Player Matchup

Rama
Rama
DarkMatterSpookz
Rama
Level 109
God Stats
13W - 8L
1,592 SR
Queue Stats
304W - 212L
1,578 Elo+
Party 1
Fafnir
Fafnir
LeeBriers06
Fafnir
Level 53
God Stats
9W - 7L
1,550 SR
Queue Stats
149W - 98L
1,502 Elo+
Party 1
Scylla
Scylla
xTheBoskx
Scylla
Level 67
God Stats
19W - 15L
1,627 SR
Queue Stats
135W - 93L
1,576 Elo+
Party 1
Team Averages
Level 76
1,590 SR
1,552 Elo+

VS

Team Averages
Level 8
1,686 SR
1,659 Elo+
Fenrir
Fenrir
BaumOhneWurzeln
Fenrir
Level 15
God Stats
0W - 1L
1,781 SR
Queue Stats
1W - 2L
1,659 Elo+
Party 2
Kukulkan
Kukulkan
SnipEZ_schnuti23
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,659 Elo+
Party 2
Neith
Neith
zweierlei-Tremor
Neith
Level 4
God Stats
1W - 4L
1,776 SR
Queue Stats
1W - 4L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 2 / 7
11,347
756
13,041
8,512
3,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
15
4 / 0 / 18
11,963
798
4,670
8,425
10,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
xTheBoskx
Scylla
15
7 / 2 / 12
10,834
722
7,658
7,414
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 10 / 0
9,788
653
9,776
17,549
9,351
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 5 / 1
8,044
536
5,429
8,050
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 8 / 1
8,524
568
976
7,367
1,792
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
6
23
Kills
4
4
Deaths
23
37
Assists
2
Player
Kills
Deaths
Assists
KDA
L
3
10
0
0.3
W
12
2
7
7.75
W
Fafnir
4
0
18
13
L
0
5
1
0.1
W
Scylla
xTheBoskx
Scylla
7
2
12
6.5
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,369
Damage
16,181
24,351
Taken
32,966
16,770
Mitigated
14,111
6,661
Healing
3,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,776
2,539
0
2,743
17,549
9,351
0
5,771
11,488
0
29,740
W
13,041
11,655
0
1,941
8,512
3,488
1,159
1,419
7,093
0
55,095
W
Fafnir
4,670
1,773
0
3,738
8,425
10,445
117
2,698
5,727
10,301
0
L
5,429
596
0
25
8,050
2,968
0
3,798
4,146
27,928
0
W
Scylla
xTheBoskx
Scylla
7,658
518
0
982
7,414
2,837
824
1,312
6,102
35,356
0
L
976
592
0
252
7,367
1,792
0
2,301
5,004
0
8,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,144
Gold Earned
26,356
173
Minions Killed
84
0
Camps Cleared
0
712,392
Distance Traveled
507,744
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,788
653
41
3
0
238,580
1
W
Rama
11,347
756
101
7
0
236,148
1
W
Fafnir
11,963
798
15
1
0
242,379
1
L
Kukulkan
8,044
536
37
2
0
176,613
0
W
Scylla
10,834
722
57
4
0
233,865
5
L
Neith
8,524
568
6
0
0
92,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role