Player Matchup

Artemis
Artemis
HYASHABI
Artemis
Level 8
God Stats
0W - 2L
1,231 SR
Queue Stats
3W - 8L
1,261 Elo+
Party 2
Loki
Loki
MAX600
Loki
Level 23
God Stats
0W - 4L
1,427 SR
Queue Stats
21W - 38L
1,311 Elo+
Solo
Nike
Nike
Ratbutts
Nike
Level 18
God Stats
3W - 8L
1,418 SR
Queue Stats
51W - 69L
1,447 Elo+
Solo
Chronos
Chronos
godmaoning
Chronos
Level 21
God Stats
2W - 4L
1,516 SR
Queue Stats
42W - 48L
1,431 Elo+
Solo
Fafnir
Fafnir
uzisw
Fafnir
Level 24
God Stats
3W - 7L
1,245 SR
Queue Stats
88W - 97L
1,451 Elo+
Party 2
Team Averages
Level 19
1,367 SR
1,381 Elo+

VS

Team Averages
Level 28
1,550 SR
1,387 Elo+
Neith
Neith
DKN-pittsburg
Neith
Level 6
God Stats
2W - 0L
1,464 SR
Queue Stats
5W - 4L
1,387 Elo+
Party 3
Sol
Sol
SirHunBun
Sol
Level 28
God Stats
5W - 8L
1,382 SR
Queue Stats
62W - 48L
1,553 Elo+
Solo
Sylvanus
Sylvanus
TioHank
Sylvanus
Level 81
God Stats
5W - 9L
1,500 SR
Queue Stats
123W - 162L
1,356 Elo+
Party 3
Guan Yu
Guan Yu
konsan
Guan Yu
Level 13
God Stats
3W - 2L
1,698 SR
Queue Stats
13W - 15L
1,321 Elo+
Party 1
Loki
Loki
重生之我是莫菲特
Loki
Level 13
God Stats
4W - 0L
1,708 SR
Queue Stats
13W - 15L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HYASHABI
Artemis
15
4 / 7 / 3
10,301
412
9,885
17,530
5,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Loki
MAX600
Loki
16
3 / 2 / 1
10,342
414
10,381
17,389
10,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nike
16
3 / 5 / 3
11,138
446
18,873
23,816
18,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
godmaoning
Chronos
18
0 / 5 / 1
11,150
446
15,889
18,386
7,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
uzisw
Fafnir
16
3 / 6 / 5
11,824
473
13,569
26,515
27,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 5
11,221
449
11,218
19,063
7,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

20
12 / 0 / 2
15,601
624
31,279
26,060
12,112
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
TioHank
Sylvanus
17
2 / 2 / 8
11,750
470
11,603
26,617
21,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
konsan
Guan Yu
19
4 / 2 / 4
12,642
506
14,498
27,166
33,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 3 / 8
11,974
479
10,484
14,003
9,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
13
Kills
24
25
Deaths
14
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
7
5
0.64
L
Artemis
HYASHABI
Artemis
4
7
3
0.79
L
Loki
MAX600
Loki
3
2
1
1.75
L
Nike
3
5
3
0.9
W
12
0
2
13
W
Sylvanus
TioHank
Sylvanus
2
2
8
3
L
Chronos
godmaoning
Chronos
0
5
1
0.1
W
Guan Yu
konsan
Guan Yu
4
2
4
3
L
Fafnir
uzisw
Fafnir
3
6
5
0.92
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,597
Damage
79,082
103,636
Taken
112,909
69,852
Mitigated
83,341
18,974
Healing
67,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,218
5,565
0
5,369
19,063
7,131
1,780
3,929
15,080
0
70,023
L
Artemis
HYASHABI
Artemis
9,885
5,501
0
3,141
17,530
5,836
5,340
6,709
10,821
0
56,764
L
Loki
MAX600
Loki
10,381
1,233
0
2,450
17,389
10,564
684
6,414
10,975
0
56,365
L
Nike
18,873
2,439
0
2,406
23,816
18,414
514
9,083
14,733
0
55,243
W
31,279
10,388
0
19,672
26,060
12,112
9,299
8,180
17,636
155,651
0
W
Sylvanus
TioHank
Sylvanus
11,603
3,156
7,926
12,505
26,617
21,211
609
8,528
17,809
40,414
0
L
Chronos
godmaoning
Chronos
15,889
2,615
0
2,640
18,386
7,526
1,482
10,899
7,487
95,403
0
W
Guan Yu
konsan
Guan Yu
14,498
2,416
4,894
15,184
27,166
33,761
1,587
5,589
21,363
0
69,035
L
Fafnir
uzisw
Fafnir
13,569
5,894
226
8,111
26,515
27,512
1,537
9,777
16,738
48,798
0
W
10,484
3,164
0
1,986
14,003
9,126
885
2,340
11,563
0
60,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,755
Gold Earned
63,188
529
Minions Killed
582
0
Camps Cleared
0
2,154,503
Distance Traveled
2,161,830
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,221
449
95
4
0
388,308
1
L
Artemis
10,301
412
113
5
0
364,401
0
L
Loki
10,342
414
81
3
0
482,211
0
L
Nike
11,138
446
86
3
0
469,953
2
W
Sol
15,601
624
228
9
0
449,070
2
W
Sylvanus
11,750
470
44
2
0
409,443
1
L
Chronos
11,150
446
193
8
0
438,336
0
W
Guan Yu
12,642
506
129
5
0
481,644
0
L
Fafnir
11,824
473
56
2
0
399,602
0
W
Loki
11,974
479
86
3
0
433,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role