,680
550
0
0
12,240
14,727
0
5,688
6,552
14,120
0
L
2,429
114
0
0
8,379
5,682
0
5,320
2,901
3,692
0
L
7,936
6,388
0
955
13,521
4,614
0
7,593
5,732
0
28,155
W
7,879
4,406
744
638
4,741
2,441
0
2,048
2,693
0
29,148
L
2,435
719
0
545
7,664
2,594
0
4,195
3,319
14,253
0
L
Eset
Xeeves
Eset
7,221
213
132
880
12,319
4,481
0
8,861
3,097
33,863
0
W
8,593
412
465
342
2,920
1,100
0
1,308
1,612
23,611
0
W
Discordia
merotsh
Discordia
19,390
850
212
259
2,136
885
0
676
1,460
50,746
0
W
Amaterasu
takeastab70
Amaterasu
8,018
1,905
0
1,857
6,967
8,219
0
2,365
4,602
0
16,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,143
Gold Earned
55,632
168
Minions Killed
186
6
Camps Cleared
10
758,623
Distance Traveled
1,078,647
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,933
893
17
2
2
183,070
0
W
Ganesha
11,058
1,106
1
0
0
206,637
0
L
Ares
8,736
874
3
0
0
106,999
0
L
Rama
8,933
893
50
5
3
181,937
0
W
Cupid
10,543
1,054
41
4
4
212,353
2
L
Freya
8,359
836
32
3
0
103,039
1
L
Eset
9,182
918
66
7
1
183,578
0
W
Janus
10,411
1,041
35
4
0
197,004
0
W
Discordia
11,714
1,171
83
8
4
219,771
1
W
Amaterasu
11,906
1,191
26
3
2
242,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role