Player Matchup

Ares
Ares
 
Ares
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Gesundspieler
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,400 Elo+
Solo
Erlang Shen
Erlang Shen
MantisTobagin111
Erlang Shen
Level 24
God Stats
1W - 4L
1,375 SR
Queue Stats
70W - 90L
1,447 Elo+
Solo
Neith
Neith
Nox-Resurrected
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,646 Elo+
Solo
Hades
Hades
sedoy684684
Hades
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,378 Elo+
Solo
Team Averages
Level 13
1,475 SR
1,474 Elo+

VS

Team Averages
Level 18
1,426 SR
1,427 Elo+
Zeus
Zeus
Mizenmaster28
Zeus
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hel
Hel
ReportMePlz1349
Hel
Level 18
God Stats
2W - 0L
1,680 SR
Queue Stats
58W - 13L
1,883 Elo+
Solo
Cthulhu
Cthulhu
TunelessWriter
Cthulhu
Level 17
God Stats
4W - 2L
1,409 SR
Queue Stats
44W - 59L
1,288 Elo+
Solo
Mercury
Mercury
ffede1
Mercury
Level 28
God Stats
1W - 1L
1,292 SR
Queue Stats
8W - 6L
1,325 Elo+
Solo
Thor
Thor
laylajadejames12
Thor
Level 5
God Stats
1W - 1L
1,248 SR
Queue Stats
2W - 3L
1,137 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
0 / 9 / 6
10,297
858
7,599
28,984
18,794
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
Gesundspieler
Jing Wei
16
2 / 6 / 4
10,944
912
3,057
11,342
3,890
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
MantisTobagin111
Erlang Shen
17
1 / 8 / 7
11,120
927
8,137
21,998
12,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
6 / 7 / 0
11,884
990
16,544
19,662
6,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 11 / 4
10,122
844
11,321
21,063
9,357
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 4 / 13
14,537
1,211
31,062
12,838
4,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
19 / 1 / 18
15,370
1,281
44,046
18,405
8,420
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 1 / 22
12,894
1,075
18,362
12,863
12,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
ffede1
Mercury
17
2 / 3 / 9
10,647
887
3,629
11,587
4,888
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 0 / 0
9,001
750
0
1,158
296

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
103
9
Kills
41
41
Deaths
9
21
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
9
6
0.33
L
Jing Wei
Gesundspieler
Jing Wei
2
6
4
0.67
L
Erlang Shen
MantisTobagin111
Erlang Shen
1
8
7
0.56
W
17
4
13
5.88
L
6
7
0
0.86
W
19
1
18
28
W
3
1
22
14
W
Mercury
ffede1
Mercury
2
3
9
2.17
W
0
0
0
0
L
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,658
Damage
97,099
103,049
Taken
56,851
51,070
Mitigated
30,223
7,823
Healing
22,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
7,599
398
0
0
28,984
18,794
0
25,576
3,378
17,956
0
L
Jing Wei
Gesundspieler
Jing Wei
3,057
1,446
0
813
11,342
3,890
0
10,082
1,260
0
22,739
L
Erlang Shen
MantisTobagin111
Erlang Shen
8,137
3,413
779
2,036
21,998
12,443
0
20,061
1,937
0
14,070
W
31,062
5,927
0
714
12,838
4,506
0
5,827
7,011
48,723
0
L
16,544
8,212
0
1,445
19,662
6,586
0
18,500
1,127
0
36,476
W
44,046
1,539
6,009
13,234
18,405
8,420
0
5,629
12,662
67,732
0
W
18,362
1,192
0
2,024
12,863
12,113
0
4,510
8,353
53,316
0
W
Mercury
ffede1
Mercury
3,629
2,313
0
30
11,587
4,888
0
2,649
8,938
0
9,732
W
0
0
0
0
1,158
296
0
305
853
0
1,429
L
11,321
1,479
434
2,316
21,063
9,357
0
19,251
1,812
30,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,367
Gold Earned
62,449
198
Minions Killed
202
0
Camps Cleared
6
1,008,204
Distance Traveled
941,402
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,297
858
19
2
0
185,997
0
L
Jing Wei
10,944
912
53
4
0
216,737
2
L
Erlang Shen
11,120
927
13
1
0
198,283
1
W
Zeus
14,537
1,211
47
4
0
168,664
0
L
Neith
11,884
990
63
5
0
201,607
0
W
Hel
15,370
1,281
69
6
2
246,845
0
W
Cthulhu
12,894
1,075
75
6
2
247,421
0
W
Mercury
10,647
887
9
1
0
247,454
0
W
Thor
9,001
750
2
0
2
31,018
0
L
Hades
10,122
844
50
4
0
205,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role