Player Matchup

Loki
Loki
Ikari v
Loki
Level 17
God Stats
1W - 0L
1,828 SR
Queue Stats
3W - 0L
1,736 Elo+
Party 1
Da Ji
Da Ji
JanyDstroyer
Da Ji
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,736 Elo+
Party 1
Ullr
Ullr
Kolb5592
Ullr
Level 28
God Stats
5W - 4L
1,390 SR
Queue Stats
187W - 201L
1,584 Elo+
Solo
Baron Samedi
Baron Samedi
MIGHTBEOPRAH
Baron Samedi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 39L
1,675 Elo+
Solo
Khepri
Khepri
SavageKechup
Khepri
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,736 Elo+
Party 1
Team Averages
Level 17
1,544 SR
1,694 Elo+

VS

Team Averages
Level 19
1,609 SR
1,598 Elo+
Gilgamesh
Gilgamesh
A-lp0
Gilgamesh
Level 14
God Stats
2W - 3L
1,271 SR
Queue Stats
35W - 35L
1,446 Elo+
Solo
Khepri
Khepri
PinguTheBad
Khepri
Level 25
God Stats
36W - 24L
1,677 SR
Queue Stats
122W - 118L
1,617 Elo+
Solo
Ao Kuang
Ao Kuang
Priahpism
Ao Kuang
Level 18
God Stats
2W - 3L
1,695 SR
Queue Stats
28W - 31L
1,616 Elo+
Solo
Kukulkan
Kukulkan
Smith_3411
Kukulkan
Level 22
God Stats
1W - 1L
1,769 SR
Queue Stats
44W - 32L
1,649 Elo+
Solo
Izanami
Izanami
Texacutioner01
Izanami
Level 17
God Stats
62W - 62L
1,635 SR
Queue Stats
97W - 102L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ikari v
Loki
9
1 / 0 / 2
5,192
742
2,437
3,321
901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
3 / 0 / 4
5,059
723
3,531
3,579
1,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ullr
9
3 / 0 / 1
5,103
729
2,411
2,077
578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
MIGHTBEOPRAH
Baron Samedi
9
5 / 0 / 0
5,216
745
3,652
3,353
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
6
1 / 3 / 3
4,250
607
478
3,243
909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A-lp0
Gilgamesh
6
0 / 2 / 0
3,528
504
1,565
4,522
1,592
Boots

Boots

+6%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
6
1 / 3 / 2
3,927
561
1,010
4,456
2,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ao Kuang
Priahpism
Ao Kuang
7
0 / 3 / 0
3,897
557
1,162
5,337
1,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
Smith_3411
Kukulkan
6
0 / 2 / 0
3,744
535
379
2,228
724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
2 / 3 / 1
4,062
580
2,884
3,940
780
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
13
Kills
3
3
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
A-lp0
Gilgamesh
0
2
0
0
W
Loki
Ikari v
Loki
1
0
2
2
W
3
0
4
5
W
Ullr
3
0
1
3.5
W
Baron Samedi
MIGHTBEOPRAH
Baron Samedi
5
0
0
5
L
Khepri
1
3
2
0.67
L
Ao Kuang
Priahpism
Ao Kuang
0
3
0
0
W
Khepri
1
3
3
0.83
L
Kukulkan
Smith_3411
Kukulkan
0
2
0
0
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,509
Damage
7,000
15,573
Taken
20,483
4,555
Mitigated
7,078
4,182
Healing
3,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
A-lp0
Gilgamesh
1,565
179
0
1,001
4,522
1,592
0
0
4,522
0
10,822
W
Loki
Ikari v
Loki
2,437
395
0
979
3,321
901
190
78
3,243
0
26,060
W
3,531
881
0
455
3,579
1,029
0
827
2,752
0
19,105
W
Ullr
2,411
712
0
681
2,077
578
0
153
1,924
0
20,461
W
Baron Samedi
MIGHTBEOPRAH
Baron Samedi
3,652
836
0
1,839
3,353
1,138
360
1,011
2,342
23,600
0
L
Khepri
1,010
160
0
430
4,456
2,729
0
917
3,509
11,391
0
L
Ao Kuang
Priahpism
Ao Kuang
1,162
230
0
1,339
5,337
1,253
0
930
4,293
16,871
0
W
Khepri
478
111
0
228
3,243
909
0
482
2,761
4,500
0
L
Kukulkan
Smith_3411
Kukulkan
379
123
0
0
2,228
724
0
1,515
569
15,992
0
L
2,884
2,152
222
884
3,940
780
102
426
3,460
0
17,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,820
Gold Earned
19,158
196
Minions Killed
138
0
Camps Cleared
0
619,856
Distance Traveled
589,032
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,528
504
20
3
0
119,064
1
W
Loki
5,192
742
64
9
0
138,093
1
W
Da Ji
5,059
723
38
5
0
138,487
0
W
Ullr
5,103
729
40
6
0
117,865
2
W
Baron Samedi
5,216
745
45
6
0
123,014
0
L
Khepri
3,927
561
19
3
0
120,319
2
L
Ao Kuang
3,897
557
36
5
0
128,736
2
W
Khepri
4,250
607
9
1
0
102,397
0
L
Kukulkan
3,744
535
27
4
0
103,193
0
L
Izanami
4,062
580
36
5
0
117,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role