Player Matchup

Mercury
Mercury
Cheeseny
Mercury
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,744 Elo+
Party 1
Cupid
Cupid
HUEHUEHUHUE
Cupid
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,440 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Payro77
Tsukuyomi
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,451 Elo+
Party 1
Thor
Thor
Pelsoras
Thor
Level 27
God Stats
22W - 9L
1,756 SR
Queue Stats
121W - 101L
1,592 Elo+
Solo
Janus
Janus
SchokoShake
Janus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,451 Elo+
Party 1
Team Averages
Level 13
1,551 SR
1,536 Elo+

VS

Team Averages
Level 27
1,593 SR
1,477 Elo+
Persephone
Persephone
Alexiki
Persephone
Level 28
God Stats
6W - 6L
1,608 SR
Queue Stats
107W - 109L
1,419 Elo+
Party 2
Ullr
Ullr
MeGustaVerHentai
Ullr
Level 28
God Stats
11W - 3L
1,951 SR
Queue Stats
147W - 60L
1,916 Elo+
Solo
Yemoja
Yemoja
SilverDragon
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,220 Elo+
Solo
Achilles
Achilles
Slimar78
Achilles
Level 26
God Stats
7W - 15L
1,395 SR
Queue Stats
52W - 65L
1,406 Elo+
Solo
Nemesis
Nemesis
juNktw26
Nemesis
Level 28
God Stats
51W - 47L
1,513 SR
Queue Stats
94W - 99L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cheeseny
Mercury
13
0 / 9 / 7
8,011
401
4,541
12,530
3,832
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 8 / 4
8,691
435
6,458
13,764
3,878
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Payro77
Tsukuyomi
18
10 / 4 / 5
11,705
585
11,336
12,895
7,206
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
18
10 / 4 / 5
11,848
592
13,931
15,511
6,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
2 / 5 / 4
9,432
472
7,510
9,793
2,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Alexiki
Persephone
14
1 / 7 / 3
9,461
473
6,469
13,257
4,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
18 / 6 / 5
12,572
629
22,669
17,513
9,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
16
4 / 6 / 14
10,558
528
7,507
11,671
13,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
Slimar78
Achilles
2
0 / 0 / 0
4,178
209
0
0
0
Nemesis
juNktw26
Nemesis
18
7 / 7 / 0
11,371
569
6,717
17,056
6,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
52
25
Kills
30
30
Deaths
26
25
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Persephone
Alexiki
Persephone
1
7
3
0.36
W
Mercury
Cheeseny
Mercury
0
9
7
0.39
W
3
8
4
0.63
L
18
6
5
3.42
W
Tsukuyomi
Payro77
Tsukuyomi
10
4
5
3.13
W
Thor
10
4
5
3.13
W
2
5
4
0.8
L
Yemoja
4
6
14
1.83
L
Achilles
Slimar78
Achilles
0
0
0
0
L
Nemesis
juNktw26
Nemesis
7
7
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,776
Damage
43,362
64,493
Taken
59,497
23,797
Mitigated
33,969
10,737
Healing
11,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Alexiki
Persephone
6,469
629
0
2,292
13,257
4,576
0
4,627
8,623
51,668
0
W
Mercury
Cheeseny
Mercury
4,541
2,351
0
1,244
12,530
3,832
559
3,242
9,256
0
31,395
W
6,458
3,322
692
3,995
13,764
3,878
1,010
2,127
11,603
0
40,056
L
22,669
12,449
0
4,072
17,513
9,369
2,224
812
16,701
0
100,935
W
Tsukuyomi
Payro77
Tsukuyomi
11,336
2,629
0
1,041
12,895
7,206
1,719
967
11,904
0
63,289
W
Thor
13,931
4,757
0
3,265
15,511
6,219
396
3,229
12,246
0
68,789
W
7,510
787
0
500
9,793
2,662
378
3,996
5,508
47,495
0
L
Yemoja
7,507
1,929
984
612
11,671
13,217
452
1,365
10,306
17,646
0
L
Achilles
Slimar78
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
juNktw26
Nemesis
6,717
3,071
0
3,086
17,056
6,807
249
705
16,351
0
79,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,687
Gold Earned
48,140
439
Minions Killed
408
0
Camps Cleared
0
1,752,705
Distance Traveled
1,338,688
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,461
473
104
5
0
315,103
2
W
Mercury
8,011
401
65
3
0
360,162
0
W
Cupid
8,691
435
61
3
0
337,335
2
L
Ullr
12,572
629
149
7
0
331,486
5
W
Tsukuyomi
11,705
585
99
5
0
353,709
1
W
Thor
11,848
592
107
5
0
389,604
1
W
Janus
9,432
472
107
5
0
311,895
2
L
Yemoja
10,558
528
23
1
0
345,568
3
L
Achilles
4,178
209
0
0
0
0
0
L
Nemesis
11,371
569
132
7
0
346,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role