Player Matchup

Sylvanus
Sylvanus
BiZ0u
Sylvanus
Level 144
God Stats
7W - 6L
1,563 SR
Queue Stats
566W - 564L
1,464 Elo+
Party 2
Tyr
Tyr
Inkonu
Tyr
Level 143
God Stats
10W - 10L
1,603 SR
Queue Stats
423W - 404L
1,475 Elo+
Party 2
Bakasura
Bakasura
Zuorgel
Bakasura
Level 150
God Stats
2W - 1L
1,500 SR
Queue Stats
426W - 424L
1,504 Elo+
Solo
Serqet
Serqet
guaninow
Serqet
Level 156
God Stats
4W - 10L
1,358 SR
Queue Stats
204W - 222L
1,560 Elo+
Solo
Freya
Freya
lNickS
Freya
Level 116
God Stats
1W - 5L
1,256 SR
Queue Stats
201W - 197L
1,531 Elo+
Solo
Team Averages
Level 142
1,456 SR
1,507 Elo+

VS

Team Averages
Level 133
1,554 SR
1,492 Elo+
Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
DaRe_LegasTar
Yemoja
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 145L
1,501 Elo+
Party 1
Fafnir
Fafnir
Drwamer
Fafnir
Level 87
God Stats
2W - 1L
1,752 SR
Queue Stats
169W - 151L
1,490 Elo+
Solo
Thor
Thor
dauphino64
Thor
Level 128
God Stats
2W - 3L
1,541 SR
Queue Stats
217W - 232L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
scarz_4_life
Cthulhu
Level 154
God Stats
2W - 3L
1,475 SR
Queue Stats
311W - 294L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BiZ0u
Sylvanus
17
3 / 4 / 9
9,983
768
16,269
22,110
15,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tyr
Inkonu
Tyr
17
2 / 3 / 10
9,987
768
6,557
21,429
23,353
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
Zuorgel
Bakasura
17
4 / 5 / 5
10,015
770
7,602
18,737
11,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serqet
guaninow
Serqet
15
1 / 5 / 8
8,690
668
8,887
12,869
7,610
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
lNickS
Freya
14
4 / 9 / 7
8,972
690
13,005
17,115
7,013
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
6 / 3 / 12
10,751
827
21,503
11,768
5,747
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
0 / 2 / 19
10,962
843
6,704
8,990
7,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fafnir
Drwamer
Fafnir
18
5 / 3 / 18
10,978
844
11,222
22,401
27,552
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
10 / 3 / 11
12,312
947
20,723
15,477
7,797
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
scarz_4_life
Cthulhu
17
4 / 4 / 16
11,580
891
18,821
21,850
20,664
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
101
14
Kills
25
26
Deaths
15
39
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
3
12
4
L
Sylvanus
BiZ0u
Sylvanus
3
4
9
1.88
W
0
2
19
4.75
W
Fafnir
Drwamer
Fafnir
5
3
18
4.67
L
Tyr
Inkonu
Tyr
2
3
10
2.33
L
Bakasura
Zuorgel
Bakasura
4
5
5
1.3
W
10
3
11
5.17
L
Serqet
guaninow
Serqet
1
5
8
1
L
Freya
lNickS
Freya
4
9
7
0.83
W
Cthulhu
scarz_4_life
Cthulhu
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,320
Damage
78,973
92,260
Taken
80,486
65,174
Mitigated
69,531
42,938
Healing
31,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
21,503
9,669
1,785
1,102
11,768
5,747
2,576
4,709
5,814
0
45,565
L
Sylvanus
BiZ0u
Sylvanus
16,269
3,546
14,234
10,829
22,110
15,928
1,175
9,994
12,116
26,126
0
W
6,704
3,044
13,687
1,256
8,990
7,771
854
5,302
3,294
13,837
0
W
Fafnir
Drwamer
Fafnir
11,222
4,328
1,228
5,346
22,401
27,552
632
4,431
17,238
20,509
0
L
Tyr
Inkonu
Tyr
6,557
359
124
3,504
21,429
23,353
208
7,406
14,023
0
11,721
L
Bakasura
Zuorgel
Bakasura
7,602
5,159
1,910
5,845
18,737
11,270
1,290
7,532
11,205
0
14,733
W
20,723
3,776
1,820
1,359
15,477
7,797
252
6,590
8,228
0
36,832
L
Serqet
guaninow
Serqet
8,887
1,249
1,250
1,481
12,869
7,610
725
6,297
6,572
0
15,589
L
Freya
lNickS
Freya
13,005
3,511
1,574
2,187
17,115
7,013
0
5,518
11,597
19,142
0
W
Cthulhu
scarz_4_life
Cthulhu
18,821
1,074
2,850
980
21,850
20,664
0
8,242
12,554
35,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,647
Gold Earned
56,583
97
Minions Killed
174
0
Camps Cleared
0
1,088,643
Distance Traveled
1,125,090
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,751
827
60
5
0
218,925
4
L
Sylvanus
9,983
768
24
2
0
178,351
0
W
Yemoja
10,962
843
29
2
0
184,095
0
W
Fafnir
10,978
844
16
1
0
219,149
0
L
Tyr
9,987
768
8
1
0
231,607
0
L
Bakasura
10,015
770
42
3
0
224,100
0
W
Thor
12,312
947
37
3
0
248,143
0
L
Serqet
8,690
668
13
1
0
259,780
0
L
Freya
8,972
690
10
1
0
194,805
4
W
Cthulhu
11,580
891
32
2
0
254,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role