Player Matchup

Sobek
Sobek
Chakal1308
Sobek
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 111L
1,272 Elo+
Solo
Scylla
Scylla
KingKobelverson
Scylla
Level 108
God Stats
2W - 0L
1,717 SR
Queue Stats
37W - 32L
1,648 Elo+
Party 2
Guan Yu
Guan Yu
KobeIverson10
Guan Yu
Level 2
God Stats
5W - 3L
1,500 SR
Queue Stats
36W - 24L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
ML ray2946
Cernunnos
Level 7
God Stats
4W - 3L
1,491 SR
Queue Stats
7W - 9L
1,332 Elo+
Party 3
Bakasura
Bakasura
TSB1000
Bakasura
Level 16
God Stats
3W - 3L
1,318 SR
Queue Stats
4W - 8L
1,149 Elo+
Party 3
Team Averages
Level 30
1,505 SR
1,380 Elo+

VS

Team Averages
Level 18
1,392 SR
1,356 Elo+
Hercules
Hercules
GlossCity
Hercules
Level 27
God Stats
8W - 9L
1,448 SR
Queue Stats
121W - 126L
1,380 Elo+
Party 1
Ullr
Ullr
Lizosaur
Ullr
Level 18
God Stats
15W - 20L
1,250 SR
Queue Stats
22W - 33L
1,306 Elo+
Party 1
Vamana
Vamana
johnSOLO84
Vamana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,199 Elo+
Solo
Fenrir
Fenrir
lazyplay3r
Fenrir
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
37W - 39L
1,382 Elo+
Solo
Freya
Freya
xTheBatman88
Freya
Level 29
God Stats
0W - 2L
1,263 SR
Queue Stats
83W - 69L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
20
0 / 6 / 20
14,651
916
16,232
33,377
59,365
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
11 / 4 / 16
17,758
1,110
58,685
16,160
7,086
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Guan Yu
20
3 / 6 / 20
15,165
948
13,860
22,965
32,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cernunnos
ML ray2946
Cernunnos
20
7 / 10 / 12
15,395
962
19,802
19,353
9,403
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
TSB1000
Bakasura
20
13 / 6 / 11
16,899
1,056
22,892
22,559
11,252
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

96

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GlossCity
Hercules
20
10 / 3 / 16
18,334
1,146
25,842
40,620
54,103
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ullr
20
8 / 8 / 17
17,355
1,085
38,194
35,127
14,586
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
johnSOLO84
Vamana
20
7 / 16 / 14
17,729
1,108
20,438
46,701
23,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
lazyplay3r
Fenrir
20
7 / 7 / 9
16,904
1,057
14,695
19,241
9,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
0 / 0 / 0
11,660
729
0
0
0

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
88
34
Kills
32
32
Deaths
34
79
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Sobek
0
6
20
1.67
L
Hercules
GlossCity
Hercules
10
3
16
6
W
11
4
16
4.75
W
Guan Yu
3
6
20
2.17
L
Ullr
8
8
17
2.06
W
Cernunnos
ML ray2946
Cernunnos
7
10
12
1.3
W
Bakasura
TSB1000
Bakasura
13
6
11
3.08
L
Vamana
johnSOLO84
Vamana
7
16
14
0.88
L
Fenrir
lazyplay3r
Fenrir
7
7
9
1.64
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,471
Damage
99,169
114,414
Taken
141,689
119,664
Mitigated
102,057
18,471
Healing
17,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
16,232
1,600
0
1,567
33,377
59,365
0
713
32,664
34,825
0
L
Hercules
GlossCity
Hercules
25,842
10,084
0
7,226
40,620
54,103
0
23,210
16,069
0
49,330
W
58,685
9,176
0
2,365
16,160
7,086
0
184
15,976
101,368
0
W
Guan Yu
13,860
3,265
4,642
5,079
22,965
32,558
0
354
22,611
0
30,367
L
Ullr
38,194
27,307
0
3,148
35,127
14,586
0
20,119
14,006
0
83,897
W
Cernunnos
ML ray2946
Cernunnos
19,802
9,574
0
716
19,353
9,403
0
0
18,818
0
34,070
W
Bakasura
TSB1000
Bakasura
22,892
13,485
537
3,565
22,559
11,252
0
276
21,686
0
37,841
L
Vamana
johnSOLO84
Vamana
20,438
15,290
0
4,516
46,701
23,932
0
20,321
22,798
1,711
34,020
L
Fenrir
lazyplay3r
Fenrir
14,695
2,739
1,506
1,445
19,241
9,436
0
9,660
8,897
0
35,849
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,868
Gold Earned
81,982
262
Minions Killed
223
6
Camps Cleared
4
1,392,667
Distance Traveled
1,079,727
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
14,651
916
39
2
2
325,181
0
L
Hercules
18,334
1,146
56
4
1
300,379
1
W
Scylla
17,758
1,110
137
9
0
293,745
0
W
Guan Yu
15,165
948
36
2
0
306,797
0
L
Ullr
17,355
1,085
87
5
3
222,930
0
W
Cernunnos
15,395
962
13
1
1
191,212
0
W
Bakasura
16,899
1,056
37
2
3
275,732
1
L
Vamana
17,729
1,108
33
2
0
337,575
0
L
Fenrir
16,904
1,057
47
3
0
218,843
0
L
Freya
11,660
729
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role