Player Matchup

Nemesis
Nemesis
Intruderj
Nemesis
Level 28
God Stats
3W - 0L
1,688 SR
Queue Stats
46W - 41L
1,469 Elo+
Solo
Zeus
Zeus
RazorrGod
Zeus
Level 28
God Stats
2W - 0L
1,821 SR
Queue Stats
6W - 6L
1,397 Elo+
Solo
Bellona
Bellona
SorryIrmaosBR
Bellona
Level 28
God Stats
12W - 18L
1,374 SR
Queue Stats
142W - 162L
1,355 Elo+
Solo
Izanami
Izanami
XXSN0WXX
Izanami
Level 17
God Stats
11W - 14L
1,329 SR
Queue Stats
82W - 88L
1,386 Elo+
Solo
Ymir
Ymir
yDiibs
Ymir
Level 25
God Stats
9W - 6L
1,538 SR
Queue Stats
568W - 576L
1,521 Elo+
Solo
Team Averages
Level 25
1,550 SR
1,426 Elo+

VS

Team Averages
Level 21
1,504 SR
1,430 Elo+
Nemesis
Nemesis
G1OV4NN1-536_
Nemesis
Level 28
God Stats
10W - 7L
1,612 SR
Queue Stats
157W - 167L
1,400 Elo+
Solo
Cu Chulainn
Cu Chulainn
PLASTICOR
Cu Chulainn
Level 27
God Stats
11W - 10L
1,536 SR
Queue Stats
43W - 30L
1,614 Elo+
Solo
Heimdallr
Heimdallr
Pr1m4t4
Heimdallr
Level 19
God Stats
0W - 3L
1,500 SR
Queue Stats
234W - 257L
1,465 Elo+
Solo
Merlin
Merlin
SkolBeatz
Merlin
Level 17
God Stats
0W - 2L
1,495 SR
Queue Stats
13W - 25L
1,262 Elo+
Solo
Olorun
Olorun
otav90
Olorun
Level 15
God Stats
4W - 8L
1,376 SR
Queue Stats
5W - 13L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Intruderj
Nemesis
16
5 / 4 / 5
10,341
544
7,048
12,192
6,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
18
13 / 3 / 3
12,214
643
17,902
10,423
4,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
12
0 / 8 / 2
7,822
412
3,599
15,255
13,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Boots

Boots

+6%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
XXSN0WXX
Izanami
16
7 / 4 / 2
10,396
547
14,021
12,152
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
yDiibs
Ymir
14
3 / 0 / 11
9,928
523
7,083
15,234
13,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
17
5 / 5 / 5
10,481
552
10,648
16,309
6,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
PLASTICOR
Cu Chulainn
17
13 / 3 / 4
11,247
592
25,355
20,792
16,618
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Pr1m4t4
Heimdallr
12
0 / 8 / 2
7,573
399
2,552
10,805
3,242
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
SkolBeatz
Merlin
8
1 / 7 / 0
6,611
348
2,699
6,676
2,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
otav90
Olorun
12
0 / 5 / 0
7,430
391
1,534
11,397
3,599
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
30
28
Kills
19
19
Deaths
28
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
5
5
5
1.5
W
Nemesis
Intruderj
Nemesis
5
4
5
1.88
L
Cu Chulainn
PLASTICOR
Cu Chulainn
13
3
4
5
L
Heimdallr
Pr1m4t4
Heimdallr
0
8
2
0.13
W
Zeus
13
3
3
4.83
L
Merlin
SkolBeatz
Merlin
1
7
0
0.14
W
Bellona
0
8
2
0.13
W
Izanami
XXSN0WXX
Izanami
7
4
2
2
L
Olorun
otav90
Olorun
0
5
0
0
W
Ymir
yDiibs
Ymir
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,653
Damage
42,788
65,256
Taken
65,979
41,788
Mitigated
32,288
14,876
Healing
10,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
10,648
5,668
0
1,958
16,309
6,604
0
5,257
10,812
0
58,007
W
Nemesis
Intruderj
Nemesis
7,048
3,446
0
1,248
12,192
6,267
0
956
11,236
0
66,293
L
Cu Chulainn
PLASTICOR
Cu Chulainn
25,355
2,058
0
5,774
20,792
16,618
198
6,590
13,982
9,413
60,905
L
Heimdallr
Pr1m4t4
Heimdallr
2,552
540
0
560
10,805
3,242
1,086
2,866
7,853
0
30,677
W
Zeus
17,902
1,930
0
2,166
10,423
4,224
3,267
3,414
7,009
68,262
0
L
Merlin
SkolBeatz
Merlin
2,699
588
0
437
6,676
2,225
0
5,099
1,299
18,602
0
W
Bellona
3,599
1,042
0
2,200
15,255
13,362
28
1,295
13,960
0
34,502
W
Izanami
XXSN0WXX
Izanami
14,021
8,983
0
4,337
12,152
4,723
426
954
11,198
0
66,470
L
Olorun
otav90
Olorun
1,534
72
192
1,929
11,397
3,599
17
4,229
7,048
33,730
0
W
Ymir
yDiibs
Ymir
7,083
1,809
0
4,925
15,234
13,212
545
2,553
12,681
28,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,701
Gold Earned
43,342
457
Minions Killed
365
0
Camps Cleared
0
1,739,248
Distance Traveled
1,565,916
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,481
552
99
5
0
391,190
0
W
Nemesis
10,341
544
102
5
0
398,498
3
L
Cu Chulainn
11,247
592
108
6
0
366,846
1
L
Heimdallr
7,573
399
59
3
0
265,764
0
W
Zeus
12,214
643
153
8
0
336,368
0
L
Merlin
6,611
348
40
2
0
171,325
4
W
Bellona
7,822
412
57
3
0
298,214
3
W
Izanami
10,396
547
110
6
0
309,884
1
L
Olorun
7,430
391
59
3
0
370,791
3
W
Ymir
9,928
523
35
2
0
396,284
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role