Player Matchup

Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Ganuto
Mercury
Level 27
God Stats
29W - 29L
1,493 SR
Queue Stats
44W - 52L
1,428 Elo+
Party 2
Gilgamesh
Gilgamesh
Gloriak
Gilgamesh
Level 64
God Stats
24W - 31L
1,338 SR
Queue Stats
63W - 82L
1,380 Elo+
Party 2
Ymir
Ymir
ISBDR
Ymir
Level 45
God Stats
4W - 3L
1,203 SR
Queue Stats
28W - 41L
1,340 Elo+
Party 2
Anhur
Anhur
Roydn
Anhur
Level 67
God Stats
8W - 0L
1,855 SR
Queue Stats
83W - 94L
1,428 Elo+
Party 2
Team Averages
Level 73
1,478 SR
1,415 Elo+

VS

Team Averages
Level 39
1,513 SR
1,358 Elo+
Bellona
Bellona
Gofzz
Bellona
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,371 Elo+
Party 1
Eset
Eset
KingOfWrath16
Eset
Level 40
God Stats
5W - 4L
1,625 SR
Queue Stats
24W - 31L
1,412 Elo+
Solo
Khepri
Khepri
PlumpHamster
Khepri
Level 63
God Stats
0W - 1L
1,533 SR
Queue Stats
17W - 31L
1,340 Elo+
Party 1
Medusa
Medusa
МистерФайр
Medusa
Level 16
God Stats
7W - 14L
1,406 SR
Queue Stats
15W - 28L
1,349 Elo+
Party 1
Pele
Pele
Рerpentach
Pele
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 35L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 0 / 4
6,739
674
4,964
3,822
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
Ganuto
Mercury
12
8 / 1 / 3
7,183
718
4,009
6,286
1,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Gloriak
Gilgamesh
10
2 / 1 / 6
6,355
636
3,693
6,380
3,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
ISBDR
Ymir
8
0 / 0 / 2
5,127
513
1,654
6,004
3,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes

Shoes

+6%
Movement Speed

Anhur
Roydn
Anhur
10
2 / 3 / 0
5,689
569
3,078
6,417
1,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gofzz
Bellona
8
1 / 3 / 1
4,931
493
4,165
6,580
3,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 0
5,076
508
1,386
4,198
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Khepri
7
0 / 3 / 2
4,460
446
1,068
4,200
1,775
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

8
3 / 2 / 0
5,299
530
4,879
5,273
938
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 4 / 0
5,613
561
3,499
8,881
2,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
15
Kills
5
5
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
4
5
W
Mercury
Ganuto
Mercury
8
1
3
9.5
W
Gilgamesh
Gloriak
Gilgamesh
2
1
6
5
L
Bellona
Gofzz
Bellona
1
3
1
0.5
W
Ymir
ISBDR
Ymir
0
0
2
1
L
0
3
0
0
L
Khepri
0
3
2
0.33
W
Anhur
Roydn
Anhur
2
3
0
0.67
L
3
2
0
1.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,398
Damage
14,997
28,909
Taken
29,132
10,800
Mitigated
10,044
8,461
Healing
6,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,964
385
0
2,044
3,822
1,150
0
1,209
2,467
42,241
0
W
Mercury
Ganuto
Mercury
4,009
2,148
0
716
6,286
1,816
975
132
6,124
0
32,515
W
Gilgamesh
Gloriak
Gilgamesh
3,693
675
0
1,196
6,380
3,099
447
980
5,400
0
18,552
L
Bellona
Gofzz
Bellona
4,165
925
0
2,129
6,580
3,732
243
887
5,693
43
18,826
W
Ymir
ISBDR
Ymir
1,654
659
118
2,107
6,004
3,178
175
0
6,004
17,015
0
L
1,386
37
0
947
4,198
1,221
0
2,092
2,106
20,272
0
L
Khepri
1,068
20
567
321
4,200
1,775
109
481
3,719
6,408
0
W
Anhur
Roydn
Anhur
3,078
1,395
0
2,280
6,417
1,557
437
0
6,417
0
27,464
L
4,879
2,347
0
0
5,273
938
238
1,525
3,748
0
20,398
L
3,499
739
0
2,816
8,881
2,378
0
1,633
7,248
0
33,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,093
Gold Earned
25,379
279
Minions Killed
186
0
Camps Cleared
0
1,031,128
Distance Traveled
978,539
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,739
674
76
8
0
220,635
3
W
Mercury
7,183
718
71
7
0
238,150
4
W
Gilgamesh
6,355
636
38
4
0
204,055
1
L
Bellona
4,931
493
33
3
0
199,782
0
W
Ymir
5,127
513
32
3
0
187,804
2
L
Eset
5,076
508
44
4
0
194,033
3
L
Khepri
4,460
446
11
1
0
185,302
2
W
Anhur
5,689
569
62
6
0
180,484
2
L
Medusa
5,299
530
32
3
0
181,904
1
L
Pele
5,613
561
66
7
0
217,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role