Player Matchup

Fafnir
Fafnir
Apfelmus1994
Fafnir
Level 15
God Stats
10W - 7L
1,690 SR
Queue Stats
104W - 120L
1,227 Elo+
Party 1
Jing Wei
Jing Wei
Dysmascus
Jing Wei
Level 16
God Stats
12W - 15L
1,248 SR
Queue Stats
87W - 95L
1,136 Elo+
Party 2
Set
Set
SireBorg
Set
Level 15
God Stats
12W - 19L
1,147 SR
Queue Stats
34W - 34L
1,089 Elo+
Party 2
Tsukuyomi
Tsukuyomi
cHk0P_
Tsukuyomi
Level 11
God Stats
2W - 4L
1,500 SR
Queue Stats
127W - 149L
1,227 Elo+
Party 1
Amaterasu
Amaterasu
requiemdabrioche
Amaterasu
Level 13
God Stats
1W - 7L
1,113 SR
Queue Stats
87W - 90L
1,259 Elo+
Party 2
Team Averages
Level 14
1,340 SR
1,187 Elo+

VS

Team Averages
Level 19
1,485 SR
1,364 Elo+
Izanami
Izanami
MFE_crimson
Izanami
Level 28
God Stats
22W - 13L
1,538 SR
Queue Stats
80W - 69L
1,357 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Sunei-LK
Morgan Le Fay
Level 26
God Stats
9W - 4L
1,546 SR
Queue Stats
54W - 57L
1,362 Elo+
Party 3
Ares
Ares
painof13
Ares
Level 9
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 65L
1,377 Elo+
Solo
Neith
Neith
shadowodahs42
Neith
Level 6
God Stats
1W - 0L
1,255 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
yshupletsov
Bellona
Level 28
God Stats
8W - 4L
1,584 SR
Queue Stats
33W - 33L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
20
2 / 9 / 5
14,602
417
6,253
37,048
56,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
Dysmascus
Jing Wei
20
5 / 16 / 1
15,092
431
13,704
30,889
13,249
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 14 / 3
14,815
423
9,711
32,465
17,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
cHk0P_
Tsukuyomi
20
6 / 11 / 5
14,312
409
14,199
30,032
13,353
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
20
13 / 5 / 5
18,038
515
29,988
37,679
30,647
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MFE_crimson
Izanami
20
21 / 3 / 9
22,273
636
38,909
25,601
11,879
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Sunei-LK
Morgan Le Fay
20
17 / 7 / 13
18,430
527
37,574
26,515
16,185
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ares
15
0 / 11 / 10
12,805
366
3,703
21,525
20,723
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
5 / 7 / 11
15,338
438
11,085
19,270
7,619
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
yshupletsov
Bellona
20
11 / 5 / 10
18,989
543
30,937
29,653
35,091
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
107
31
Kills
54
55
Deaths
33
19
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Fafnir
2
9
5
0.5
L
Jing Wei
Dysmascus
Jing Wei
5
16
1
0.34
W
Izanami
MFE_crimson
Izanami
21
3
9
8.5
L
5
14
3
0.46
W
Morgan Le Fay
Sunei-LK
Morgan Le Fay
17
7
13
3.36
L
Tsukuyomi
cHk0P_
Tsukuyomi
6
11
5
0.77
W
Ares
0
11
10
0.45
L
Amaterasu
13
5
5
3.1
W
5
7
11
1.5
W
Bellona
yshupletsov
Bellona
11
5
10
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,855
Damage
122,208
168,113
Taken
122,564
131,472
Mitigated
91,497
28,317
Healing
28,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
6,253
2,509
0
1,736
37,048
56,675
787
8,354
28,694
43,332
0
L
Jing Wei
Dysmascus
Jing Wei
13,704
9,529
0
525
30,889
13,249
946
13,248
17,641
0
84,073
W
Izanami
MFE_crimson
Izanami
38,909
29,593
1,372
9,906
25,601
11,879
8,410
3,894
21,644
0
202,334
L
9,711
5,266
0
2,156
32,465
17,548
2,084
7,202
25,263
0
85,906
W
Morgan Le Fay
Sunei-LK
Morgan Le Fay
37,574
5,370
0
7,020
26,515
16,185
1,269
3,279
23,161
124,289
0
L
Tsukuyomi
cHk0P_
Tsukuyomi
14,199
6,459
0
5,294
30,032
13,353
287
6,627
23,405
0
71,049
W
Ares
3,703
1,062
0
298
21,525
20,723
659
110
21,415
16,550
0
L
Amaterasu
29,988
19,808
0
18,606
37,679
30,647
2,424
5,846
31,833
0
104,638
W
11,085
3,437
0
4,213
19,270
7,619
1,526
515
18,755
0
40,953
W
Bellona
yshupletsov
Bellona
30,937
17,671
0
6,167
29,653
35,091
3,398
4,173
25,134
0
127,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,859
Gold Earned
87,835
553
Minions Killed
637
0
Camps Cleared
0
2,682,971
Distance Traveled
2,841,251
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
14,602
417
46
1
0
551,967
2
L
Jing Wei
15,092
431
117
3
0
522,981
0
W
Izanami
22,273
636
249
7
0
646,122
3
L
Set
14,815
423
160
5
0
472,757
0
W
Morgan Le Fay
18,430
527
132
4
0
613,691
0
L
Tsukuyomi
14,312
409
88
3
0
521,377
0
W
Ares
12,805
366
12
0
0
511,905
2
L
Amaterasu
18,038
515
142
4
0
613,889
2
W
Neith
15,338
438
46
1
0
476,046
0
W
Bellona
18,989
543
198
6
0
593,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role