Player Matchup

Horus
Horus
ArcanukiWolf
Horus
Level 140
God Stats
5W - 1L
1,765 SR
Queue Stats
78W - 83L
1,491 Elo+
Party 1
Apollo
Apollo
KushBane15
Apollo
Level 24
God Stats
12W - 15L
1,488 SR
Queue Stats
252W - 286L
1,313 Elo+
Solo
Hades
Hades
RyBone8491
Hades
Level 28
God Stats
79W - 52L
1,565 SR
Queue Stats
179W - 194L
1,379 Elo+
Solo
Set
Set
Thund3r Ph03nix
Set
Level 29
God Stats
15W - 29L
1,520 SR
Queue Stats
312W - 347L
1,472 Elo+
Solo
Ares
Ares
victorxd191
Ares
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 45
1,567 SR
1,431 Elo+

VS

Team Averages
Level 13
1,360 SR
1,325 Elo+
Bastet
Bastet
Bolt_Stuffer
Bastet
Level 12
God Stats
4W - 4L
1,453 SR
Queue Stats
13W - 16L
1,397 Elo+
Solo
Kukulkan
Kukulkan
BroaderMoon7328
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 33L
1,521 Elo+
Solo
Artemis
Artemis
Salim_number1
Artemis
Level 15
God Stats
0W - 2L
1,345 SR
Queue Stats
26W - 35L
1,339 Elo+
Solo
Guan Yu
Guan Yu
lil_rocnik
Guan Yu
Level 4
God Stats
0W - 2L
1,201 SR
Queue Stats
0W - 2L
1,185 Elo+
Party 2
Ra
Ra
sternleon
Ra
Level 4
God Stats
0W - 2L
1,301 SR
Queue Stats
0W - 2L
1,185 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 19
12,420
1,129
16,599
15,442
10,723
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
KushBane15
Apollo
19
9 / 1 / 19
12,911
1,174
12,380
11,138
5,171
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
20
15 / 0 / 19
14,509
1,319
24,944
10,255
8,439
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
12 / 4 / 13
13,109
1,192
22,087
13,634
6,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 7 / 27
11,499
1,045
4,830
16,882
16,107
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

249

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
3 / 7 / 3
10,233
930
3,642
13,977
4,631
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
17
4 / 7 / 4
11,389
1,035
20,065
16,379
5,721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
16
2 / 7 / 7
10,226
930
12,848
15,163
4,513
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
lil_rocnik
Guan Yu
17
2 / 14 / 8
10,835
985
10,167
25,317
23,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 14 / 4
10,471
952
12,023
17,752
5,855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
39
49
Kills
13
13
Deaths
49
97
Assists
26
Player
Kills
Deaths
Assists
KDA
W
10
1
19
19.5
L
Bastet
3
7
3
0.64
L
Kukulkan
4
7
4
0.86
W
Apollo
KushBane15
Apollo
9
1
19
18.5
W
Hades
15
0
19
24.5
L
Artemis
2
7
7
0.79
W
12
4
13
4.63
L
Guan Yu
lil_rocnik
Guan Yu
2
14
8
0.43
L
2
14
4
0.29
W
3
7
27
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,840
Damage
58,745
67,351
Taken
88,588
46,860
Mitigated
43,946
17,060
Healing
2,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,599
8,469
3,208
3,667
15,442
10,723
0
5,040
10,402
0
28,502
L
Bastet
3,642
1,033
0
0
13,977
4,631
0
4,272
9,705
0
12,286
L
Kukulkan
20,065
3,704
0
97
16,379
5,721
0
5,188
11,191
38,115
0
W
Apollo
KushBane15
Apollo
12,380
8,091
0
930
11,138
5,171
0
6,386
4,752
0
32,072
W
Hades
24,944
562
1,340
4,138
10,255
8,439
0
4,825
5,430
51,973
0
L
Artemis
12,848
4,647
0
525
15,163
4,513
0
4,801
10,362
0
21,533
W
22,087
13,104
0
3,777
13,634
6,420
0
6,904
6,730
0
43,106
L
Guan Yu
lil_rocnik
Guan Yu
10,167
5,432
17
620
25,317
23,226
0
8,371
16,946
0
27,878
L
12,023
2,791
964
274
17,752
5,855
0
7,142
10,610
47,467
0
W
4,830
1,933
0
0
16,882
16,107
0
8,933
7,949
8,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,448
Gold Earned
53,154
200
Minions Killed
167
3
Camps Cleared
5
994,936
Distance Traveled
950,053
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,420
1,129
34
3
0
211,375
0
L
Bastet
10,233
930
20
2
2
195,795
0
L
Kukulkan
11,389
1,035
35
3
0
195,684
0
W
Apollo
12,911
1,174
39
4
1
193,929
0
W
Hades
14,509
1,319
71
6
0
233,456
0
L
Artemis
10,226
930
13
1
2
188,793
1
W
Set
13,109
1,192
53
5
1
181,307
0
L
Guan Yu
10,835
985
21
2
1
203,115
1
L
Ra
10,471
952
78
7
0
166,666
1
W
Ares
11,499
1,045
3
0
1
174,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role