Player Matchup

Kali
Kali
FaT bLuNtZ6265
Kali
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,317 Elo+
Solo
Anhur
Anhur
MAFlAN666
Anhur
Level 29
God Stats
0W - 2L
1,740 SR
Queue Stats
13W - 10L
1,618 Elo+
Solo
Yemoja
Yemoja
iLouChan
Yemoja
Level 7
God Stats
40W - 49L
1,748 SR
Queue Stats
42W - 52L
1,716 Elo+
Solo
Pele
Pele
jakoob56
Pele
Level 19
God Stats
1W - 1L
1,807 SR
Queue Stats
2W - 5L
1,455 Elo+
Solo
Merlin
Merlin
zedwalker
Merlin
Level 15
God Stats
2W - 7L
1,494 SR
Queue Stats
46W - 56L
1,380 Elo+
Solo
Team Averages
Level 15
1,658 SR
1,497 Elo+

VS

Team Averages
Level 20
1,494 SR
1,555 Elo+
Ao Kuang
Ao Kuang
Alextheliger
Ao Kuang
Level 29
God Stats
9W - 3L
1,782 SR
Queue Stats
61W - 51L
1,573 Elo+
Solo
Loki
Loki
DaolothUr
Loki
Level 25
God Stats
15W - 20L
1,461 SR
Queue Stats
58W - 55L
1,690 Elo+
Solo
Guan Yu
Guan Yu
Michaelmodperry
Guan Yu
Level 18
God Stats
4W - 2L
1,280 SR
Queue Stats
90W - 73L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
Ritzs
Baron Samedi
Level 22
God Stats
1W - 1L
1,259 SR
Queue Stats
16W - 12L
1,531 Elo+
Solo
King Arthur
King Arthur
Sith_Inquisitor7
King Arthur
Level 7
God Stats
8W - 4L
1,687 SR
Queue Stats
38W - 47L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 12 / 1
8,469
847
8,807
19,320
6,936
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
MAFlAN666
Anhur
15
1 / 3 / 0
9,786
979
8,662
10,858
3,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
iLouChan
Yemoja
14
0 / 5 / 0
9,110
911
3,744
11,731
9,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
14
0 / 11 / 0
8,323
832
9,848
18,291
4,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Merlin
zedwalker
Merlin
14
0 / 2 / 0
8,446
845
7,413
7,797
2,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

135

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Alextheliger
Ao Kuang
17
12 / 0 / 10
11,083
1,108
15,520
9,899
3,929
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
17
7 / 0 / 14
10,234
1,023
10,400
4,858
1,963
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 0 / 21
10,294
1,029
9,963
14,544
16,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Ritzs
Baron Samedi
19
9 / 0 / 17
11,851
1,185
22,534
10,722
5,436
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Sith_Inquisitor7
King Arthur
16
3 / 1 / 9
9,784
978
3,989
7,227
5,559
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
104
1
Kills
33
33
Deaths
1
1
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Alextheliger
Ao Kuang
12
0
10
17
W
Loki
7
0
14
14
L
0
12
1
0.04
L
Anhur
MAFlAN666
Anhur
1
3
0
0.33
W
2
0
21
12.5
W
Baron Samedi
Ritzs
Baron Samedi
9
0
17
17.5
W
King Arthur
Sith_Inquisitor7
King Arthur
3
1
9
7.5
L
Yemoja
iLouChan
Yemoja
0
5
0
0
L
Pele
0
11
0
0
L
Merlin
zedwalker
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,474
Damage
62,406
67,997
Taken
47,250
28,276
Mitigated
32,894
3,285
Healing
24,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Alextheliger
Ao Kuang
15,520
5,154
0
4,972
9,899
3,929
0
2,284
7,615
22,268
0
W
Loki
10,400
2,195
0
490
4,858
1,963
0
958
3,900
0
23,499
L
8,807
4,355
0
685
19,320
6,936
0
9,464
9,856
0
13,729
L
Anhur
MAFlAN666
Anhur
8,662
4,666
0
0
10,858
3,873
0
7,117
3,741
0
51,901
W
9,963
1,785
4,612
4,932
14,544
16,007
0
3,852
10,692
0
25,462
W
Baron Samedi
Ritzs
Baron Samedi
22,534
2,232
3,632
5,750
10,722
5,436
0
2,688
8,034
54,078
0
W
King Arthur
Sith_Inquisitor7
King Arthur
3,989
269
0
0
7,227
5,559
0
1,375
5,852
0
13,230
L
Yemoja
iLouChan
Yemoja
3,744
706
1,636
498
11,731
9,882
0
7,126
4,605
10,489
0
L
Pele
9,848
2,185
0
466
18,291
4,828
0
8,544
9,747
0
23,768
L
Merlin
zedwalker
Merlin
7,413
232
0
0
7,797
2,757
0
5,803
1,994
25,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,134
Gold Earned
53,246
171
Minions Killed
177
7
Camps Cleared
11
846,984
Distance Traveled
1,034,352
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,083
1,108
16
2
0
209,266
0
W
Loki
10,234
1,023
23
2
4
214,827
1
L
Kali
8,469
847
5
1
0
170,735
1
L
Anhur
9,786
979
99
10
5
168,320
0
W
Guan Yu
10,294
1,029
40
4
3
226,819
2
W
Baron Samedi
11,851
1,185
82
8
1
190,945
0
W
King Arthur
9,784
978
16
2
3
192,495
0
L
Yemoja
9,110
911
19
2
1
158,405
2
L
Pele
8,323
832
14
1
0
177,864
2
L
Merlin
8,446
845
34
3
1
171,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role